Player Matchup

Anubis
Anubis
Grayblich
Anubis
Level 123
God Stats
6W - 3L
1,548 SR
Queue Stats
349W - 358L
1,506 Elo+
Solo
Pele
Pele
ILOVEYOURMOM904
Pele
Level 207
God Stats
17W - 17L
1,503 SR
Queue Stats
586W - 577L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
OneSkunkFunk
Jing Wei
Level 157
God Stats
8W - 6L
1,578 SR
Queue Stats
298W - 291L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
RigorV
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,390 Elo+
Party 2
Guan Yu
Guan Yu
volunteerfan1
Guan Yu
Level 132
God Stats
2W - 1L
1,511 SR
Queue Stats
237W - 242L
1,504 Elo+
Party 2
Team Averages
Level 149
1,528 SR
1,490 Elo+

VS

Team Averages
Level 102
1,401 SR
1,456 Elo+
Baba Yaga
Baba Yaga
Glaak2
Baba Yaga
Level 154
God Stats
16W - 15L
1,581 SR
Queue Stats
1,394W - 1,415L
1,487 Elo+
Solo
Geb
Geb
Glizzard9000
Geb
Level 158
God Stats
2W - 8L
1,150 SR
Queue Stats
455W - 443L
1,518 Elo+
Solo
Poseidon
Poseidon
ItsMrPrfectCell
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,553 Elo+
Party 1
Terra
Terra
ShadyThrowz
Terra
Level 29
God Stats
0W - 2L
1,331 SR
Queue Stats
1W - 10L
1,170 Elo+
Solo
Cthulhu
Cthulhu
TKAFraxure
Cthulhu
Level 108
God Stats
4W - 6L
1,443 SR
Queue Stats
124W - 110L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grayblich
Anubis
19
10 / 5 / 11
12,702
794
20,867
14,149
8,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 3 / 11
13,494
843
17,552
14,594
9,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
OneSkunkFunk
Jing Wei
17
0 / 2 / 16
10,828
677
11,071
10,485
4,627
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RigorV
Ah Puch
18
4 / 3 / 17
11,349
709
20,147
10,514
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
18
2 / 1 / 19
11,838
740
5,559
24,022
14,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Glaak2
Baba Yaga
13
1 / 5 / 4
8,883
555
11,085
10,293
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 7
10,793
675
16,357
27,205
19,781
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
17
1 / 9 / 4
10,090
631
9,208
13,277
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
0 / 8 / 3
8,638
540
157
15,316
7,170
Cthulhu
TKAFraxure
Cthulhu
20
8 / 3 / 2
13,252
828
15,449
15,128
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
32
29
Kills
12
14
Deaths
29
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Glaak2
Baba Yaga
1
5
4
0.6
L
2
4
7
1.38
W
Anubis
Grayblich
Anubis
10
5
11
3.1
W
13
3
11
6.17
L
Poseidon
1
9
4
0.33
W
Jing Wei
OneSkunkFunk
Jing Wei
0
2
16
4
W
Ah Puch
RigorV
Ah Puch
4
3
17
4.17
L
0
8
3
0.19
L
Cthulhu
TKAFraxure
Cthulhu
8
3
2
3
W
Guan Yu
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,196
Damage
52,256
73,764
Taken
81,219
42,198
Mitigated
51,131
32,760
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Glaak2
Baba Yaga
11,085
311
67
1,403
10,293
4,226
0
5,442
4,851
19,761
0
L
16,357
266
2,494
9,530
27,205
19,781
0
12,388
14,817
33,511
0
W
Anubis
Grayblich
Anubis
20,867
536
1,768
3,502
14,149
8,289
487
10,916
3,233
46,585
0
W
17,552
3,629
961
2,195
14,594
9,933
2,435
8,038
4,730
0
29,550
L
Poseidon
9,208
644
417
14
13,277
5,271
0
4,521
8,756
22,968
0
W
Jing Wei
OneSkunkFunk
Jing Wei
11,071
10,308
1,371
1,382
10,485
4,627
4,397
8,609
1,876
0
36,638
W
Ah Puch
RigorV
Ah Puch
20,147
235
839
2,032
10,514
5,028
876
7,065
3,449
38,991
0
L
157
95
76
46
15,316
7,170
0
10,026
5,290
1,174
0
L
Cthulhu
TKAFraxure
Cthulhu
15,449
164
917
3,434
15,128
14,683
0
8,637
6,491
42,737
0
W
Guan Yu
5,559
285
5,639
13,071
24,022
14,321
79
17,628
4,114
0
7,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,211
Gold Earned
51,656
173
Minions Killed
188
0
Camps Cleared
0
1,453,653
Distance Traveled
1,287,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,883
555
32
2
0
187,981
0
L
Geb
10,793
675
32
2
0
256,759
0
W
Anubis
12,702
794
51
3
0
248,666
0
W
Pele
13,494
843
18
1
0
282,744
0
L
Poseidon
10,090
631
41
3
0
253,104
0
W
Jing Wei
10,828
677
50
3
0
275,073
0
W
Ah Puch
11,349
709
48
3
0
307,979
0
L
Terra
8,638
540
12
1
0
278,696
0
L
Cthulhu
13,252
828
71
4
0
311,238
0
W
Guan Yu
11,838
740
6
0
0
339,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role