Player Matchup

Persephone
Persephone
Chiimuu
Persephone
Level 3
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 3L
1,061 Elo+
Party 1
Freya
Freya
Floffys
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Party 1
Izanami
Izanami
JJviz07
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Party 1
Hel
Hel
XtremoX1
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,364 Elo+
Party 1
Yemoja
Yemoja
diegostrades
Yemoja
Level 47
God Stats
73W - 76L
1,462 SR
Queue Stats
177W - 162L
1,455 Elo+
Solo
Team Averages
Level 32
1,454 SR
1,201 Elo+

VS

Team Averages
Level 44
1,466 SR
1,363 Elo+
Zeus
Zeus
ConcernedTree
Zeus
Level 43
God Stats
15W - 21L
1,529 SR
Queue Stats
113W - 147L
1,466 Elo+
Solo
Janus
Janus
PyroJack219
Janus
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 86L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
TathataHY
Sun Wukong
Level 42
God Stats
42W - 44L
1,366 SR
Queue Stats
61W - 79L
1,315 Elo+
Solo
Ymir
Ymir
dunkaroos28
Ymir
Level 42
God Stats
11W - 14L
1,544 SR
Queue Stats
26W - 32L
1,340 Elo+
Party 2
Neith
Neith
frannyfran37
Neith
Level 49
God Stats
14W - 24L
1,392 SR
Queue Stats
29W - 43L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chiimuu
Persephone
11
0 / 3 / 3
6,620
1,103
5,032
8,318
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Floffys
Freya
11
2 / 5 / 1
6,807
1,135
4,545
7,702
2,943
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JJviz07
Izanami
11
0 / 0 / 0
5,955
993
861
1,718
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
6,773
1,129
2,834
7,274
2,815
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
11
1 / 3 / 1
7,092
1,182
4,963
8,255
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

276

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
9,159
1,527
9,690
3,207
1,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 5
7,716
1,286
7,290
1,865
819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TathataHY
Sun Wukong
12
0 / 2 / 5
6,404
1,067
2,360
6,325
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 9
6,785
1,131
4,380
6,366
3,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 0 / 7
7,944
1,324
5,423
4,636
1,937
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
15
15
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Persephone
Chiimuu
Persephone
0
3
3
0.5
W
8
1
5
10.5
L
Freya
Floffys
Freya
2
5
1
0.5
L
Izanami
JJviz07
Izanami
0
0
0
0
W
3
0
5
5.5
W
Sun Wukong
TathataHY
Sun Wukong
0
2
5
1.25
L
1
4
1
0.38
L
Yemoja
1
3
1
0.5
W
0
1
9
4.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
29,143
33,267
Taken
22,399
13,906
Mitigated
10,592
3,924
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Chiimuu
Persephone
5,032
1,431
0
450
8,318
3,015
0
4,733
3,563
15,123
0
W
9,690
1,343
0
0
3,207
1,172
0
2,108
1,099
19,609
0
L
Freya
Floffys
Freya
4,545
1,816
0
411
7,702
2,943
0
5,789
1,913
8,192
0
L
Izanami
JJviz07
Izanami
861
808
0
163
1,718
688
0
1,430
288
0
1,291
W
7,290
512
0
0
1,865
819
0
1,067
798
27,698
0
W
Sun Wukong
TathataHY
Sun Wukong
2,360
255
0
1,476
6,325
3,227
0
4,850
1,475
0
3,480
L
2,834
680
882
978
7,274
2,815
0
4,833
2,441
11,978
0
L
Yemoja
4,963
223
327
713
8,255
4,445
0
4,553
3,702
18,602
0
W
4,380
610
0
178
6,366
3,437
0
5,306
1,060
10,328
0
W
5,423
3,081
0
405
4,636
1,937
0
4,043
593
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
38,008
93
Minions Killed
100
1
Camps Cleared
6
430,221
Distance Traveled
539,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,620
1,103
31
5
0
107,753
0
W
Zeus
9,159
1,527
17
3
3
111,812
0
L
Freya
6,807
1,135
10
2
0
93,336
0
L
Izanami
5,955
993
1
0
1
27,877
0
W
Janus
7,716
1,286
53
9
0
117,966
0
W
Sun Wukong
6,404
1,067
1
0
1
107,003
0
L
Hel
6,773
1,129
25
4
0
89,057
0
L
Yemoja
7,092
1,182
26
4
0
112,198
0
W
Ymir
6,785
1,131
10
2
1
103,682
0
W
Neith
7,944
1,324
19
3
1
99,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role