Player Matchup

Scylla
Scylla
Msthorpecute
Scylla
Level 61
God Stats
0W - 2L
1,323 SR
Queue Stats
75W - 96L
1,381 Elo+
Party 2
Anhur
Anhur
WTLX
Anhur
Level 43
God Stats
2W - 3L
1,387 SR
Queue Stats
71W - 77L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
deucy Imao
Sun Wukong
Level 18
God Stats
2W - 5L
1,369 SR
Queue Stats
22W - 42L
1,295 Elo+
Party 2
Sobek
Sobek
slam packed
Sobek
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 141L
1,433 Elo+
Party 2
Arachne
Arachne
smokeyy4869
Arachne
Level 67
God Stats
3W - 5L
1,465 SR
Queue Stats
102W - 109L
1,395 Elo+
Party 2
Team Averages
Level 52
1,409 SR
1,382 Elo+

VS

Team Averages
Level 67
1,474 SR
1,468 Elo+
Geb
Geb
AoA Envy
Geb
Level 97
God Stats
1W - 1L
1,186 SR
Queue Stats
377W - 381L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
DMG Otaku
Kukulkan
Level 46
God Stats
5W - 5L
1,356 SR
Queue Stats
72W - 73L
1,454 Elo+
Party 1
Anhur
Anhur
FinalArtifact55
Anhur
Level 48
God Stats
8W - 4L
1,692 SR
Queue Stats
165W - 167L
1,430 Elo+
Solo
Amaterasu
Amaterasu
KtheKing24
Amaterasu
Level 107
God Stats
134W - 72L
1,635 SR
Queue Stats
340W - 315L
1,485 Elo+
Solo
Ne Zha
Ne Zha
zilzxe
Ne Zha
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 64L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 5 / 2
8,124
406
18,282
12,682
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
WTLX
Anhur
14
1 / 6 / 2
8,745
437
6,978
16,930
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
deucy Imao
Sun Wukong
13
1 / 9 / 2
8,067
403
9,964
22,323
16,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 7
9,513
476
8,174
26,247
30,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
smokeyy4869
Arachne
19
6 / 3 / 6
11,646
582
16,724
21,558
10,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
10,768
538
6,925
19,941
24,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
DMG Otaku
Kukulkan
16
3 / 5 / 9
10,824
541
14,057
12,942
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
6 / 1 / 1
12,413
621
15,886
12,612
6,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
KtheKing24
Amaterasu
16
5 / 2 / 6
11,345
567
13,660
23,260
22,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ne Zha
zilzxe
Ne Zha
17
11 / 5 / 7
11,344
567
24,916
25,426
14,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
14
Kills
28
28
Deaths
14
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
Kukulkan
DMG Otaku
Kukulkan
3
5
9
1.5
W
6
1
1
6.5
W
Amaterasu
KtheKing24
Amaterasu
5
2
6
4
L
Scylla
2
5
2
0.6
L
Anhur
WTLX
Anhur
1
6
2
0.33
L
Sun Wukong
deucy Imao
Sun Wukong
1
9
2
0.22
L
4
5
7
1.5
L
Arachne
smokeyy4869
Arachne
6
3
6
3
W
Ne Zha
zilzxe
Ne Zha
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,122
Damage
75,444
99,740
Taken
94,181
67,734
Mitigated
73,801
21,499
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,925
998
0
3,039
19,941
24,361
65
6,556
13,292
26,106
0
W
Kukulkan
DMG Otaku
Kukulkan
14,057
1,417
0
1,020
12,942
6,932
0
8,050
4,892
76,099
621
W
15,886
9,018
0
7,485
12,612
6,033
2,838
2,493
10,119
0
133,044
W
Amaterasu
KtheKing24
Amaterasu
13,660
4,702
0
10,592
23,260
22,318
2,301
4,163
19,097
2,587
83,962
L
Scylla
18,282
120
0
782
12,682
4,428
0
3,943
8,739
59,205
0
L
Anhur
WTLX
Anhur
6,978
3,416
0
4,588
16,930
5,122
0
3,171
13,759
0
52,778
L
Sun Wukong
deucy Imao
Sun Wukong
9,964
1,946
0
2,132
22,323
16,871
0
4,559
17,764
0
34,368
L
8,174
1,071
0
8,478
26,247
30,846
0
7,844
18,403
28,260
0
L
Arachne
smokeyy4869
Arachne
16,724
13,090
0
5,519
21,558
10,467
0
2,332
19,226
0
103,684
W
Ne Zha
zilzxe
Ne Zha
24,916
9,775
0
5,812
25,426
14,157
0
5,247
20,179
0
99,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,095
Gold Earned
56,694
407
Minions Killed
587
0
Camps Cleared
0
1,891,816
Distance Traveled
1,927,178
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,768
538
31
2
0
411,082
0
W
Kukulkan
10,824
541
124
6
0
364,146
0
W
Anhur
12,413
621
178
9
0
376,357
4
W
Amaterasu
11,345
567
139
7
0
344,558
4
L
Scylla
8,124
406
82
4
0
349,043
0
L
Anhur
8,745
437
99
5
0
375,391
0
L
Sun Wukong
8,067
403
47
2
0
372,528
0
L
Sobek
9,513
476
50
3
0
360,216
0
L
Arachne
11,646
582
129
6
0
434,638
0
W
Ne Zha
11,344
567
115
6
0
431,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role