Player Matchup

Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ITZFireSoul720
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 19L
1,102 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NovaSora
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,350 Elo+
Party 2
Da Ji
Da Ji
PolishHiLander
Da Ji
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 99L
1,485 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,387 Elo+

VS

Team Averages
Level 42
1,427 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
LoktarOgar04
Atlas
Level 86
God Stats
9W - 5L
1,567 SR
Queue Stats
534W - 486L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
WTJViper
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,352 Elo+
Solo
Hel
Hel
Yolatl00
Hel
Level 23
God Stats
1W - 2L
1,262 SR
Queue Stats
28W - 31L
1,404 Elo+
Solo
Vulcan
Vulcan
biajoker
Vulcan
Level 49
God Stats
1W - 1L
1,304 SR
Queue Stats
68W - 73L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 4 / 2
8,063
896
6,770
8,765
4,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
 
Gilgamesh
11
0 / 10 / 5
6,326
703
9,095
15,805
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 4 / 5
7,361
818
4,787
11,217
9,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
NovaSora
Tsukuyomi
14
3 / 6 / 5
7,799
867
17,018
14,134
6,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 1 / 0
5,495
611
1,859
1,534
814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 2 / 15
8,382
931
9,866
8,498
3,988
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 1 / 18
10,018
1,113
8,535
15,357
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
WTJViper
Erlang Shen
14
7 / 3 / 13
9,130
1,014
9,306
13,002
8,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 14
8,354
928
6,543
11,490
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
biajoker
Vulcan
16
5 / 0 / 19
9,395
1,044
13,554
7,466
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
8
Kills
25
25
Deaths
9
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
2
1.5
L
Gilgamesh
 
Gilgamesh
0
10
5
0.25
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
15
5.75
L
0
4
5
0.63
W
6
1
18
15
L
Tsukuyomi
NovaSora
Tsukuyomi
3
6
5
0.92
L
0
1
0
0
W
Erlang Shen
WTJViper
Erlang Shen
7
3
13
4.5
W
3
3
14
3.33
W
Vulcan
biajoker
Vulcan
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,529
Damage
47,804
51,455
Taken
55,813
29,460
Mitigated
40,721
7,915
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,770
3,503
0
619
8,765
4,882
0
5,587
3,178
0
12,963
L
Gilgamesh
 
Gilgamesh
9,095
2,317
498
319
15,805
8,119
0
8,208
7,597
0
12,682
W
Ah Muzen Cab
 
Ah Muzen Cab
9,866
4,227
257
280
8,498
3,988
2,011
628
7,654
0
27,239
L
4,787
1,767
3,010
1,424
11,217
9,363
0
7,064
4,153
12,847
0
W
8,535
2,240
876
2,378
15,357
19,045
898
2,236
12,873
16,221
0
L
Tsukuyomi
NovaSora
Tsukuyomi
17,018
2,239
49
1,996
14,134
6,282
0
7,241
6,893
0
37,253
L
1,859
387
0
0
1,534
814
0
532
1,002
0
2,540
W
Erlang Shen
WTJViper
Erlang Shen
9,306
4,342
1,382
2,854
13,002
8,389
970
702
12,271
0
15,589
W
6,543
853
9,944
5,124
11,490
5,116
62
746
10,665
13,887
0
W
Vulcan
biajoker
Vulcan
13,554
4,142
922
466
7,466
4,183
1,935
475
6,991
35,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
45,279
88
Minions Killed
150
0
Camps Cleared
0
691,343
Distance Traveled
944,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,063
896
24
3
0
169,853
0
L
Gilgamesh
6,326
703
12
1
0
149,622
0
W
Ah Muzen Cab
8,382
931
36
4
0
180,771
0
L
Yemoja
7,361
818
13
1
0
142,772
0
W
Atlas
10,018
1,113
14
2
0
195,522
0
L
Tsukuyomi
7,799
867
37
4
0
188,746
0
L
Da Ji
5,495
611
2
0
0
40,350
0
W
Erlang Shen
9,130
1,014
22
2
0
189,394
0
W
Hel
8,354
928
24
3
0
183,881
0
W
Vulcan
9,395
1,044
54
6
0
195,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role