Player Matchup

Ymir
Ymir
Artimities24
Ymir
Level 154
God Stats
2W - 1L
1,516 SR
Queue Stats
133W - 120L
1,559 Elo+
Party 3
Scylla
Scylla
FaZe Booty21
Scylla
Level 126
God Stats
1W - 5L
1,651 SR
Queue Stats
126W - 144L
1,437 Elo+
Party 1
Charybdis
Charybdis
IndyOutlaw
Charybdis
Level 117
God Stats
0W - 4L
1,097 SR
Queue Stats
186W - 220L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
MightyWall
Kukulkan
Level 159
God Stats
1W - 1L
1,408 SR
Queue Stats
72W - 50L
1,589 Elo+
Solo
Medusa
Medusa
ViralxKilla
Medusa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,498 Elo+
Party 3
Team Averages
Level 139
1,435 SR
1,497 Elo+

VS

Team Averages
Level 98
1,584 SR
1,529 Elo+
Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CPN-Scams
Bacchus
Level 122
God Stats
7W - 2L
1,833 SR
Queue Stats
499W - 520L
1,520 Elo+
Solo
Achilles
Achilles
Grey_Wolf9213
Achilles
Level 78
God Stats
6W - 5L
1,467 SR
Queue Stats
254W - 247L
1,541 Elo+
Party 2
Erlang Shen
Erlang Shen
MarikBrash
Erlang Shen
Level 92
God Stats
1W - 3L
1,619 SR
Queue Stats
285W - 295L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
Mojoh-_-
Yu Huang
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 252L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
8,871
682
4,252
14,741
14,292
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
14
1 / 6 / 4
8,575
660
9,064
11,247
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charybdis
IndyOutlaw
Charybdis
13
1 / 4 / 6
8,046
619
11,371
9,377
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Kukulkan
MightyWall
Kukulkan
18
3 / 1 / 4
9,868
759
18,867
6,070
2,991
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
14
2 / 6 / 0
8,416
647
4,736
12,372
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 4 / 4
9,351
719
9,608
9,981
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
CPN-Scams
Bacchus
16
6 / 1 / 8
10,518
809
9,899
13,199
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Grey_Wolf9213
Achilles
17
3 / 1 / 11
9,680
745
11,411
15,192
13,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
MarikBrash
Erlang Shen
18
5 / 0 / 7
9,705
747
11,685
11,482
8,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
Mojoh-_-
Yu Huang
16
1 / 1 / 9
9,000
692
8,463
8,709
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
7
Kills
19
19
Deaths
7
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
4
1.5
L
0
2
6
1.5
W
Bacchus
CPN-Scams
Bacchus
6
1
8
10
L
Scylla
1
6
4
0.5
W
Achilles
Grey_Wolf9213
Achilles
3
1
11
8.5
L
Charybdis
IndyOutlaw
Charybdis
1
4
6
1
W
Erlang Shen
MarikBrash
Erlang Shen
5
0
7
8.5
L
Kukulkan
MightyWall
Kukulkan
3
1
4
5
W
Yu Huang
Mojoh-_-
Yu Huang
1
1
9
5.5
L
Medusa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,290
Damage
51,066
53,807
Taken
58,563
29,381
Mitigated
47,637
11,265
Healing
28,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,608
0
182
2,400
9,981
5,816
325
8,072
1,909
29,489
0
L
4,252
495
2,279
3,244
14,741
14,292
0
7,380
6,988
7,599
0
W
Bacchus
CPN-Scams
Bacchus
9,899
494
3,356
7,842
13,199
15,642
0
5,617
7,582
15,519
0
L
Scylla
9,064
470
306
1,116
11,247
3,986
0
6,953
4,019
22,400
0
W
Achilles
Grey_Wolf9213
Achilles
11,411
784
503
6,848
15,192
13,867
377
6,496
8,696
0
18,428
L
Charybdis
IndyOutlaw
Charybdis
11,371
5,515
511
971
9,377
3,552
0
3,973
5,170
0
17,550
W
Erlang Shen
MarikBrash
Erlang Shen
11,685
1,132
145
6,049
11,482
8,217
252
6,998
4,484
0
17,981
L
Kukulkan
MightyWall
Kukulkan
18,867
1,447
1,390
855
6,070
2,991
0
2,664
3,318
49,197
0
W
Yu Huang
Mojoh-_-
Yu Huang
8,463
304
110
1,365
8,709
4,095
660
5,000
3,709
27,552
0
L
Medusa
4,736
1,083
56
537
12,372
4,560
0
7,000
4,953
0
10,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,776
Gold Earned
48,254
139
Minions Killed
143
0
Camps Cleared
0
1,158,689
Distance Traveled
1,280,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,351
719
57
4
0
188,100
0
L
Ymir
8,871
682
5
0
0
216,816
0
W
Bacchus
10,518
809
13
1
0
283,354
0
L
Scylla
8,575
660
33
3
0
220,865
0
W
Achilles
9,680
745
14
1
0
262,754
0
L
Charybdis
8,046
619
22
2
0
228,109
0
W
Erlang Shen
9,705
747
13
1
0
292,190
0
L
Kukulkan
9,868
759
60
5
0
266,131
0
W
Yu Huang
9,000
692
46
4
0
254,266
0
L
Medusa
8,416
647
19
1
0
226,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role