Player Matchup

Zeus
Zeus
SIRKILL5AL0T
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,402 Elo+
Party 1
Ishtar
Ishtar
THANKS 4 MUTT3N
Ishtar
Level 68
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Nox
Nox
ZebraEdwin
Nox
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
imgetindapig
Kukulkan
Level 87
God Stats
1W - 2L
1,485 SR
Queue Stats
111W - 117L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
renostar1
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,590 Elo+
Party 1
Team Averages
Level 93
1,454 SR
1,461 Elo+

VS

Team Averages
Level 96
1,427 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
MikeLmaoski
Baba Yaga
Level 61
God Stats
1W - 0L
1,696 SR
Queue Stats
20W - 5L
1,585 Elo+
Party 2
Osiris
Osiris
SSJ THURBZ
Osiris
Level 64
God Stats
2W - 2L
1,388 SR
Queue Stats
272W - 290L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vaxlky
Tsukuyomi
Level 56
God Stats
1W - 0L
1,227 SR
Queue Stats
8W - 13L
1,415 Elo+
Solo
Cthulhu
Cthulhu
aaronmossjr
Cthulhu
Level 156
God Stats
1W - 1L
1,326 SR
Queue Stats
68W - 61L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 7
9,546
682
6,370
11,629
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 11 / 5
8,674
620
8,284
17,767
7,643
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 6
10,734
767
8,351
11,768
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
imgetindapig
Kukulkan
20
6 / 7 / 6
12,054
861
16,838
13,706
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
renostar1
Cu Chulainn
19
4 / 7 / 10
10,966
783
13,246
25,380
23,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
15 / 3 / 15
12,363
883
20,673
15,300
8,283
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
MikeLmaoski
Baba Yaga
19
8 / 5 / 22
11,794
842
18,823
12,156
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
SSJ THURBZ
Osiris
19
6 / 3 / 19
11,305
808
10,080
15,470
19,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Vaxlky
Tsukuyomi
18
6 / 7 / 14
11,249
804
11,042
14,462
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
aaronmossjr
Cthulhu
19
5 / 3 / 25
11,988
856
13,969
15,277
24,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
135
18
Kills
40
40
Deaths
21
34
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
15
3
15
7.5
W
Baba Yaga
MikeLmaoski
Baba Yaga
8
5
22
3.8
L
1
9
7
0.5
W
Osiris
SSJ THURBZ
Osiris
6
3
19
5.17
L
2
11
5
0.41
W
Tsukuyomi
Vaxlky
Tsukuyomi
6
7
14
1.86
L
5
6
6
1.33
W
Cthulhu
aaronmossjr
Cthulhu
5
3
25
5.83
L
Kukulkan
imgetindapig
Kukulkan
6
7
6
1.29
L
Cu Chulainn
renostar1
Cu Chulainn
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,089
Damage
74,587
80,250
Taken
72,665
48,465
Mitigated
68,390
10,767
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,673
6,164
739
7,099
15,300
8,283
6,355
4,315
10,985
43,196
0
W
Baba Yaga
MikeLmaoski
Baba Yaga
18,823
715
781
2,229
12,156
7,304
1,391
5,961
6,195
35,601
0
L
6,370
964
0
207
11,629
5,004
935
8,807
2,822
12,133
0
W
Osiris
SSJ THURBZ
Osiris
10,080
1,978
2,536
1,883
15,470
19,708
974
8,502
6,968
0
23,837
L
8,284
6,747
99
546
17,767
7,643
491
13,072
4,695
0
10,668
W
Tsukuyomi
Vaxlky
Tsukuyomi
11,042
2,328
536
1,587
14,462
8,100
918
6,299
8,163
0
18,869
L
8,351
249
884
709
11,768
5,811
0
7,310
4,458
18,453
0
W
Cthulhu
aaronmossjr
Cthulhu
13,969
332
1,710
2,919
15,277
24,995
233
6,823
8,454
25,124
551
L
Kukulkan
imgetindapig
Kukulkan
16,838
1,057
780
1,484
13,706
6,939
845
10,073
3,633
40,765
0
L
Cu Chulainn
renostar1
Cu Chulainn
13,246
1,829
882
5,176
25,380
23,068
0
13,652
11,728
486
23,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
58,699
127
Minions Killed
156
0
Camps Cleared
0
1,002,744
Distance Traveled
1,224,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,363
883
41
3
0
218,235
0
W
Baba Yaga
11,794
842
36
3
0
262,174
0
L
Zeus
9,546
682
14
1
0
142,685
0
W
Osiris
11,305
808
29
2
0
264,433
0
L
Ishtar
8,674
620
5
0
0
177,041
0
W
Tsukuyomi
11,249
804
24
2
0
221,755
0
L
Nox
10,734
767
30
2
0
222,357
0
W
Cthulhu
11,988
856
26
2
0
257,908
0
L
Kukulkan
12,054
861
61
4
0
230,574
0
L
Cu Chulainn
10,966
783
17
1
0
230,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role