Player Matchup

Hercules
Hercules
Carlosit69
Hercules
Level 28
God Stats
0W - 2L
1,341 SR
Queue Stats
64W - 66L
1,346 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Compton FD
Morgan Le Fay
Level 102
God Stats
2W - 1L
1,549 SR
Queue Stats
67W - 63L
1,400 Elo+
Party 2
Hachiman
Hachiman
thedancingklown
Hachiman
Level 105
God Stats
31W - 29L
1,416 SR
Queue Stats
184W - 198L
1,350 Elo+
Solo
Team Averages
Level 78
1,435 SR
1,365 Elo+

VS

Team Averages
Level 86
1,621 SR
1,372 Elo+
Geb
Geb
Bigdaddyjack663
Geb
Level 69
God Stats
10W - 5L
1,694 SR
Queue Stats
178W - 182L
1,411 Elo+
Party 1
Janus
Janus
Ga6ri3ll2x
Janus
Level 84
God Stats
2W - 0L
1,668 SR
Queue Stats
109W - 120L
1,348 Elo+
Party 1
Arachne
Arachne
socccer josh21
Arachne
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 116L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carlosit69
Hercules
11
0 / 6 / 3
9,371
669
7,905
16,705
10,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Compton FD
Morgan Le Fay
13
1 / 2 / 3
9,717
694
9,142
8,366
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
11
4 / 7 / 0
10,093
721
5,552
11,737
4,405
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
10,961
783
11,094
13,797
15,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
14
3 / 3 / 10
11,032
788
10,116
8,999
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 0 / 6
11,939
853
10,520
12,585
7,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
15
15
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Hercules
Carlosit69
Hercules
0
6
3
0.25
L
Morgan Le Fay
Compton FD
Morgan Le Fay
1
2
3
1.25
W
Janus
3
3
10
2.67
W
8
0
6
11
L
Hachiman
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,599
Damage
31,730
36,808
Taken
35,381
18,648
Mitigated
27,169
4,263
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,094
638
230
2,039
13,797
15,587
304
3,766
10,031
32,184
940
L
Hercules
Carlosit69
Hercules
7,905
2,248
74
1,887
16,705
10,636
396
10,051
6,654
0
27,538
L
Morgan Le Fay
Compton FD
Morgan Le Fay
9,142
225
0
1,140
8,366
3,607
0
4,764
3,602
34,897
0
W
Janus
10,116
1,249
75
2,008
8,999
4,427
378
3,202
5,797
50,142
0
W
10,520
8,730
0
6,109
12,585
7,155
1,060
2,681
9,904
0
38,013
L
Hachiman
5,552
3,194
0
1,162
11,737
4,405
420
5,881
5,856
0
30,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
33,932
136
Minions Killed
136
0
Camps Cleared
0
662,955
Distance Traveled
840,828
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,961
783
38
3
0
281,754
2
L
Hercules
9,371
669
47
3
0
224,588
0
L
Morgan Le Fay
9,717
694
42
3
0
274,569
0
W
Janus
11,032
788
57
4
0
238,535
2
W
Arachne
11,939
853
41
3
0
320,539
3
L
Hachiman
10,093
721
47
3
0
163,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role