Player Matchup

Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Banak123
Arachne
Level 56
God Stats
3W - 7L
1,319 SR
Queue Stats
48W - 52L
1,498 Elo+
Solo
Ares
Ares
NATSNELL
Ares
Level 59
God Stats
1W - 1L
1,297 SR
Queue Stats
99W - 77L
1,545 Elo+
Solo
Neith
Neith
SantyDom09
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,582 Elo+
Solo
Mulan
Mulan
kingofthings2
Mulan
Level 109
God Stats
133W - 97L
1,598 SR
Queue Stats
463W - 441L
1,511 Elo+
Solo
Team Averages
Level 82
1,443 SR
1,527 Elo+

VS

Team Averages
Level 65
1,514 SR
1,489 Elo+
Ao Kuang
Ao Kuang
GabeDaBabe11
Ao Kuang
Level 47
God Stats
0W - 1L
1,723 SR
Queue Stats
33W - 30L
1,498 Elo+
Solo
Anubis
Anubis
Its_Excalibur17
Anubis
Level 63
God Stats
13W - 8L
1,649 SR
Queue Stats
76W - 61L
1,488 Elo+
Party 1
Artemis
Artemis
RW480VOLTS
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 190L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
mthxbrom
Nu Wa
Level 37
God Stats
5W - 4L
1,199 SR
Queue Stats
33W - 35L
1,553 Elo+
Solo
Khepri
Khepri
superdude0515
Khepri
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 4 / 5
9,533
636
9,760
11,341
5,268
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Banak123
Arachne
15
12 / 4 / 1
9,537
636
11,819
17,679
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
2 / 2 / 4
7,372
491
6,081
12,232
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
0 / 1 / 6
7,889
526
7,318
8,421
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
6 / 1 / 2
10,050
670
10,912
14,668
10,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GabeDaBabe11
Ao Kuang
14
7 / 4 / 2
8,749
583
10,566
16,385
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 1
7,395
493
4,346
12,166
4,920
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RW480VOLTS
Artemis
13
1 / 3 / 1
7,602
507
5,947
10,753
5,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
mthxbrom
Nu Wa
15
4 / 5 / 5
8,926
595
14,825
9,640
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 7
6,960
464
3,753
13,400
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
23
Kills
12
12
Deaths
23
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
5
1.38
W
Arachne
Banak123
Arachne
12
4
1
3.13
L
Ao Kuang
GabeDaBabe11
Ao Kuang
7
4
2
2
L
0
7
1
0.07
W
Ares
2
2
4
2
L
Artemis
RW480VOLTS
Artemis
1
3
1
0.5
W
Neith
0
1
6
3
W
6
1
2
7
L
Nu Wa
mthxbrom
Nu Wa
4
5
5
1.3
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,890
Damage
39,437
64,341
Taken
62,344
36,338
Mitigated
30,552
22,007
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,760
164
0
5,410
11,341
5,268
487
8,413
2,928
100,295
0
W
Arachne
Banak123
Arachne
11,819
7,837
0
4,374
17,679
7,271
493
8,552
9,127
0
50,328
L
Ao Kuang
GabeDaBabe11
Ao Kuang
10,566
3,182
0
3,357
16,385
5,753
0
6,690
9,695
52,564
1,238
L
4,346
93
0
3,316
12,166
4,920
0
500
11,666
52,100
0
W
Ares
6,081
598
0
2,831
12,232
9,920
175
3,596
8,636
19,401
0
L
Artemis
RW480VOLTS
Artemis
5,947
3,507
0
4,361
10,753
5,120
0
976
9,777
0
62,799
W
Neith
7,318
2,947
0
3,082
8,421
3,029
1,598
3,975
4,446
0
68,199
W
10,912
1,550
0
6,310
14,668
10,850
437
8,488
6,180
0
80,719
L
Nu Wa
mthxbrom
Nu Wa
14,825
2,865
0
1,214
9,640
3,084
0
4,465
5,175
76,627
0
L
3,753
547
306
3,031
13,400
11,675
0
3,210
10,190
18,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,381
Gold Earned
39,632
475
Minions Killed
416
0
Camps Cleared
0
1,476,822
Distance Traveled
1,345,115
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,533
636
146
10
0
271,551
0
W
Arachne
9,537
636
72
5
0
313,358
0
L
Ao Kuang
8,749
583
66
4
0
284,233
1
L
Anubis
7,395
493
116
8
0
249,057
5
W
Ares
7,372
491
13
1
0
325,595
0
L
Artemis
7,602
507
100
7
0
250,822
0
W
Neith
7,889
526
107
7
0
275,191
2
W
Mulan
10,050
670
137
9
0
291,127
0
L
Nu Wa
8,926
595
115
8
0
265,273
2
L
Khepri
6,960
464
19
1
0
295,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role