Player Matchup

Izanami
Izanami
AshleyAlley
Izanami
Level 70
God Stats
7W - 4L
1,713 SR
Queue Stats
217W - 180L
1,526 Elo+
Solo
Janus
Janus
Chancypc
Janus
Level 159
God Stats
5W - 5L
1,528 SR
Queue Stats
333W - 287L
1,511 Elo+
Solo
Amaterasu
Amaterasu
YellowCosmo777
Amaterasu
Level 148
God Stats
3W - 2L
1,686 SR
Queue Stats
218W - 188L
1,554 Elo+
Solo
Athena
Athena
cgpv1989
Athena
Level 115
God Stats
0W - 1L
1,179 SR
Queue Stats
37W - 39L
1,197 Elo+
Party 2
Hun Batz
Hun Batz
fernansuarez
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,294 Elo+
Party 2
Team Averages
Level 118
1,521 SR
1,416 Elo+

VS

Team Averages
Level 96
1,536 SR
1,532 Elo+
Gilgamesh
Gilgamesh
AdrianzotheOps
Gilgamesh
Level 128
God Stats
4W - 3L
1,516 SR
Queue Stats
226W - 211L
1,603 Elo+
Party 1
Hachiman
Hachiman
El Capitan1112
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
477W - 462L
1,486 Elo+
Solo
Janus
Janus
New_Deimos
Janus
Level 109
God Stats
4W - 2L
1,615 SR
Queue Stats
80W - 64L
1,494 Elo+
Solo
Thanatos
Thanatos
Orlando432102
Thanatos
Level 81
God Stats
11W - 12L
1,466 SR
Queue Stats
301W - 288L
1,555 Elo+
Party 1
Atlas
Atlas
TronadorEA
Atlas
Level 31
God Stats
14W - 12L
1,585 SR
Queue Stats
121W - 113L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshleyAlley
Izanami
12
2 / 9 / 0
8,038
574
10,158
16,740
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Chancypc
Janus
13
3 / 2 / 1
7,589
542
5,968
8,077
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
YellowCosmo777
Amaterasu
13
0 / 3 / 0
7,448
532
5,120
13,571
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Athena
cgpv1989
Athena
9
0 / 4 / 3
6,206
443
4,273
12,018
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
fernansuarez
Hun Batz
11
1 / 3 / 2
6,731
481
3,424
11,195
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdrianzotheOps
Gilgamesh
15
4 / 0 / 2
9,316
665
12,350
16,089
13,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
13
8 / 2 / 2
8,664
619
11,185
10,939
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
1 / 2 / 3
7,249
518
3,838
5,862
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Orlando432102
Thanatos
13
6 / 1 / 2
8,070
576
8,041
12,097
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
11
2 / 1 / 10
7,617
544
6,241
10,076
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
21
21
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdrianzotheOps
Gilgamesh
4
0
2
5
L
Izanami
AshleyAlley
Izanami
2
9
0
0.22
L
Janus
Chancypc
Janus
3
2
1
1.75
W
Hachiman
8
2
2
4.5
W
Janus
1
2
3
1.25
W
Thanatos
Orlando432102
Thanatos
6
1
2
7
W
Atlas
2
1
10
7
L
Amaterasu
YellowCosmo777
Amaterasu
0
3
0
0
L
Athena
cgpv1989
Athena
0
4
3
0.38
L
Hun Batz
fernansuarez
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
41,655
61,601
Taken
55,063
29,421
Mitigated
32,337
12,266
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdrianzotheOps
Gilgamesh
12,350
4,655
0
3,055
16,089
13,612
0
1,256
14,757
0
83,836
L
Izanami
AshleyAlley
Izanami
10,158
7,699
0
2,922
16,740
4,997
622
1,908
14,790
0
57,185
L
Janus
Chancypc
Janus
5,968
302
0
390
8,077
2,954
0
2,871
4,996
59,762
0
W
Hachiman
11,185
6,444
0
4,655
10,939
3,606
810
1,588
9,351
0
58,924
W
Janus
3,838
157
0
1,386
5,862
2,240
533
3,066
2,626
41,168
0
W
Thanatos
Orlando432102
Thanatos
8,041
2,182
0
13,774
12,097
5,109
0
2,018
9,961
0
57,499
W
Atlas
6,241
2,433
0
2,257
10,076
7,770
439
1,939
8,127
25,597
0
L
Amaterasu
YellowCosmo777
Amaterasu
5,120
2,813
0
4,534
13,571
9,336
0
299
13,270
0
59,070
L
Athena
cgpv1989
Athena
4,273
1,465
63
3,617
12,018
8,298
0
2,953
9,025
21,731
0
L
Hun Batz
fernansuarez
Hun Batz
3,424
914
0
740
11,195
3,836
184
1,740
9,441
0
47,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
40,916
405
Minions Killed
414
0
Camps Cleared
0
1,393,175
Distance Traveled
1,418,286
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,316
665
121
9
0
278,880
1
L
Izanami
8,038
574
98
7
0
227,934
0
L
Janus
7,589
542
99
7
0
293,067
0
W
Hachiman
8,664
619
99
7
0
234,062
0
W
Janus
7,249
518
83
6
0
304,629
3
W
Thanatos
8,070
576
87
6
0
301,783
0
W
Atlas
7,617
544
24
2
0
298,932
3
L
Amaterasu
7,448
532
108
8
0
283,766
0
L
Athena
6,206
443
35
3
0
278,553
0
L
Hun Batz
6,731
481
65
5
0
309,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role