Player Matchup

Bacchus
Bacchus
Daniinr
Bacchus
Level 25
God Stats
15W - 10L
1,424 SR
Queue Stats
36W - 36L
1,386 Elo+
Party 1
Hades
Hades
agustinpietra
Hades
Level 38
God Stats
22W - 11L
1,578 SR
Queue Stats
37W - 37L
1,387 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
paulgs1999
Morgan Le Fay
Level 26
God Stats
16W - 12L
1,563 SR
Queue Stats
22W - 23L
1,387 Elo+
Party 1
Team Averages
Level 30
1,521 SR
1,387 Elo+

VS

Team Averages
Level 32
1,544 SR
1,337 Elo+
Mulan
Mulan
DreamyBoi
Mulan
Level 66
God Stats
7W - 10L
1,625 SR
Queue Stats
60W - 49L
1,424 Elo+
Party 2
Atlas
Atlas
RayBlast69
Atlas
Level 13
God Stats
2W - 3L
1,438 SR
Queue Stats
28W - 15L
1,284 Elo+
Party 2
Izanami
Izanami
TomahawkBones666
Izanami
Level 16
God Stats
5W - 5L
1,570 SR
Queue Stats
19W - 27L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daniinr
Bacchus
10
0 / 3 / 4
7,589
759
5,302
10,455
9,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 2
8,254
825
6,835
6,103
2,895
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
paulgs1999
Morgan Le Fay
11
2 / 0 / 2
8,036
804
10,435
5,194
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DreamyBoi
Mulan
9
2 / 1 / 2
7,129
713
3,706
6,986
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
10
1 / 1 / 3
7,160
716
3,836
12,310
10,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 3
7,467
747
4,538
8,385
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
4
4
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Daniinr
Bacchus
0
3
4
0.67
L
Mulan
DreamyBoi
Mulan
2
1
2
3
L
Atlas
1
1
3
2.5
L
1
2
3
1.25
W
2
1
2
3
W
Morgan Le Fay
paulgs1999
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
12,080
21,752
Taken
27,681
14,717
Mitigated
22,038
6,176
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Daniinr
Bacchus
5,302
877
0
618
10,455
9,675
162
2,353
7,933
13,196
0
L
Mulan
DreamyBoi
Mulan
3,706
294
380
914
6,986
7,909
0
4,869
2,117
0
11,085
L
Atlas
3,836
1,565
0
942
12,310
10,421
62
10,040
2,270
11,748
241
L
4,538
2,617
0
1,655
8,385
3,708
0
7,663
722
0
25,735
W
6,835
898
463
2,934
6,103
2,895
468
1,306
4,711
37,051
0
W
Morgan Le Fay
paulgs1999
Morgan Le Fay
10,435
1,352
46
2,115
5,194
2,147
455
974
4,149
34,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
21,756
90
Minions Killed
66
0
Camps Cleared
0
563,385
Distance Traveled
482,579
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,589
759
4
0
0
202,840
0
L
Mulan
7,129
713
10
1
0
140,076
0
L
Atlas
7,160
716
13
1
0
183,581
0
L
Izanami
7,467
747
43
4
0
158,922
0
W
Hades
8,254
825
44
4
0
168,187
3
W
Morgan Le Fay
8,036
804
42
4
0
192,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role