Player Matchup

Bellona
Bellona
Silver IV
Benduey
Bellona
Silver IV
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,369 MMR
Party 2
He Bo
He Bo
Silver IV
TheSwagAlliance
He Bo
Silver IV
Level 147
God Stats
0W - 1L
1,703 SR
Queue Stats
9W - 11L
1,480 MMR
Party 2
Ra
Ra
Silver III
chocotwister
Ra
Silver III
Level 127
God Stats
0W - 1L
1,507 SR
Queue Stats
7W - 16L
1,273 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,570 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,492 SR
1,343 MMR
Odin
Odin
Gold IV
Refugiado420
Odin
Gold IV
Level 81
God Stats
8W - 12L
1,556 SR
Queue Stats
261W - 299L
1,347 MMR
Solo
Set
Set
Gold I
moquito013
Set
Gold I
Level 127
God Stats
5W - 8L
1,361 SR
Queue Stats
175W - 191L
1,465 MMR
Party 1
Vulcan
Vulcan
Silver I
wazuuup08
Vulcan
Silver I
Level 129
God Stats
7W - 4L
1,560 SR
Queue Stats
138W - 159L
1,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benduey
Bellona
11
2 / 5 / 2
9,407
724
10,996
17,060
16,062
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 9 / 1
9,472
729
11,039
14,650
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 4 / 4
9,393
723
4,673
9,101
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaThothXing TianHeraHou Yi

VS

Bans
KuzenboKukulkanHorusAphroditeBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 9
11,021
848
7,652
15,759
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 2 / 9
11,375
875
8,945
11,508
6,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
wazuuup08
Vulcan
16
7 / 0 / 10
11,909
916
20,160
9,264
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
18
18
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Benduey
Bellona
2
5
2
0.6
W
5
3
9
3.17
L
3
9
1
0.39
L
0
4
4
0.5
W
6
2
9
5.25
W
Vulcan
wazuuup08
Vulcan
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
36,757
40,811
Taken
36,531
21,856
Mitigated
24,614
5,584
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Benduey
Bellona
10,996
3,742
0
1,465
17,060
16,062
58
7,477
9,252
0
29,640
W
7,652
1,876
0
4,851
15,759
13,664
525
7,351
8,012
0
28,590
L
11,039
444
0
829
14,650
3,440
78
8,571
5,693
29,862
0
L
4,673
415
1,320
1,970
9,101
2,354
0
4,362
4,453
45,555
0
W
8,945
4,719
0
3,558
11,508
6,884
1,624
4,401
6,828
0
34,133
W
Vulcan
wazuuup08
Vulcan
20,160
11,621
0
2,749
9,264
4,066
1,068
4,423
4,711
74,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,272
Gold Earned
34,305
140
Minions Killed
149
0
Camps Cleared
0
709,874
Distance Traveled
794,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,407
724
34
3
0
246,512
0
W
Odin
11,021
848
38
3
0
264,759
0
L
He Bo
9,472
729
29
2
0
217,502
0
L
Ra
9,393
723
77
6
0
245,860
0
W
Set
11,375
875
36
3
0
253,320
0
W
Vulcan
11,909
916
75
6
0
276,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role