Player Matchup

Horus
Horus
Gabrantth
Horus
Level 68
God Stats
35W - 19L
1,736 SR
Queue Stats
67W - 44L
1,636 Elo+
Party 2
Agni
Agni
Harleqyin
Agni
Level 28
God Stats
7W - 3L
1,669 SR
Queue Stats
14W - 14L
1,543 Elo+
Party 2
Artemis
Artemis
Muntsack
Artemis
Level 83
God Stats
21W - 4L
1,767 SR
Queue Stats
148W - 93L
1,629 Elo+
Party 2
Team Averages
Level 60
1,724 SR
1,603 Elo+

VS

Team Averages
Level 83
1,612 SR
1,583 Elo+
Da Ji
Da Ji
Everad
Da Ji
Level 43
God Stats
1W - 2L
1,454 SR
Queue Stats
26W - 12L
1,616 Elo+
Party 1
Ix Chel
Ix Chel
JOakes
Ix Chel
Level 100
God Stats
8W - 4L
1,778 SR
Queue Stats
239W - 199L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
KommandantKavu
Cthulhu
Level 106
God Stats
25W - 24L
1,605 SR
Queue Stats
105W - 98L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gabrantth
Horus
12
2 / 1 / 6
9,515
793
6,961
13,394
11,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Agni
13
2 / 3 / 7
9,832
819
6,620
8,825
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Artemis
Muntsack
Artemis
14
7 / 2 / 4
10,635
886
15,176
7,476
2,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Everad
Da Ji
11
2 / 6 / 2
8,838
737
6,168
11,669
5,538
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
JOakes
Ix Chel
12
1 / 3 / 3
8,727
727
10,269
8,815
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 3
9,143
762
5,789
12,250
11,817
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
6
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Everad
Da Ji
2
6
2
0.5
W
Horus
Gabrantth
Horus
2
1
6
5
W
Agni
2
3
7
1.83
L
Ix Chel
JOakes
Ix Chel
1
3
3
0.83
L
2
2
3
1.75
W
Artemis
Muntsack
Artemis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,757
Damage
22,226
29,695
Taken
32,734
18,573
Mitigated
21,524
7,974
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Everad
Da Ji
6,168
1,216
0
0
11,669
5,538
0
2,461
8,855
0
13,355
W
Horus
Gabrantth
Horus
6,961
2,707
1,040
2,356
13,394
11,622
492
7,530
5,572
0
14,462
W
Agni
6,620
237
0
2,570
8,825
3,964
569
5,631
2,894
40,434
0
L
Ix Chel
JOakes
Ix Chel
10,269
947
1,086
1,189
8,815
4,169
345
1,474
7,213
43,650
0
L
5,789
343
443
1,675
12,250
11,817
0
2,854
9,165
23,288
0
W
Artemis
Muntsack
Artemis
15,176
6,323
0
2,008
7,476
2,987
2,069
2,613
4,741
0
56,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
26,708
148
Minions Killed
103
0
Camps Cleared
0
707,856
Distance Traveled
667,422
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,838
737
20
2
0
211,595
0
W
Horus
9,515
793
16
1
0
267,390
8
W
Agni
9,832
819
56
5
0
215,483
2
L
Ix Chel
8,727
727
61
5
0
220,304
0
L
Cthulhu
9,143
762
22
2
0
235,523
0
W
Artemis
10,635
886
76
6
0
224,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role