Player Matchup

Scylla
Scylla
Addmolition
Scylla
Level 157
God Stats
5W - 0L
1,959 SR
Queue Stats
338W - 80L
1,792 Elo+
Solo
Shiva
Shiva
BluesCluesLib
Shiva
Level 102
God Stats
16W - 8L
1,523 SR
Queue Stats
485W - 471L
1,505 Elo+
Solo
Set
Set
VoltaicZD3
Set
Level 48
God Stats
2W - 0L
1,765 SR
Queue Stats
52W - 49L
1,459 Elo+
Solo
Terra
Terra
rhenato23
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,327 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shadows102
Ah Muzen Cab
Level 128
God Stats
8W - 8L
1,680 SR
Queue Stats
229W - 228L
1,494 Elo+
Solo
Team Averages
Level 92
1,685 SR
1,515 Elo+

VS

Team Averages
Level 108
1,360 SR
1,490 Elo+
Odin
Odin
Beast_Mode_0329
Odin
Level 78
God Stats
5W - 4L
1,550 SR
Queue Stats
271W - 252L
1,510 Elo+
Party 1
Chang'e
Chang'e
Bombasticbee
Chang'e
Level 149
God Stats
0W - 3L
1,229 SR
Queue Stats
548W - 532L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
Fall_Lima
Ah Puch
Level 85
God Stats
4W - 4L
1,560 SR
Queue Stats
180W - 151L
1,536 Elo+
Party 1
Rama
Rama
Lillypad1776
Rama
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 75L
1,433 Elo+
Party 2
King Arthur
King Arthur
exodusz19
King Arthur
Level 125
God Stats
0W - 3L
963 SR
Queue Stats
96W - 74L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 1 / 13
12,931
808
41,593
14,627
9,058
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 17
12,728
796
17,180
20,723
23,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 2 / 13
10,846
678
9,632
14,183
11,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
rhenato23
Terra
17
1 / 3 / 21
10,529
658
10,565
22,020
23,312
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
shadows102
Ah Muzen Cab
20
5 / 0 / 21
12,424
777
22,683
16,912
11,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
10,163
635
9,758
23,091
24,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Bombasticbee
Chang'e
16
1 / 4 / 7
9,468
592
9,538
23,103
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Fall_Lima
Ah Puch
20
3 / 5 / 3
11,992
750
28,147
17,278
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 7 / 3
9,741
609
10,198
17,691
6,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
exodusz19
King Arthur
14
0 / 6 / 6
8,578
536
10,439
24,829
21,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
27
Kills
8
9
Deaths
27
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
1
13
17.5
L
1
5
8
1
W
7
3
17
5.17
L
Chang'e
Bombasticbee
Chang'e
1
4
7
1.13
L
Ah Puch
Fall_Lima
Ah Puch
3
5
3
0.9
L
3
7
3
0.64
W
3
2
13
4.75
L
King Arthur
exodusz19
King Arthur
0
6
6
0.5
W
Terra
rhenato23
Terra
1
3
21
3.83
W
Ah Muzen Cab
shadows102
Ah Muzen Cab
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,653
Damage
68,080
88,465
Taken
105,992
78,093
Mitigated
64,805
45,020
Healing
45,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
41,593
2,468
3,846
2,444
14,627
9,058
4,436
6,512
8,115
62,158
0
L
9,758
1,017
1,746
3,268
23,091
24,325
0
10,313
12,778
5,168
11,693
W
17,180
1,690
7,512
3,337
20,723
23,323
708
8,294
12,429
1,138
28,708
L
Chang'e
Bombasticbee
Chang'e
9,538
344
19,752
13,584
23,103
6,914
0
14,092
9,011
19,340
0
L
Ah Puch
Fall_Lima
Ah Puch
28,147
510
954
2,409
17,278
6,091
0
10,795
6,483
62,199
0
L
10,198
7,718
0
116
17,691
6,064
0
9,093
8,598
0
20,258
W
9,632
4,822
1,555
2,490
14,183
11,072
1,287
6,509
7,674
0
22,455
L
King Arthur
exodusz19
King Arthur
10,439
816
1,717
1,837
24,829
21,411
0
9,003
15,826
0
19,214
W
Terra
rhenato23
Terra
10,565
908
11,657
7,115
22,020
23,312
0
11,637
10,383
15,854
0
W
Ah Muzen Cab
shadows102
Ah Muzen Cab
22,683
4,212
1,893
3,171
16,912
11,328
1,310
8,713
8,199
0
66,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,458
Gold Earned
49,942
191
Minions Killed
192
0
Camps Cleared
0
1,608,726
Distance Traveled
1,349,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,931
808
48
3
0
289,446
0
L
Odin
10,163
635
12
1
0
269,579
0
W
Shiva
12,728
796
23
1
0
317,425
0
L
Chang'e
9,468
592
27
2
0
288,243
0
L
Ah Puch
11,992
750
104
7
0
283,170
0
L
Rama
9,741
609
31
2
0
218,195
0
W
Set
10,846
678
30
2
0
347,009
0
L
King Arthur
8,578
536
18
1
0
290,077
0
W
Terra
10,529
658
16
1
0
288,610
0
W
Ah Muzen Cab
12,424
777
74
5
0
366,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role