Player Matchup

Ymir
Ymir
Daelhar
Ymir
Level 48
God Stats
1W - 0L
1,298 SR
Queue Stats
4W - 2L
1,313 Elo+
Party 2
Bellona
Bellona
Dunedarwin812
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,223 Elo+
Party 2
Tiamat
Tiamat
DylanFGC
Tiamat
Level 55
God Stats
1W - 0L
1,809 SR
Queue Stats
2W - 1L
1,213 Elo+
Party 2
Team Averages
Level 54
1,535 SR
1,250 Elo+

VS

Team Averages
Level 80
1,490 SR
1,367 Elo+
Ix Chel
Ix Chel
BunzANGunz
Ix Chel
Level 88
God Stats
8W - 11L
1,555 SR
Queue Stats
333W - 348L
1,423 Elo+
Party 1
Medusa
Medusa
Flaked Blitz
Medusa
Level 22
God Stats
4W - 4L
1,279 SR
Queue Stats
58W - 46L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
ksdedmn
Aphrodite
Level 129
God Stats
2W - 2L
1,636 SR
Queue Stats
38W - 62L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daelhar
Ymir
11
2 / 0 / 7
7,782
778
3,125
7,765
6,735
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
9
1 / 2 / 6
7,176
718
6,187
9,019
7,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
DylanFGC
Tiamat
12
6 / 0 / 3
8,646
865
8,276
6,808
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BunzANGunz
Ix Chel
9
1 / 3 / 1
6,936
694
9,138
6,659
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
9
1 / 4 / 1
6,930
693
3,322
7,915
3,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ksdedmn
Aphrodite
9
0 / 2 / 1
6,626
663
3,750
6,386
4,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BunzANGunz
Ix Chel
1
3
1
0.5
W
Ymir
Daelhar
Ymir
2
0
7
5.5
W
Bellona
1
2
6
2
W
Tiamat
DylanFGC
Tiamat
6
0
3
7.5
L
Medusa
1
4
1
0.38
L
Aphrodite
ksdedmn
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,588
Damage
16,210
23,592
Taken
20,960
18,716
Mitigated
9,670
3,195
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BunzANGunz
Ix Chel
9,138
1,450
563
866
6,659
2,561
0
3,619
3,040
34,860
0
W
Ymir
Daelhar
Ymir
3,125
317
0
148
7,765
6,735
104
4,152
3,613
16,775
0
W
Bellona
6,187
1,450
0
598
9,019
7,271
398
4,378
4,641
0
17,337
W
Tiamat
DylanFGC
Tiamat
8,276
918
65
2,384
6,808
4,710
96
4,674
2,134
37,648
0
L
Medusa
3,322
1,348
55
843
7,915
3,090
0
3,944
3,971
0
15,138
L
Aphrodite
ksdedmn
Aphrodite
3,750
276
779
2,703
6,386
4,019
0
4,330
2,056
22,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
20,492
98
Minions Killed
123
0
Camps Cleared
0
547,198
Distance Traveled
502,804
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,936
694
62
6
0
173,013
0
W
Ymir
7,782
778
20
2
0
187,002
0
W
Bellona
7,176
718
14
1
0
179,785
0
W
Tiamat
8,646
865
64
6
0
180,411
1
L
Medusa
6,930
693
34
3
0
185,169
0
L
Aphrodite
6,626
663
27
3
0
144,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role