Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
InviSaba
Xbalanque
Level 67
God Stats
6W - 2L
1,557 SR
Queue Stats
275W - 271L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
LechePaTuBody
Zhong Kui
Level 67
God Stats
17W - 21L
1,515 SR
Queue Stats
91W - 87L
1,505 Elo+
Party 1
Achilles
Achilles
Lumbre-00
Achilles
Level 109
God Stats
3W - 6L
1,213 SR
Queue Stats
76W - 91L
1,472 Elo+
Party 1
Thanatos
Thanatos
lalecheketeandao
Thanatos
Level 135
God Stats
58W - 55L
1,518 SR
Queue Stats
148W - 168L
1,430 Elo+
Party 1
Team Averages
Level 104
1,460 SR
1,485 Elo+

VS

Team Averages
Level 104
1,573 SR
1,485 Elo+
Thor
Thor
Insomniaque5756
Thor
Level 121
God Stats
31W - 39L
1,508 SR
Queue Stats
348W - 353L
1,477 Elo+
Solo
Vulcan
Vulcan
The_Killeur-K743
Vulcan
Level 86
God Stats
10W - 9L
1,591 SR
Queue Stats
259W - 260L
1,451 Elo+
Party 2
Arachne
Arachne
Warriopops
Arachne
Level 87
God Stats
23W - 18L
1,755 SR
Queue Stats
195W - 199L
1,544 Elo+
Party 2
Bake Kujira
Bake Kujira
killer75648
Bake Kujira
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 268L
1,501 Elo+
Solo
Danzaburou
Danzaburou
rockex33
Danzaburou
Level 69
God Stats
32W - 31L
1,510 SR
Queue Stats
148W - 177L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 2 / 8
10,828
541
15,056
22,321
25,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
InviSaba
Xbalanque
19
8 / 1 / 1
12,404
620
13,675
11,315
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LechePaTuBody
Zhong Kui
15
2 / 5 / 5
9,589
479
12,643
21,570
17,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Lumbre-00
Achilles
15
2 / 0 / 7
10,037
502
7,311
18,965
22,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 1 / 7
10,588
529
11,660
20,350
9,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,823
441
12,527
15,570
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 7 / 3
8,961
448
17,191
11,052
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Warriopops
Arachne
16
5 / 2 / 2
10,250
513
12,082
19,661
9,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
killer75648
Bake Kujira
14
1 / 6 / 2
9,269
463
11,629
27,058
34,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
rockex33
Danzaburou
15
0 / 2 / 6
9,973
499
6,583
12,151
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
9
9
Deaths
19
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
8
3
L
3
2
4
2.5
W
Xbalanque
InviSaba
Xbalanque
8
1
1
8.5
W
Zhong Kui
LechePaTuBody
Zhong Kui
2
5
5
0.9
W
Achilles
Lumbre-00
Achilles
2
0
7
5.5
L
0
7
3
0.21
L
Arachne
Warriopops
Arachne
5
2
2
3
L
Bake Kujira
killer75648
Bake Kujira
1
6
2
0.33
W
5
1
7
8.5
L
Danzaburou
rockex33
Danzaburou
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,345
Damage
60,012
94,521
Taken
85,492
80,072
Mitigated
63,475
30,250
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,056
1,662
0
2,688
22,321
25,533
195
9,506
12,647
0
84,746
L
12,527
903
0
1,985
15,570
10,514
0
1,197
14,373
0
43,420
W
Xbalanque
InviSaba
Xbalanque
13,675
8,363
0
4,949
11,315
5,414
7,228
1,436
9,725
0
108,001
W
Zhong Kui
LechePaTuBody
Zhong Kui
12,643
1,817
0
8,766
21,570
17,577
651
10,875
10,378
71,497
1,002
W
Achilles
Lumbre-00
Achilles
7,311
1,322
0
3,072
18,965
22,489
484
4,119
14,334
0
25,749
L
17,191
5,596
0
119
11,052
5,040
0
3,450
7,602
81,410
0
L
Arachne
Warriopops
Arachne
12,082
7,611
0
9,687
19,661
9,235
0
6,022
13,639
0
87,597
L
Bake Kujira
killer75648
Bake Kujira
11,629
7,975
0
7,131
27,058
34,022
0
1,562
25,496
68,738
0
W
11,660
3,132
0
10,775
20,350
9,059
1,750
2,884
17,045
0
89,854
L
Danzaburou
rockex33
Danzaburou
6,583
2,055
0
3,553
12,151
4,664
0
42
12,109
0
64,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,446
Gold Earned
47,276
599
Minions Killed
476
0
Camps Cleared
0
1,984,218
Distance Traveled
1,958,684
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,828
541
129
6
0
366,856
0
L
Thor
8,823
441
51
3
0
367,132
0
W
Xbalanque
12,404
620
191
10
0
371,102
4
W
Zhong Kui
9,589
479
124
6
0
330,527
2
W
Achilles
10,037
502
47
2
0
439,443
4
L
Vulcan
8,961
448
118
6
0
374,483
2
L
Arachne
10,250
513
93
5
0
480,096
1
L
Bake Kujira
9,269
463
100
5
0
350,466
1
W
Thanatos
10,588
529
108
5
0
476,290
0
L
Danzaburou
9,973
499
114
6
0
386,507
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role