Player Matchup

Hun Batz
Hun Batz
Guardiannickel
Hun Batz
Level 159
God Stats
2W - 0L
1,728 SR
Queue Stats
201W - 209L
1,628 Elo+
Solo
Nu Wa
Nu Wa
ShellFlare
Nu Wa
Level 165
God Stats
13W - 9L
1,544 SR
Queue Stats
380W - 332L
1,630 Elo+
Party 1
Charon
Charon
WalmartIncon
Charon
Level 184
God Stats
1W - 1L
1,472 SR
Queue Stats
647W - 633L
1,593 Elo+
Solo
Bacchus
Bacchus
mph20
Bacchus
Level 105
God Stats
11W - 5L
1,655 SR
Queue Stats
435W - 354L
1,633 Elo+
Party 1
Erlang Shen
Erlang Shen
wildcats6969
Erlang Shen
Level 138
God Stats
10W - 4L
1,737 SR
Queue Stats
1,074W - 1,066L
1,558 Elo+
Solo
Team Averages
Level 150
1,627 SR
1,608 Elo+

VS

Team Averages
Level 142
1,589 SR
1,521 Elo+
Skadi
Skadi
DANNYxBOY
Skadi
Level 155
God Stats
2W - 3L
1,763 SR
Queue Stats
173W - 159L
1,561 Elo+
Solo
Atlas
Atlas
Flow Bor
Atlas
Level 158
God Stats
2W - 5L
1,333 SR
Queue Stats
730W - 682L
1,519 Elo+
Party 2
Anhur
Anhur
NealCaffrey1
Anhur
Level 170
God Stats
8W - 7L
1,731 SR
Queue Stats
570W - 556L
1,510 Elo+
Party 3
Bastet
Bastet
frilly-rudder1
Bastet
Level 125
God Stats
22W - 10L
1,589 SR
Queue Stats
399W - 414L
1,502 Elo+
Party 3
Mulan
Mulan
kaceyre
Mulan
Level 100
God Stats
2W - 3L
1,527 SR
Queue Stats
384W - 399L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
6 / 4 / 11
11,022
787
14,558
15,884
18,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
19
5 / 3 / 12
11,999
857
13,743
7,362
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
18
4 / 3 / 17
11,043
789
16,177
14,217
19,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
mph20
Bacchus
17
3 / 2 / 16
10,409
744
13,852
14,580
24,110
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
wildcats6969
Erlang Shen
18
5 / 3 / 15
10,882
777
12,730
16,617
23,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DANNYxBOY
Skadi
17
4 / 6 / 8
10,195
728
15,297
16,559
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Flow Bor
Atlas
16
2 / 4 / 9
10,258
733
11,295
15,890
17,974
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 4 / 8
10,671
762
9,659
15,059
6,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 9
9,666
690
8,402
14,559
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
kaceyre
Mulan
16
1 / 4 / 10
9,067
648
5,447
13,479
13,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
23
Kills
14
15
Deaths
23
71
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Skadi
DANNYxBOY
Skadi
4
6
8
1.33
L
Atlas
Flow Bor
Atlas
2
4
9
1.63
W
Hun Batz
6
4
11
2.88
L
5
4
8
2.25
W
Nu Wa
5
3
12
3.67
W
Charon
4
3
17
4.17
L
2
5
9
1.3
L
Mulan
kaceyre
Mulan
1
4
10
1.5
W
Bacchus
mph20
Bacchus
3
2
16
5.5
W
Erlang Shen
wildcats6969
Erlang Shen
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,060
Damage
50,100
68,660
Taken
75,546
89,148
Mitigated
52,531
15,752
Healing
21,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DANNYxBOY
Skadi
15,297
9,588
1,116
3,822
16,559
7,611
0
9,338
6,724
0
47,517
L
Atlas
Flow Bor
Atlas
11,295
2,917
0
2,046
15,890
17,974
288
7,557
7,819
31,644
0
W
Hun Batz
14,558
1,699
38
1,119
15,884
18,480
1,404
2,775
12,950
0
25,269
L
9,659
4,807
2,642
5,590
15,059
6,820
1,278
8,364
6,371
0
31,608
W
Nu Wa
13,743
3,049
1,119
398
7,362
3,384
4,755
1,224
6,138
49,195
0
W
Charon
16,177
955
1,893
1,879
14,217
19,481
952
3,134
11,083
29,769
263
L
8,402
1,484
578
2,665
14,559
6,241
0
7,533
6,541
0
17,948
L
Mulan
kaceyre
Mulan
5,447
375
1,239
1,547
13,479
13,885
414
8,356
4,578
1,459
12,214
W
Bacchus
mph20
Bacchus
13,852
623
1,385
4,175
14,580
24,110
609
2,606
11,338
14,939
1,144
W
Erlang Shen
wildcats6969
Erlang Shen
12,730
4,035
171
3,575
16,617
23,693
382
2,194
14,423
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,355
Gold Earned
49,857
178
Minions Killed
176
0
Camps Cleared
0
1,250,905
Distance Traveled
1,267,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,195
728
48
3
0
217,254
0
L
Atlas
10,258
733
29
2
0
255,238
0
W
Hun Batz
11,022
787
21
2
0
246,234
0
L
Anhur
10,671
762
65
5
0
248,363
0
W
Nu Wa
11,999
857
109
8
0
221,109
0
W
Charon
11,043
789
33
2
0
245,060
0
L
Bastet
9,666
690
21
2
0
276,583
0
L
Mulan
9,067
648
13
1
0
270,169
0
W
Bacchus
10,409
744
4
0
0
279,936
0
W
Erlang Shen
10,882
777
11
1
0
258,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role