Player Matchup

Fafnir
Fafnir
CadetCaligula
Fafnir
Level 127
God Stats
4W - 0L
1,565 SR
Queue Stats
170W - 162L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DooMnDecay
Cu Chulainn
Level 61
God Stats
24W - 17L
1,632 SR
Queue Stats
111W - 111L
1,618 Elo+
Party 2
Izanami
Izanami
KingGoombatXII
Izanami
Level 99
God Stats
9W - 4L
1,625 SR
Queue Stats
23W - 23L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
MYNFT
Erlang Shen
Level 87
God Stats
6W - 13L
1,281 SR
Queue Stats
383W - 356L
1,436 Elo+
Solo
Ix Chel
Ix Chel
iPyxel
Ix Chel
Level 84
God Stats
4W - 2L
1,635 SR
Queue Stats
86W - 105L
1,439 Elo+
Party 2
Team Averages
Level 92
1,548 SR
1,520 Elo+

VS

Team Averages
Level 122
1,502 SR
1,517 Elo+
Lancelot
Lancelot
K1NGJ0N
Lancelot
Level 155
God Stats
4W - 3L
1,620 SR
Queue Stats
141W - 111L
1,577 Elo+
Party 3
Hou Yi
Hou Yi
PopCandle806275
Hou Yi
Level 129
God Stats
4W - 9L
1,356 SR
Queue Stats
250W - 229L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
RvTGrim
Ratatoskr
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 60L
1,487 Elo+
Party 3
Janus
Janus
Tat Tyker
Janus
Level 123
God Stats
23W - 30L
1,534 SR
Queue Stats
211W - 193L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
Tomananas06
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 10
7,009
637
2,377
4,966
5,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
DooMnDecay
Cu Chulainn
13
2 / 0 / 2
7,790
708
5,818
8,806
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 1
6,432
585
4,496
4,310
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
MYNFT
Erlang Shen
11
3 / 2 / 8
6,399
582
4,726
11,764
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
iPyxel
Ix Chel
13
7 / 0 / 1
7,497
682
6,153
3,870
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
K1NGJ0N
Lancelot
9
1 / 3 / 0
5,440
495
5,000
9,516
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 0
5,183
471
1,388
6,720
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
RvTGrim
Ratatoskr
11
1 / 3 / 0
5,969
543
3,849
8,034
4,799
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Tat Tyker
Janus
10
0 / 5 / 2
6,168
561
2,669
6,990
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Tomananas06
Kuzenbo
6
0 / 2 / 0
4,694
427
1,216
5,960
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
2
2
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
Cu Chulainn
DooMnDecay
Cu Chulainn
2
0
2
3
L
Lancelot
K1NGJ0N
Lancelot
1
3
0
0.33
W
2
0
1
2.5
W
Erlang Shen
MYNFT
Erlang Shen
3
2
8
3.5
L
0
2
0
0
L
Ratatoskr
RvTGrim
Ratatoskr
1
3
0
0.33
L
Janus
Tat Tyker
Janus
0
5
2
0.2
L
Kuzenbo
Tomananas06
Kuzenbo
0
2
0
0
W
Ix Chel
iPyxel
Ix Chel
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,570
Damage
14,122
33,716
Taken
37,220
19,251
Mitigated
18,324
13,581
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,377
646
0
1,795
4,966
5,439
182
673
4,293
9,317
0
W
Cu Chulainn
DooMnDecay
Cu Chulainn
5,818
1,175
0
3,119
8,806
5,333
0
330
8,084
0
63,705
L
Lancelot
K1NGJ0N
Lancelot
5,000
1,561
0
1,779
9,516
3,656
0
1,912
7,454
0
40,292
W
4,496
3,052
0
2,022
4,310
1,524
0
530
3,780
0
63,321
W
Erlang Shen
MYNFT
Erlang Shen
4,726
2,888
0
3,474
11,764
5,470
0
1,546
10,173
0
40,481
L
1,388
853
0
2,053
6,720
2,062
0
795
5,925
0
35,549
L
Ratatoskr
RvTGrim
Ratatoskr
3,849
839
0
1,970
8,034
4,799
0
527
6,958
0
40,049
L
Janus
Tat Tyker
Janus
2,669
83
0
876
6,990
2,522
0
4,406
2,378
50,586
0
L
Kuzenbo
Tomananas06
Kuzenbo
1,216
595
0
1,742
5,960
5,285
0
534
5,389
7,706
0
W
Ix Chel
iPyxel
Ix Chel
6,153
564
1,300
1,871
3,870
1,485
0
806
3,064
52,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
27,454
394
Minions Killed
306
0
Camps Cleared
0
1,130,521
Distance Traveled
1,057,710
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,009
637
9
1
0
238,570
4
W
Cu Chulainn
7,790
708
109
10
0
212,364
4
L
Lancelot
5,440
495
66
6
0
255,290
2
W
Izanami
6,432
585
117
11
0
216,613
1
W
Erlang Shen
6,399
582
52
5
0
239,412
0
L
Hou Yi
5,183
471
61
6
0
187,329
0
L
Ratatoskr
5,969
543
79
7
0
218,229
0
L
Janus
6,168
561
89
8
0
200,234
2
L
Kuzenbo
4,694
427
11
1
0
196,628
1
W
Ix Chel
7,497
682
107
10
0
223,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role