Player Matchup

Ymir
Ymir
Silver IV
Godie_ON
Ymir
Silver IV
Level 87
God Stats
9W - 11L
1,501 SR
Queue Stats
28W - 48L
898 MMR
Solo
Da Ji
Da Ji
Silver IV
JokingV3il
Da Ji
Silver IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 130L
775 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
MattOBF
Ah Puch
Silver IV
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
108W - 120L
903 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,429 SR
859 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,397 SR
1,075 MMR
Janus
Janus
Silver III
 
Janus
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
Faminn
Bastet
Silver II
Level 129
God Stats
7W - 3L
1,508 SR
Queue Stats
179W - 216L
1,168 MMR
Party 2
Khepri
Khepri
Silver V
SellAlotTV
Khepri
Silver V
Level 86
God Stats
1W - 4L
1,183 SR
Queue Stats
132W - 172L
557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 1 / 7
9,720
748
6,619
16,049
16,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
12
4 / 8 / 3
9,950
765
10,005
14,172
7,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
MattOBF
Ah Puch
12
3 / 6 / 1
9,363
720
11,052
11,627
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneDiscordiaHeraNu WaCharon

VS

Bans
BacchusAresDanzaburouSobekNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
9 / 3 / 2
11,140
857
12,932
8,568
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Faminn
Bastet
12
3 / 3 / 11
9,922
763
15,656
14,665
11,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
SellAlotTV
Khepri
13
3 / 3 / 9
9,856
758
5,965
9,679
8,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
15
15
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
3
2
3.33
W
Bastet
Faminn
Bastet
3
3
11
2.83
L
Ymir
2
1
7
5.5
L
Da Ji
4
8
3
0.69
L
Ah Puch
MattOBF
Ah Puch
3
6
1
0.58
W
Khepri
SellAlotTV
Khepri
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,676
Damage
34,553
41,848
Taken
32,912
27,633
Mitigated
24,598
3,285
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,932
1,465
0
385
8,568
4,292
0
6,274
2,294
55,821
0
W
Bastet
Faminn
Bastet
15,656
4,823
0
3,531
14,665
11,580
0
5,249
9,416
0
29,332
L
Ymir
6,619
258
0
250
16,049
16,318
0
8,804
6,947
20,164
0
L
Da Ji
10,005
3,286
0
560
14,172
7,329
0
6,033
7,660
0
28,073
L
Ah Puch
MattOBF
Ah Puch
11,052
200
101
2,374
11,627
3,986
141
4,334
6,811
40,159
0
W
Khepri
SellAlotTV
Khepri
5,965
869
411
428
9,679
8,726
0
6,349
3,330
17,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
30,918
101
Minions Killed
126
0
Camps Cleared
0
600,777
Distance Traveled
673,523
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,140
857
81
6
0
201,525
4
W
Bastet
9,922
763
24
2
0
249,681
0
L
Ymir
9,720
748
14
1
0
238,478
0
L
Da Ji
9,950
765
32
2
0
179,609
2
L
Ah Puch
9,363
720
55
4
0
182,690
0
W
Khepri
9,856
758
21
2
0
222,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role