Player Matchup

Chang'e
Chang'e
Daelhar
Chang'e
Level 48
God Stats
0W - 1L
1,315 SR
Queue Stats
4W - 2L
1,451 Elo+
Party 2
Bastet
Bastet
Dunedarwin812
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,290 Elo+
Party 2
Gilgamesh
Gilgamesh
DylanFGC
Gilgamesh
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 54
1,438 SR
1,413 Elo+

VS

Team Averages
Level 51
1,585 SR
1,407 Elo+
Discordia
Discordia
Fellnar
Discordia
Level 78
God Stats
16W - 5L
1,695 SR
Queue Stats
85W - 82L
1,422 Elo+
Party 1
Arachne
Arachne
LadyBurtie
Arachne
Level 48
God Stats
16W - 7L
1,508 SR
Queue Stats
41W - 37L
1,409 Elo+
Party 1
Neith
Neith
aviendhaa
Neith
Level 26
God Stats
17W - 10L
1,552 SR
Queue Stats
31W - 29L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daelhar
Chang'e
13
1 / 8 / 1
10,805
636
8,104
16,445
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 2
12,019
707
10,047
21,961
9,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
DylanFGC
Gilgamesh
13
1 / 2 / 2
11,115
654
7,950
23,528
25,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fellnar
Discordia
16
7 / 4 / 8
13,832
814
25,177
9,532
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
LadyBurtie
Arachne
15
3 / 1 / 9
12,617
742
9,093
16,276
13,188
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Neith
aviendhaa
Neith
15
7 / 0 / 8
13,084
770
15,395
8,067
3,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
17
17
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Daelhar
Chang'e
1
8
1
0.19
L
3
7
2
0.57
L
Gilgamesh
DylanFGC
Gilgamesh
1
2
2
1
W
Discordia
Fellnar
Discordia
7
4
8
2.75
W
Arachne
LadyBurtie
Arachne
3
1
9
7.5
W
Neith
aviendhaa
Neith
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
49,665
61,934
Taken
33,875
39,977
Mitigated
20,119
12,119
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Daelhar
Chang'e
8,104
688
3,051
3,146
16,445
5,366
0
9,502
6,943
49,294
0
L
10,047
2,157
0
2,555
21,961
9,289
0
6,608
15,353
0
35,906
L
Gilgamesh
DylanFGC
Gilgamesh
7,950
1,927
0
3,367
23,528
25,322
0
10,186
13,342
0
31,197
W
Discordia
Fellnar
Discordia
25,177
1,681
417
604
9,532
3,633
724
1,740
7,792
76,811
0
W
Arachne
LadyBurtie
Arachne
9,093
6,439
0
3,438
16,276
13,188
652
4,769
11,507
0
33,422
W
Neith
aviendhaa
Neith
15,395
9,922
0
2,395
8,067
3,298
1,220
1,719
6,348
0
41,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
39,533
171
Minions Killed
162
0
Camps Cleared
0
878,582
Distance Traveled
884,130
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,805
636
94
6
0
282,007
0
L
Bastet
12,019
707
44
3
0
279,613
0
L
Gilgamesh
11,115
654
33
2
0
316,962
5
W
Discordia
13,832
814
65
4
0
281,504
0
W
Arachne
12,617
742
50
3
0
313,770
0
W
Neith
13,084
770
47
3
0
288,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role