Player Matchup

Fenrir
Fenrir
Dust1125
Fenrir
Level 67
God Stats
1W - 0L
1,318 SR
Queue Stats
13W - 15L
1,367 Elo+
Solo
Pele
Pele
FalloraBlack
Pele
Level 68
God Stats
2W - 3L
1,595 SR
Queue Stats
119W - 114L
1,412 Elo+
Solo
Fafnir
Fafnir
SwiftDoomz
Fafnir
Level 89
God Stats
1W - 1L
1,268 SR
Queue Stats
308W - 301L
1,436 Elo+
Solo
Discordia
Discordia
padronbal360
Discordia
Level 155
God Stats
6W - 3L
1,525 SR
Queue Stats
221W - 219L
1,426 Elo+
Solo
Freya
Freya
stempy121
Freya
Level 166
God Stats
6W - 4L
1,524 SR
Queue Stats
345W - 362L
1,470 Elo+
Solo
Team Averages
Level 109
1,446 SR
1,422 Elo+

VS

Team Averages
Level 82
1,434 SR
1,440 Elo+
Anhur
Anhur
Angry_Demon66620
Anhur
Level 27
God Stats
0W - 2L
1,309 SR
Queue Stats
62W - 78L
1,394 Elo+
Party 1
Tiamat
Tiamat
CitrusJerk
Tiamat
Level 67
God Stats
3W - 4L
1,491 SR
Queue Stats
344W - 364L
1,414 Elo+
Solo
Geb
Geb
Quit Hating Bro
Geb
Level 114
God Stats
0W - 3L
1,167 SR
Queue Stats
266W - 296L
1,418 Elo+
Solo
Vulcan
Vulcan
foehammer11708
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,477 Elo+
Party 1
Ymir
Ymir
sweets4Christ
Ymir
Level 86
God Stats
3W - 2L
1,705 SR
Queue Stats
265W - 263L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dust1125
Fenrir
20
10 / 2 / 6
12,673
975
12,240
17,940
15,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 2 / 10
11,217
863
8,585
13,190
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
SwiftDoomz
Fafnir
18
2 / 4 / 18
11,467
882
4,946
21,881
26,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
padronbal360
Discordia
18
2 / 3 / 14
10,371
798
11,156
10,049
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
stempy121
Freya
16
2 / 4 / 10
9,730
748
9,887
12,812
4,739
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 11
9,358
720
9,327
17,314
7,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
CitrusJerk
Tiamat
12
1 / 3 / 3
7,873
606
5,563
5,019
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 0 / 0
3,608
278
0
0
0
20
12 / 6 / 2
12,464
959
35,830
13,628
8,015
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 5 / 7
9,990
768
8,688
18,683
22,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
23
Kills
15
15
Deaths
23
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
9
11
0.72
L
Tiamat
CitrusJerk
Tiamat
1
3
3
0.83
W
Fenrir
Dust1125
Fenrir
10
2
6
6.5
W
7
2
10
6
L
0
0
0
0
W
Fafnir
SwiftDoomz
Fafnir
2
4
18
2.75
L
12
6
2
2.17
W
Discordia
padronbal360
Discordia
2
3
14
3
W
Freya
stempy121
Freya
2
4
10
1.75
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,814
Damage
59,408
75,872
Taken
54,644
55,032
Mitigated
41,882
26,631
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,327
6,575
26
1,516
17,314
7,991
0
9,083
8,231
0
18,831
L
Tiamat
CitrusJerk
Tiamat
5,563
138
41
430
5,019
3,174
0
2,644
2,375
13,689
0
W
Fenrir
Dust1125
Fenrir
12,240
2,359
1,531
6,588
17,940
15,145
1,411
11,220
6,720
0
24,625
W
8,585
2,305
0
2,094
13,190
5,659
2,222
9,596
3,594
0
33,499
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
SwiftDoomz
Fafnir
4,946
1,284
3,358
6,936
21,881
26,100
916
12,541
9,340
18,068
0
L
35,830
17,862
480
665
13,628
8,015
515
6,150
7,478
58,128
0
W
Discordia
padronbal360
Discordia
11,156
1,513
1,554
2,083
10,049
3,389
1,485
8,000
2,049
28,410
0
W
Freya
stempy121
Freya
9,887
3,109
849
1,638
12,812
4,739
1,867
8,724
4,088
23,835
0
L
8,688
831
1,038
3,346
18,683
22,702
390
8,112
10,571
18,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
43,293
165
Minions Killed
121
0
Camps Cleared
0
1,192,757
Distance Traveled
698,583
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,358
720
25
2
0
185,273
0
L
Tiamat
7,873
606
20
2
0
112,353
0
W
Fenrir
12,673
975
36
3
0
281,385
0
W
Pele
11,217
863
51
4
0
250,069
0
L
Geb
3,608
278
0
0
0
0
0
W
Fafnir
11,467
882
21
2
0
231,805
0
L
Vulcan
12,464
959
50
4
0
218,457
0
W
Discordia
10,371
798
31
2
0
230,863
0
W
Freya
9,730
748
26
2
0
198,635
0
L
Ymir
9,990
768
26
2
0
182,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role