Player Matchup

Baron Samedi
Baron Samedi
KingElisto
Baron Samedi
Level 128
God Stats
1W - 2L
1,177 SR
Queue Stats
39W - 36L
1,464 Elo+
Party 1
Atlas
Atlas
SR6 I Mau
Atlas
Level 60
God Stats
1W - 2L
1,605 SR
Queue Stats
162W - 175L
1,453 Elo+
Solo
Baba Yaga
Baba Yaga
ScarIIetWitch
Baba Yaga
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
andriobach
Danzaburou
Level 69
God Stats
3W - 0L
1,408 SR
Queue Stats
208W - 197L
1,552 Elo+
Solo
Bellona
Bellona
arcano19
Bellona
Level 125
God Stats
2W - 1L
1,408 SR
Queue Stats
155W - 130L
1,488 Elo+
Solo
Team Averages
Level 101
1,420 SR
1,494 Elo+

VS

Team Averages
Level 123
1,514 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BigBola
Thanatos
Level 122
God Stats
0W - 1L
1,482 SR
Queue Stats
65W - 73L
1,493 Elo+
Solo
Eset
Eset
easypro96
Eset
Level 124
God Stats
3W - 4L
1,591 SR
Queue Stats
282W - 283L
1,546 Elo+
Solo
Cernunnos
Cernunnos
tobix12
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingElisto
Baron Samedi
16
3 / 1 / 17
9,571
798
9,799
6,306
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
SR6 I Mau
Atlas
15
1 / 3 / 15
9,015
751
6,784
12,532
10,899
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
ScarIIetWitch
Baba Yaga
18
8 / 2 / 19
10,720
893
13,913
12,167
6,496
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
andriobach
Danzaburou
16
5 / 2 / 16
10,110
843
14,155
10,728
5,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
arcano19
Bellona
17
10 / 3 / 12
10,587
882
13,866
15,556
19,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 5 / 7
8,173
681
8,414
17,833
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
 
Nike
14
1 / 6 / 3
7,667
639
11,051
18,103
15,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
BigBola
Thanatos
13
3 / 5 / 3
8,072
673
5,429
9,154
5,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
13
3 / 6 / 4
8,576
715
9,030
8,880
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cernunnos
tobix12
Cernunnos
15
1 / 6 / 4
8,590
716
5,182
12,045
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
27
Kills
8
11
Deaths
28
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
7
0.7
L
Nike
 
Nike
1
6
3
0.42
L
Thanatos
BigBola
Thanatos
3
5
3
0.9
W
Baron Samedi
KingElisto
Baron Samedi
3
1
17
11.5
W
Atlas
SR6 I Mau
Atlas
1
3
15
2.83
W
Baba Yaga
ScarIIetWitch
Baba Yaga
8
2
19
8.75
W
Danzaburou
andriobach
Danzaburou
5
2
16
6.5
W
Bellona
arcano19
Bellona
10
3
12
5.33
L
Eset
3
6
4
0.83
L
Cernunnos
tobix12
Cernunnos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,517
Damage
39,106
57,289
Taken
66,015
46,545
Mitigated
50,659
26,156
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,414
959
289
3,306
17,833
20,175
0
8,453
9,049
14,923
0
L
Nike
 
Nike
11,051
775
617
3,540
18,103
15,545
0
8,278
9,650
1,297
21,481
L
Thanatos
BigBola
Thanatos
5,429
987
516
2,562
9,154
5,009
0
4,269
4,747
0
11,563
W
Baron Samedi
KingElisto
Baron Samedi
9,799
1,085
6,522
3,224
6,306
4,025
1,426
2,075
4,091
18,025
0
W
Atlas
SR6 I Mau
Atlas
6,784
2,756
308
1,644
12,532
10,899
374
3,743
8,570
15,646
0
W
Baba Yaga
ScarIIetWitch
Baba Yaga
13,913
1,133
653
3,113
12,167
6,496
1,589
4,085
8,033
23,569
0
W
Danzaburou
andriobach
Danzaburou
14,155
8,480
2,347
3,859
10,728
5,716
3,198
3,137
7,470
0
31,561
W
Bellona
arcano19
Bellona
13,866
3,142
1,193
3,293
15,556
19,409
899
5,308
10,021
0
23,864
L
Eset
9,030
440
350
799
8,880
4,181
65
2,477
6,232
17,539
0
L
Cernunnos
tobix12
Cernunnos
5,182
2,631
0
837
12,045
5,749
0
7,019
4,786
0
13,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
41,078
121
Minions Killed
90
0
Camps Cleared
0
1,138,956
Distance Traveled
920,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,173
681
8
1
0
181,397
0
L
Nike
7,667
639
27
2
0
191,678
0
L
Thanatos
8,072
673
14
1
0
212,905
0
W
Baron Samedi
9,571
798
25
2
0
228,344
0
W
Atlas
9,015
751
6
1
0
212,777
0
W
Baba Yaga
10,720
893
18
2
0
240,679
0
W
Danzaburou
10,110
843
48
4
0
212,096
0
W
Bellona
10,587
882
24
2
0
245,060
0
L
Eset
8,576
715
21
2
0
166,244
0
L
Cernunnos
8,590
716
20
2
0
168,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role