Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver V
Geeesus
Ah Muzen Cab
Silver V
Level 107
God Stats
1W - 1L
1,347 SR
Queue Stats
21W - 35L
909 MMR
Party 2
Xing Tian
Xing Tian
Silver III
Gudda23
Xing Tian
Silver III
Level 118
God Stats
14W - 10L
1,615 SR
Queue Stats
30W - 46L
1,241 MMR
Party 2
Freya
Freya
Silver III
Just2Krazy19
Freya
Silver III
Level 127
God Stats
15W - 12L
1,547 SR
Queue Stats
40W - 59L
1,116 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,503 SR
1,089 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,496 SR
1,184 MMR
Pele
Pele
Bronze V
 
Pele
Bronze V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver III
Grim Reaper1895
Sylvanus
Silver III
Level 64
God Stats
0W - 1L
1,600 SR
Queue Stats
4W - 8L
1,482 MMR
Party 1
Cerberus
Cerberus
Bronze V
RattlingSnow354
Cerberus
Bronze V
Level 62
God Stats
1W - 5L
1,388 SR
Queue Stats
6W - 50L
569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Geeesus
Ah Muzen Cab
14
2 / 1 / 3
11,583
724
8,969
6,171
2,332
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
Gudda23
Xing Tian
14
0 / 0 / 4
10,946
684
6,575
13,046
14,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 0 / 1
11,726
733
18,619
10,918
4,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SobekBacchusKuzenboBaron SamediMartichoras

VS

Bans
AchillesMedusaCharybdisArtemisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 2 / 0
10,288
643
7,864
15,671
8,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
11
0 / 2 / 0
9,689
606
3,457
9,530
8,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
14
1 / 1 / 0
10,643
665
7,280
16,683
21,977
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
1
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
W
Ah Muzen Cab
Geeesus
Ah Muzen Cab
2
1
3
3.5
L
Sylvanus
0
2
0
0
W
Xing Tian
Gudda23
Xing Tian
0
0
4
2
W
3
0
1
3.5
L
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
18,601
30,135
Taken
41,884
20,942
Mitigated
38,865
9,602
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,864
842
0
4,539
15,671
8,040
0
10,625
5,046
0
63,467
W
Ah Muzen Cab
Geeesus
Ah Muzen Cab
8,969
5,282
0
0
6,171
2,332
2,113
3,300
2,871
0
46,218
L
Sylvanus
3,457
1,152
1,247
1,344
9,530
8,848
0
4,692
4,838
18,655
0
W
Xing Tian
Gudda23
Xing Tian
6,575
932
0
1,104
13,046
14,356
78
4,711
8,335
23,389
750
W
18,619
5,181
0
8,498
10,918
4,254
879
3,146
7,772
76,847
0
L
Cerberus
7,280
161
0
3,239
16,683
21,977
0
9,659
7,024
33,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
30,620
199
Minions Killed
184
0
Camps Cleared
0
853,914
Distance Traveled
814,669
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,288
643
87
5
0
329,430
5
W
Ah Muzen Cab
11,583
724
77
5
0
269,488
1
L
Sylvanus
9,689
606
30
2
0
211,854
0
W
Xing Tian
10,946
684
26
2
0
289,192
4
W
Freya
11,726
733
96
6
0
295,234
0
L
Cerberus
10,643
665
67
4
0
273,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role