Player Matchup

Tiamat
Tiamat
Platinum III
Fuzzy3399
Tiamat
Platinum III
Level 148
God Stats
11W - 4L
1,362 SR
Queue Stats
188W - 173L
1,719 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Pakmulesteve
Danzaburou
Gold III
Level 128
God Stats
9W - 5L
1,982 SR
Queue Stats
142W - 132L
1,399 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
x3PuttMaster
Ne Zha
Gold IV
Level 129
God Stats
18W - 9L
1,659 SR
Queue Stats
152W - 141L
1,436 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,668 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,468 SR
1,484 MMR
Khepri
Khepri
Gold I
Ginamite
Khepri
Gold I
Level 133
God Stats
2W - 3L
1,528 SR
Queue Stats
131W - 125L
1,519 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
GumOnMyShoe
Ix Chel
Bronze III
Level 94
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Wolf CE
Medusa
Gold III
Level 122
God Stats
2W - 6L
1,372 SR
Queue Stats
127W - 121L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fuzzy3399
Tiamat
14
7 / 0 / 4
10,668
821
14,508
9,702
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Pakmulesteve
Danzaburou
13
2 / 0 / 6
10,233
787
11,493
6,952
3,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
13
2 / 2 / 7
9,847
757
7,363
14,401
13,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HeraAchillesThothBacchusKuzenbo

VS

Bans
DiscordiaHerculesAthenaMulanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ginamite
Khepri
12
1 / 2 / 1
8,708
670
3,475
12,708
15,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
GumOnMyShoe
Ix Chel
10
1 / 6 / 1
8,800
677
7,881
11,639
5,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Wolf CE
Medusa
11
0 / 3 / 2
8,758
674
9,359
12,495
7,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Fuzzy3399
Tiamat
7
0
4
9
L
Khepri
Ginamite
Khepri
1
2
1
0.75
L
Ix Chel
GumOnMyShoe
Ix Chel
1
6
1
0.25
W
Danzaburou
Pakmulesteve
Danzaburou
2
0
6
5
L
Medusa
Wolf CE
Medusa
0
3
2
0.33
W
Ne Zha
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
20,715
31,055
Taken
36,842
24,682
Mitigated
28,120
12,049
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Fuzzy3399
Tiamat
14,508
1,279
80
5,289
9,702
7,840
0
3,748
5,668
46,012
0
L
Khepri
Ginamite
Khepri
3,475
334
0
1,438
12,708
15,463
0
3,700
9,008
17,909
0
L
Ix Chel
GumOnMyShoe
Ix Chel
7,881
1,096
358
1,634
11,639
5,441
0
5,303
6,336
25,555
0
W
Danzaburou
Pakmulesteve
Danzaburou
11,493
6,289
0
4,594
6,952
3,410
2,698
2,824
3,960
0
59,360
L
Medusa
Wolf CE
Medusa
9,359
3,791
0
2,758
12,495
7,216
0
5,645
6,850
0
45,537
W
Ne Zha
7,363
1,350
0
2,086
14,401
13,432
0
4,353
9,804
0
31,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
26,266
162
Minions Killed
132
0
Camps Cleared
0
762,139
Distance Traveled
657,316
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,668
821
66
5
0
252,459
0
L
Khepri
8,708
670
21
2
0
240,984
5
L
Ix Chel
8,800
677
43
3
0
202,543
0
W
Danzaburou
10,233
787
66
5
0
245,188
3
L
Medusa
8,758
674
68
5
0
213,789
1
W
Ne Zha
9,847
757
30
2
0
264,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role