Player Matchup

Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Kev1nMamar
Maui
Level 181
God Stats
3W - 1L
1,732 SR
Queue Stats
440W - 273L
1,664 Elo+
Party 1
Charon
Charon
Pepoash
Charon
Level 194
God Stats
7W - 3L
1,860 SR
Queue Stats
631W - 392L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
URUrazor
Cthulhu
Level 111
God Stats
14W - 12L
1,491 SR
Queue Stats
693W - 721L
1,562 Elo+
Solo
Lancelot
Lancelot
dbelingar
Lancelot
Level 149
God Stats
5W - 3L
1,505 SR
Queue Stats
766W - 804L
1,478 Elo+
Solo
Team Averages
Level 158
1,618 SR
1,563 Elo+

VS

Team Averages
Level 159
1,388 SR
1,508 Elo+
Sobek
Sobek
 
Sobek
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Empherial
Hun Batz
Level 177
God Stats
2W - 1L
1,474 SR
Queue Stats
239W - 288L
1,510 Elo+
Solo
Mercury
Mercury
JackRounes
Mercury
Level 109
God Stats
0W - 2L
1,295 SR
Queue Stats
58W - 50L
1,556 Elo+
Solo
Freya
Freya
TheNanuX
Freya
Level 188
God Stats
0W - 4L
1,173 SR
Queue Stats
130W - 165L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 2 / 2
6,652
1,109
6,977
6,081
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 7
6,160
1,027
3,608
6,260
6,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Pepoash
Charon
12
1 / 1 / 4
6,288
1,048
6,376
5,001
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
URUrazor
Cthulhu
12
0 / 1 / 6
6,253
1,042
7,460
6,558
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
dbelingar
Lancelot
10
1 / 2 / 2
5,632
939
3,832
7,900
5,732
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 1 / 4
7,030
1,172
4,289
8,364
8,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
 
Rama
1
0 / 0 / 0
1,616
269
0
228
72
Hun Batz
Empherial
Hun Batz
13
0 / 0 / 5
6,455
1,076
9,930
11,741
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
JackRounes
Mercury
9
1 / 4 / 5
5,551
925
1,997
5,363
1,968
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
TheNanuX
Freya
12
3 / 2 / 3
6,566
1,094
10,162
6,444
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
7
Kills
7
7
Deaths
7
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
2
3
L
Sobek
 
Sobek
3
1
4
5
L
Rama
 
Rama
0
0
0
0
L
Hun Batz
Empherial
Hun Batz
0
0
5
2.5
L
Mercury
JackRounes
Mercury
1
4
5
0.88
W
0
1
7
3.5
W
Charon
Pepoash
Charon
1
1
4
3
L
Freya
TheNanuX
Freya
3
2
3
2.25
W
Cthulhu
URUrazor
Cthulhu
0
1
6
3
W
Lancelot
dbelingar
Lancelot
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
26,378
31,800
Taken
32,140
26,208
Mitigated
21,384
9,661
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,977
1,329
557
671
6,081
2,937
0
2,428
3,525
0
11,488
L
Sobek
 
Sobek
4,289
0
886
3,115
8,364
8,110
0
5,044
3,320
9,260
0
L
Rama
 
Rama
0
0
0
0
228
72
0
228
0
0
0
L
Hun Batz
Empherial
Hun Batz
9,930
1,139
403
5,593
11,741
8,033
0
5,883
5,858
0
19,236
L
Mercury
JackRounes
Mercury
1,997
336
712
240
5,363
1,968
0
1,543
3,820
0
4,243
W
3,608
496
275
703
6,260
6,164
0
2,642
3,364
6,249
0
W
Charon
Pepoash
Charon
6,376
1,501
1,434
966
5,001
5,271
63
2,519
2,392
13,426
0
L
Freya
TheNanuX
Freya
10,162
3,031
1,104
2,163
6,444
3,201
0
4,746
1,698
18,336
0
W
Cthulhu
URUrazor
Cthulhu
7,460
174
1,886
2,213
6,558
6,104
0
2,136
4,206
18,405
0
W
Lancelot
dbelingar
Lancelot
3,832
323
287
669
7,900
5,732
0
4,726
3,010
0
5,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
27,218
50
Minions Killed
60
0
Camps Cleared
0
712,170
Distance Traveled
547,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,652
1,109
2
0
0
140,053
0
L
Sobek
7,030
1,172
18
3
0
137,801
0
L
Rama
1,616
269
0
0
0
184
0
L
Hun Batz
6,455
1,076
19
3
0
156,015
0
L
Mercury
5,551
925
3
1
0
140,859
0
W
Maui
6,160
1,027
5
1
0
135,108
0
W
Charon
6,288
1,048
9
2
0
135,908
0
L
Freya
6,566
1,094
20
3
0
112,282
0
W
Cthulhu
6,253
1,042
32
5
0
137,281
0
W
Lancelot
5,632
939
2
0
0
163,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role