Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ImNowu
Anhur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,685 Elo+
Party 1
Khepri
Khepri
Torrela
Khepri
Level 123
God Stats
18W - 9L
1,554 SR
Queue Stats
36W - 26L
1,535 Elo+
Solo
Thor
Thor
elGFEgucci_SICHE
Thor
Level 45
God Stats
1W - 0L
1,328 SR
Queue Stats
2W - 2L
1,518 Elo+
Party 1
Janus
Janus
gunnA_one_
Janus
Level 129
God Stats
2W - 1L
1,742 SR
Queue Stats
206W - 186L
1,540 Elo+
Solo
Team Averages
Level 94
1,525 SR
1,556 Elo+

VS

Team Averages
Level 124
1,502 SR
1,502 Elo+
Ra
Ra
DragãoOriental
Ra
Level 161
God Stats
1W - 3L
1,511 SR
Queue Stats
466W - 448L
1,535 Elo+
Solo
Jormungandr
Jormungandr
FedeGalmes
Jormungandr
Level 109
God Stats
8W - 6L
1,552 SR
Queue Stats
133W - 142L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
Sebitax442
Danzaburou
Level 105
God Stats
19W - 9L
1,544 SR
Queue Stats
201W - 207L
1,474 Elo+
Party 2
Chaac
Chaac
iibrenga
Chaac
Level 124
God Stats
1W - 1L
1,405 SR
Queue Stats
288W - 280L
1,523 Elo+
Solo
Mercury
Mercury
martinucin
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 177L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 1 / 0
9,099
650
11,892
12,177
9,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
ImNowu
Anhur
14
6 / 1 / 0
8,430
602
11,387
8,205
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Torrela
Khepri
11
0 / 0 / 7
7,414
530
3,610
10,696
9,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 1
6,705
479
1,993
10,254
3,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
0 / 2 / 3
7,033
502
6,876
8,742
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,581
542
7,103
7,787
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
FedeGalmes
Jormungandr
11
1 / 1 / 0
7,419
530
3,582
10,422
5,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Sebitax442
Danzaburou
11
1 / 4 / 0
6,857
490
8,596
9,650
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
iibrenga
Chaac
12
0 / 4 / 1
7,062
504
7,582
17,616
16,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
martinucin
Mercury
12
1 / 4 / 3
7,076
505
4,604
10,792
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
6
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
0
5
L
2
1
1
2.5
L
Jormungandr
FedeGalmes
Jormungandr
1
1
0
1
W
Anhur
ImNowu
Anhur
6
1
0
6
L
Danzaburou
Sebitax442
Danzaburou
1
4
0
0.25
W
Khepri
Torrela
Khepri
0
0
7
3.5
W
2
2
1
1.25
W
Janus
0
2
3
0.75
L
Chaac
iibrenga
Chaac
0
4
1
0.13
L
Mercury
martinucin
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
31,467
50,074
Taken
56,267
29,592
Mitigated
30,669
18,055
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,892
2,819
320
8,069
12,177
9,414
53
1,654
10,465
72,748
0
L
7,103
930
454
2,563
7,787
2,894
0
3,893
3,678
52,126
0
L
Jormungandr
FedeGalmes
Jormungandr
3,582
1,026
1,568
1,608
10,422
5,464
272
3,256
7,126
30,722
0
W
Anhur
ImNowu
Anhur
11,387
6,624
0
1,756
8,205
3,128
871
1,237
6,946
0
69,504
L
Danzaburou
Sebitax442
Danzaburou
8,596
3,575
192
884
9,650
2,563
852
1,849
7,775
0
50,131
W
Khepri
Torrela
Khepri
3,610
209
1,798
1,437
10,696
9,416
0
2,847
7,695
17,843
0
W
1,993
753
0
2,315
10,254
3,964
0
633
9,547
0
46,518
W
Janus
6,876
736
0
2,360
8,742
3,670
0
3,777
4,736
53,415
0
L
Chaac
iibrenga
Chaac
7,582
1,549
0
5,989
17,616
16,176
0
10,975
6,610
0
58,108
L
Mercury
martinucin
Mercury
4,604
2,093
0
235
10,792
3,572
0
2,010
8,700
0
44,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
35,995
404
Minions Killed
392
0
Camps Cleared
0
1,362,207
Distance Traveled
1,456,314
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,099
650
114
8
0
253,690
2
L
Ra
7,581
542
121
9
0
316,970
6
L
Jormungandr
7,419
530
47
3
0
287,558
5
W
Anhur
8,430
602
111
8
0
242,271
4
L
Danzaburou
6,857
490
65
5
0
252,119
0
W
Khepri
7,414
530
24
2
0
295,543
6
W
Thor
6,705
479
62
4
0
272,779
0
W
Janus
7,033
502
93
7
0
297,924
4
L
Chaac
7,062
504
88
6
0
274,650
0
L
Mercury
7,076
505
71
5
0
325,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role