Player Matchup

Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Brainpry
Jing Wei
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,545 Elo+
Party 1
Merlin
Merlin
KthaGoat8EVT
Merlin
Level 145
God Stats
5W - 1L
1,960 SR
Queue Stats
240W - 262L
1,440 Elo+
Solo
Poseidon
Poseidon
Xboxmommy1987
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,612 Elo+
Party 1
Kumbhakarna
Kumbhakarna
luvemmi
Kumbhakarna
Level 124
God Stats
0W - 2L
1,331 SR
Queue Stats
94W - 95L
1,424 Elo+
Solo
Team Averages
Level 124
1,558 SR
1,504 Elo+

VS

Team Averages
Level 93
1,604 SR
1,430 Elo+
Charon
Charon
Abdiel330
Charon
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,447 Elo+
Party 2
Hercules
Hercules
AlanRMC
Hercules
Level 107
God Stats
2W - 0L
1,757 SR
Queue Stats
13W - 12L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
CzechNorris54
Guan Yu
Level 161
God Stats
2W - 0L
1,521 SR
Queue Stats
82W - 80L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
duckmunch
Kumbhakarna
Level 108
God Stats
1W - 0L
1,744 SR
Queue Stats
12W - 7L
1,241 Elo+
Solo
Baba Yaga
Baba Yaga
xJPablx-Mdz
Baba Yaga
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
3 / 2 / 5
9,965
664
13,357
17,753
15,840
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Brainpry
Jing Wei
13
1 / 8 / 3
8,296
553
11,534
16,564
8,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
18
3 / 3 / 5
10,501
700
19,417
9,411
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Xboxmommy1987
Poseidon
16
0 / 7 / 4
9,229
615
10,699
12,545
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
luvemmi
Kumbhakarna
16
2 / 4 / 6
9,403
627
9,321
23,573
20,390
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Abdiel330
Charon
17
1 / 1 / 18
11,082
739
10,060
15,383
18,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
AlanRMC
Hercules
19
11 / 1 / 9
11,615
774
23,720
28,007
27,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
18
7 / 1 / 13
11,319
755
11,840
13,766
10,329
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kumbhakarna
duckmunch
Kumbhakarna
16
4 / 5 / 11
10,367
691
8,659
19,262
25,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
xJPablx-Mdz
Baba Yaga
19
1 / 1 / 17
10,640
709
14,876
6,877
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
9
Kills
24
24
Deaths
9
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
2
5
2.75
W
Charon
Abdiel330
Charon
1
1
18
10
W
Hercules
AlanRMC
Hercules
11
1
9
15.5
L
Jing Wei
Brainpry
Jing Wei
1
8
3
0.31
W
Guan Yu
7
1
13
13.5
L
Merlin
3
3
5
1.83
L
Poseidon
Xboxmommy1987
Poseidon
0
7
4
0.29
W
Kumbhakarna
duckmunch
Kumbhakarna
4
5
11
1.9
L
Kumbhakarna
luvemmi
Kumbhakarna
2
4
6
1.25
W
Baba Yaga
xJPablx-Mdz
Baba Yaga
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,328
Damage
69,155
79,846
Taken
83,295
56,209
Mitigated
85,653
32,072
Healing
44,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
13,357
1,538
6,652
8,828
17,753
15,840
0
8,235
9,006
22,510
0
W
Charon
Abdiel330
Charon
10,060
756
2,788
4,248
15,383
18,902
566
8,594
6,667
20,274
0
W
Hercules
AlanRMC
Hercules
23,720
3,602
491
15,748
28,007
27,409
1,125
17,442
10,415
0
31,549
L
Jing Wei
Brainpry
Jing Wei
11,534
7,996
2,301
2,678
16,564
8,653
60
8,141
8,029
0
20,910
W
Guan Yu
11,840
662
8,487
7,752
13,766
10,329
389
8,663
4,775
0
27,160
L
Merlin
19,417
1,617
676
471
9,411
5,119
0
4,221
5,092
37,195
0
L
Poseidon
Xboxmommy1987
Poseidon
10,699
1,268
1,171
696
12,545
6,207
53
4,618
7,560
31,919
0
W
Kumbhakarna
duckmunch
Kumbhakarna
8,659
889
1,171
1,563
19,262
25,000
152
12,332
6,678
14,357
0
L
Kumbhakarna
luvemmi
Kumbhakarna
9,321
1,657
1,132
7,467
23,573
20,390
0
8,380
14,656
12,608
0
W
Baba Yaga
xJPablx-Mdz
Baba Yaga
14,876
1,528
751
1,795
6,877
4,013
703
4,773
1,966
40,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,394
Gold Earned
55,023
136
Minions Killed
142
0
Camps Cleared
0
1,188,861
Distance Traveled
1,380,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,965
664
21
1
0
246,895
0
W
Charon
11,082
739
23
2
0
277,748
0
W
Hercules
11,615
774
23
2
0
293,083
0
L
Jing Wei
8,296
553
19
1
0
228,610
0
W
Guan Yu
11,319
755
31
2
0
287,350
0
L
Merlin
10,501
700
46
3
0
229,592
0
L
Poseidon
9,229
615
46
3
0
227,414
0
W
Kumbhakarna
10,367
691
15
1
0
275,723
0
L
Kumbhakarna
9,403
627
4
0
0
256,350
0
W
Baba Yaga
10,640
709
50
3
0
246,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role