Player Matchup

Cerberus
Cerberus
Gold II
GCF COLE
Cerberus
Gold II
Level 149
God Stats
6W - 5L
1,531 SR
Queue Stats
205W - 175L
1,423 MMR
Solo
Xbalanque
Xbalanque
Gold I
moquito013
Xbalanque
Gold I
Level 127
God Stats
8W - 7L
1,476 SR
Queue Stats
175W - 191L
1,469 MMR
Party 2
Janus
Janus
Silver I
wazuuup08
Janus
Silver I
Level 129
God Stats
49W - 50L
1,546 SR
Queue Stats
138W - 159L
1,219 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,517 SR
1,370 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,542 SR
1,292 MMR
Ra
Ra
Gold III
GhostlyWorms
Ra
Gold III
Level 133
God Stats
5W - 2L
1,737 SR
Queue Stats
155W - 147L
1,461 MMR
Party 1
Maui
Maui
Gold IV
PepePempFrog
Maui
Gold IV
Level 147
God Stats
6W - 9L
1,527 SR
Queue Stats
174W - 187L
1,261 MMR
Party 1
Arachne
Arachne
Bronze III
ish1TnUrPoosi
Arachne
Bronze III
Level 37
God Stats
8W - 3L
1,362 SR
Queue Stats
45W - 70L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GCF COLE
Cerberus
18
4 / 3 / 11
14,662
772
11,527
22,298
27,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
moquito013
Xbalanque
17
5 / 5 / 8
14,211
748
17,226
14,004
6,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
wazuuup08
Janus
19
8 / 3 / 7
15,857
835
16,586
10,076
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothAtlasHeraAchillesKuzenbo

VS

Bans
Ne ZhaRamaBaba YagaBastetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
13,311
701
12,331
14,059
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 3 / 5
13,079
688
8,511
16,551
19,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
16
6 / 6 / 4
14,386
757
11,509
19,544
9,055
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
11
11
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GCF COLE
Cerberus
4
3
11
3.17
L
3
8
2
0.5
L
2
3
5
1.5
L
Arachne
6
6
4
1.33
W
Xbalanque
moquito013
Xbalanque
5
5
8
1.8
W
Janus
wazuuup08
Janus
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,339
Damage
32,351
46,378
Taken
50,154
38,260
Mitigated
33,186
5,408
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GCF COLE
Cerberus
11,527
283
0
2,831
22,298
27,474
0
6,078
15,189
56,068
1,406
L
12,331
775
2,290
1,913
14,059
4,912
0
8,624
5,435
80,965
0
L
8,511
922
0
1,320
16,551
19,219
0
8,434
8,117
26,039
245
L
Arachne
11,509
9,346
0
2,471
19,544
9,055
0
9,735
9,809
0
35,937
W
Xbalanque
moquito013
Xbalanque
17,226
10,582
0
473
14,004
6,492
1,847
7,339
5,950
0
63,898
W
Janus
wazuuup08
Janus
16,586
588
0
2,104
10,076
4,294
961
5,309
4,272
99,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
40,776
343
Minions Killed
195
0
Camps Cleared
0
1,002,164
Distance Traveled
986,211
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,662
772
85
4
0
346,774
6
L
Ra
13,311
701
125
7
0
312,372
0
L
Maui
13,079
688
21
1
0
349,302
0
L
Arachne
14,386
757
49
3
0
324,537
3
W
Xbalanque
14,211
748
89
5
0
303,881
0
W
Janus
15,857
835
169
9
0
351,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role