Player Matchup

Bakasura
Bakasura
Hasukoi
Bakasura
Level 159
God Stats
0W - 1L
1,316 SR
Queue Stats
9W - 8L
1,566 Elo+
Party 3
Martichoras
Martichoras
ManBearPossum
Martichoras
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 158L
1,525 Elo+
Party 2
Ymir
Ymir
PhantomClock98
Ymir
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 68L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
SwiftSolaris
Jing Wei
Level 120
God Stats
4W - 3L
1,539 SR
Queue Stats
314W - 297L
1,543 Elo+
Solo
Cupid
Cupid
yellowfoxtail
Cupid
Level 154
God Stats
0W - 1L
1,562 SR
Queue Stats
28W - 29L
1,520 Elo+
Party 3
Team Averages
Level 141
1,483 SR
1,526 Elo+

VS

Team Averages
Level 136
1,473 SR
1,576 Elo+
Maui
Maui
GetEm 5cy11a
Maui
Level 148
God Stats
2W - 0L
1,529 SR
Queue Stats
44W - 38L
1,592 Elo+
Solo
Olorun
Olorun
Holmindustries
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 59L
1,691 Elo+
Solo
Sobek
Sobek
Pozolez
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 105L
1,479 Elo+
Solo
Hades
Hades
SyndicateSinner
Hades
Level 130
God Stats
3W - 1L
1,555 SR
Queue Stats
385W - 375L
1,559 Elo+
Party 1
Medusa
Medusa
llamaluvr11
Medusa
Level 126
God Stats
4W - 9L
1,282 SR
Queue Stats
385W - 374L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hasukoi
Bakasura
18
3 / 9 / 12
10,641
709
12,165
21,392
20,488
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
ManBearPossum
Martichoras
19
5 / 5 / 8
10,950
730
15,124
16,324
8,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 9 / 9
10,816
721
11,526
26,350
29,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
SwiftSolaris
Jing Wei
20
7 / 8 / 9
12,217
814
23,266
16,714
8,601
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 6 / 10
8,924
595
10,274
13,094
8,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 31
12,303
820
8,595
18,336
28,466
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
12 / 5 / 16
12,717
848
23,602
18,276
12,204
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Pozolez
Sobek
18
3 / 4 / 25
11,021
735
15,164
26,425
41,843
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
9 / 7 / 9
11,767
784
14,358
19,666
17,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
20
10 / 5 / 18
13,294
886
26,510
16,139
10,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
136
20
Kills
37
37
Deaths
22
48
Assists
99
Player
Kills
Deaths
Assists
KDA
W
3
1
31
18.5
L
Bakasura
Hasukoi
Bakasura
3
9
12
1
W
12
5
16
4
L
Martichoras
ManBearPossum
Martichoras
5
5
8
1.8
L
4
9
9
0.94
W
Sobek
Pozolez
Sobek
3
4
25
3.88
L
Jing Wei
SwiftSolaris
Jing Wei
7
8
9
1.44
W
9
7
9
1.93
W
Medusa
10
5
18
3.8
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,355
Damage
88,229
93,874
Taken
98,842
75,701
Mitigated
111,275
13,635
Healing
34,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,595
1,034
2,031
4,859
18,336
28,466
102
1,788
16,088
12,595
0
L
Bakasura
Hasukoi
Bakasura
12,165
5,210
891
3,415
21,392
20,488
0
11,663
9,456
0
11,464
W
23,602
14,005
1,811
5,505
18,276
12,204
4,817
2,397
14,721
45,666
0
L
Martichoras
ManBearPossum
Martichoras
15,124
5,055
574
3,289
16,324
8,752
0
10,268
5,927
0
41,429
L
11,526
1,998
252
1,329
26,350
29,692
0
17,508
8,439
18,498
0
W
Sobek
Pozolez
Sobek
15,164
401
3,175
8,594
26,425
41,843
214
3,075
22,524
18,610
2,359
L
Jing Wei
SwiftSolaris
Jing Wei
23,266
17,523
212
249
16,714
8,601
41
10,958
5,421
0
40,743
W
14,358
1,249
1,557
3,225
19,666
17,927
887
2,392
15,992
29,331
0
W
Medusa
26,510
10,925
679
2,762
16,139
10,835
2,496
1,874
13,571
0
63,077
L
10,274
4,050
1,341
2,083
13,094
8,168
0
7,558
5,271
0
18,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
61,102
150
Minions Killed
168
0
Camps Cleared
0
1,097,671
Distance Traveled
1,273,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,303
820
6
0
0
314,054
0
L
Bakasura
10,641
709
12
1
0
228,709
0
W
Olorun
12,717
848
50
3
0
202,524
0
L
Martichoras
10,950
730
61
4
0
235,831
0
L
Ymir
10,816
721
16
1
0
191,444
0
W
Sobek
11,021
735
12
1
0
273,549
0
L
Jing Wei
12,217
814
43
3
0
215,028
0
W
Hades
11,767
784
35
2
0
221,990
0
W
Medusa
13,294
886
65
4
0
261,417
0
L
Cupid
8,924
595
18
1
0
226,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role