Player Matchup

Chiron
Chiron
KFairy
Chiron
Level 238
God Stats
1W - 1L
1,446 SR
Queue Stats
200W - 115L
1,737 Elo+
Party 1
Thanatos
Thanatos
MONSTERxMJDx
Thanatos
Level 215
God Stats
7W - 6L
1,509 SR
Queue Stats
307W - 326L
1,457 Elo+
Solo
Charon
Charon
Vermìne
Charon
Level 159
God Stats
1W - 0L
1,806 SR
Queue Stats
66W - 24L
1,715 Elo+
Party 1
Discordia
Discordia
Wazzuli
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,418 Elo+
Solo
Cthulhu
Cthulhu
cjoc1
Cthulhu
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 162L
1,415 Elo+
Solo
Team Averages
Level 145
1,552 SR
1,548 Elo+

VS

Team Averages
Level 125
1,448 SR
1,510 Elo+
Apollo
Apollo
ParrainAmin
Apollo
Level 157
God Stats
3W - 3L
1,507 SR
Queue Stats
461W - 486L
1,518 Elo+
Solo
Chiron
Chiron
RKHOKAGE
Chiron
Level 118
God Stats
9W - 9L
1,554 SR
Queue Stats
502W - 471L
1,598 Elo+
Solo
He Bo
He Bo
Rexaze
He Bo
Level 145
God Stats
8W - 14L
1,401 SR
Queue Stats
460W - 449L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Sharkrunner
Danzaburou
Level 143
God Stats
1W - 1L
1,492 SR
Queue Stats
17W - 18L
1,512 Elo+
Solo
Achilles
Achilles
alexandra1993
Achilles
Level 63
God Stats
1W - 2L
1,285 SR
Queue Stats
138W - 181L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KFairy
Chiron
20
18 / 2 / 11
14,613
860
22,520
17,594
10,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MONSTERxMJDx
Thanatos
18
5 / 4 / 15
11,721
689
12,132
15,767
7,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Vermìne
Charon
19
4 / 5 / 21
13,295
782
15,913
25,804
31,594
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Wazzuli
Discordia
20
7 / 3 / 21
13,286
782
19,625
13,697
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
cjoc1
Cthulhu
18
2 / 4 / 18
11,387
670
9,693
24,432
33,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
3 / 11 / 8
10,478
616
15,116
19,703
9,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
RKHOKAGE
Chiron
19
4 / 5 / 9
11,199
659
18,882
19,465
8,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Rexaze
He Bo
19
6 / 6 / 8
11,393
670
17,604
11,377
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Sharkrunner
Danzaburou
18
3 / 7 / 5
10,748
632
9,399
16,027
7,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
alexandra1993
Achilles
17
2 / 7 / 7
9,988
588
4,069
19,090
22,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
55
36
Kills
18
18
Deaths
36
86
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chiron
KFairy
Chiron
18
2
11
11.75
W
Thanatos
MONSTERxMJDx
Thanatos
5
4
15
3.13
L
Apollo
3
11
8
0.64
L
Chiron
RKHOKAGE
Chiron
4
5
9
1.7
L
He Bo
Rexaze
He Bo
6
6
8
1.67
L
Danzaburou
Sharkrunner
Danzaburou
3
7
5
0.79
W
Charon
Vermìne
Charon
4
5
21
2.9
W
Discordia
Wazzuli
Discordia
7
3
21
5.83
L
Achilles
alexandra1993
Achilles
2
7
7
0.79
W
Cthulhu
cjoc1
Cthulhu
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,883
Damage
65,070
97,294
Taken
85,662
90,468
Mitigated
52,770
32,275
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
KFairy
Chiron
22,520
7,011
2,068
4,268
17,594
10,612
2,901
3,317
13,974
0
47,895
W
Thanatos
MONSTERxMJDx
Thanatos
12,132
1,187
966
7,437
15,767
7,396
1,174
2,870
11,117
0
22,094
L
Apollo
15,116
9,937
320
1,195
19,703
9,398
0
8,569
11,134
0
29,154
L
Chiron
RKHOKAGE
Chiron
18,882
5,771
1,844
5,376
19,465
8,930
84
11,217
8,248
0
38,987
L
He Bo
Rexaze
He Bo
17,604
916
0
950
11,377
4,399
0
5,709
5,668
23,133
0
L
Danzaburou
Sharkrunner
Danzaburou
9,399
2,762
431
1,900
16,027
7,750
132
10,010
6,017
0
30,023
W
Charon
Vermìne
Charon
15,913
2,437
954
4,789
25,804
31,594
227
4,532
20,547
26,540
0
W
Discordia
Wazzuli
Discordia
19,625
1,252
2,154
1,533
13,697
7,419
2,464
1,355
12,232
52,150
0
L
Achilles
alexandra1993
Achilles
4,069
1,194
601
2,863
19,090
22,293
25
8,895
10,195
0
12,358
W
Cthulhu
cjoc1
Cthulhu
9,693
534
4,432
3,674
24,432
33,447
1,109
4,213
19,462
22,209
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,302
Gold Earned
53,806
190
Minions Killed
145
0
Camps Cleared
0
1,571,859
Distance Traveled
1,309,414
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,613
860
67
4
0
312,004
0
W
Thanatos
11,721
689
20
1
0
302,930
0
L
Apollo
10,478
616
26
2
0
242,959
2
L
Chiron
11,199
659
46
3
0
265,464
0
L
He Bo
11,393
670
19
1
0
259,081
0
L
Danzaburou
10,748
632
44
3
0
253,743
0
W
Charon
13,295
782
13
1
0
335,141
0
W
Discordia
13,286
782
53
3
0
327,750
0
L
Achilles
9,988
588
10
1
0
288,167
0
W
Cthulhu
11,387
670
37
2
0
294,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role