Player Matchup

Hera
Hera
Cyanideb0x
Hera
Level 64
God Stats
1W - 3L
1,259 SR
Queue Stats
57W - 50L
1,513 Elo+
Party 1
Charon
Charon
drgiggledrops
Charon
Level 25
God Stats
7W - 3L
1,545 SR
Queue Stats
14W - 13L
1,460 Elo+
Party 1
Mulan
Mulan
ianelson
Mulan
Level 84
God Stats
13W - 9L
1,611 SR
Queue Stats
57W - 50L
1,513 Elo+
Party 1
Team Averages
Level 58
1,472 SR
1,495 Elo+

VS

Team Averages
Level 60
1,535 SR
1,493 Elo+
Neith
Neith
Otilio
Neith
Level 74
God Stats
11W - 9L
1,420 SR
Queue Stats
33W - 26L
1,522 Elo+
Solo
Mulan
Mulan
lil-_-pocket
Mulan
Level 61
God Stats
13W - 17L
1,578 SR
Queue Stats
287W - 294L
1,507 Elo+
Solo
Nu Wa
Nu Wa
sharkbaytHUHAHA
Nu Wa
Level 45
God Stats
0W - 2L
1,606 SR
Queue Stats
19W - 31L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
8,095
810
4,825
4,119
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 1
7,148
715
3,234
7,441
4,725
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
ianelson
Mulan
10
2 / 0 / 2
7,950
795
6,361
7,030
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Otilio
Neith
10
0 / 2 / 1
6,602
660
5,655
5,887
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 0
6,805
681
1,627
6,548
6,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 1
6,632
663
4,807
6,115
2,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Neith
Otilio
Neith
0
2
1
0.25
W
0
1
1
0.5
W
Mulan
ianelson
Mulan
2
0
2
3
L
1
0
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,420
Damage
12,089
18,590
Taken
18,550
9,782
Mitigated
11,094
5,181
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,825
767
0
1,080
4,119
1,527
464
1,501
2,618
40,300
0
L
Neith
Otilio
Neith
5,655
2,240
0
2,276
5,887
2,769
0
3,116
2,603
0
25,062
W
3,234
328
0
500
7,441
4,725
659
2,524
4,917
17,403
389
W
Mulan
ianelson
Mulan
6,361
695
0
3,601
7,030
3,530
0
1,519
5,511
0
29,959
L
1,627
0
0
1,327
6,548
6,145
0
2,506
3,882
0
10,804
L
4,807
2,063
0
125
6,115
2,180
0
1,874
4,205
28,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
20,039
151
Minions Killed
87
0
Camps Cleared
0
515,323
Distance Traveled
506,540
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,095
810
78
8
0
201,611
0
L
Neith
6,602
660
39
4
0
170,873
0
W
Charon
7,148
715
29
3
0
158,058
2
W
Mulan
7,950
795
44
4
0
155,654
4
L
Mulan
6,805
681
20
2
0
170,613
0
L
Nu Wa
6,632
663
28
3
0
165,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role