Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ScubaxStokes
Danzaburou
Level 69
God Stats
4W - 6L
1,320 SR
Queue Stats
93W - 120L
1,400 Elo+
Party 3
Pele
Pele
SquatnOnScrubz
Pele
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,455 Elo+
Party 3
Merlin
Merlin
xBeezer2
Merlin
Level 129
God Stats
4W - 5L
1,551 SR
Queue Stats
100W - 122L
1,397 Elo+
Party 3
Team Averages
Level 111
1,474 SR
1,451 Elo+

VS

Team Averages
Level 74
1,480 SR
1,471 Elo+
Baron Samedi
Baron Samedi
BruinFan33
Baron Samedi
Level 89
God Stats
1W - 1L
1,419 SR
Queue Stats
2W - 3L
1,525 Elo+
Party 2
Izanami
Izanami
DaddyKouhai
Izanami
Level 62
God Stats
43W - 27L
1,614 SR
Queue Stats
217W - 244L
1,468 Elo+
Party 1
Thanatos
Thanatos
JACK3DJARJAR
Thanatos
Level 22
God Stats
3W - 3L
1,278 SR
Queue Stats
93W - 87L
1,456 Elo+
Party 1
King Arthur
King Arthur
JacobWolverine1
King Arthur
Level 109
God Stats
24W - 23L
1,590 SR
Queue Stats
29W - 28L
1,570 Elo+
Solo
Cerberus
Cerberus
TheBigBroad
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 1
8,436
703
8,413
7,064
3,274
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
 
Yemoja
10
2 / 1 / 5
6,944
579
1,680
5,534
3,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ScubaxStokes
Danzaburou
12
1 / 2 / 2
7,250
604
5,802
7,198
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 2 / 6
8,199
683
13,102
11,908
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
xBeezer2
Merlin
12
3 / 2 / 5
7,332
611
6,547
5,948
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BruinFan33
Baron Samedi
11
2 / 6 / 1
6,518
543
3,170
8,427
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DaddyKouhai
Izanami
10
0 / 3 / 1
6,255
521
2,781
7,029
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
JACK3DJARJAR
Thanatos
12
4 / 4 / 0
6,967
581
4,430
11,225
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
JacobWolverine1
King Arthur
12
1 / 2 / 1
6,717
560
3,393
14,717
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
TheBigBroad
Cerberus
11
1 / 1 / 3
6,821
568
3,728
11,844
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
8
8
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
1
2.5
W
Yemoja
 
Yemoja
2
1
5
4.5
L
Baron Samedi
BruinFan33
Baron Samedi
2
6
1
0.42
L
Izanami
DaddyKouhai
Izanami
0
3
1
0.17
L
Thanatos
JACK3DJARJAR
Thanatos
4
4
0
1
L
King Arthur
JacobWolverine1
King Arthur
1
2
1
0.75
W
Danzaburou
ScubaxStokes
Danzaburou
1
2
2
1
W
8
2
6
5.5
L
Cerberus
TheBigBroad
Cerberus
1
1
3
2.5
W
Merlin
xBeezer2
Merlin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
17,502
37,652
Taken
53,242
16,061
Mitigated
21,118
13,654
Healing
18,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,413
572
0
4,919
7,064
3,274
696
0
7,064
71,707
0
W
Yemoja
 
Yemoja
1,680
575
1,718
1,515
5,534
3,772
156
1,652
3,882
18,015
0
L
Baron Samedi
BruinFan33
Baron Samedi
3,170
339
132
827
8,427
3,268
364
3,409
4,690
30,028
0
L
Izanami
DaddyKouhai
Izanami
2,781
1,686
0
1,781
7,029
1,952
1,014
620
6,363
0
48,809
L
Thanatos
JACK3DJARJAR
Thanatos
4,430
1,323
0
6,614
11,225
3,853
0
1,143
10,040
0
53,607
L
King Arthur
JacobWolverine1
King Arthur
3,393
244
0
5,062
14,717
5,393
0
7,859
6,858
0
51,406
W
Danzaburou
ScubaxStokes
Danzaburou
5,802
2,435
0
2,224
7,198
2,633
1,222
796
6,402
0
48,936
W
13,102
3,863
0
2,778
11,908
4,478
72
1,555
10,353
0
65,662
L
Cerberus
TheBigBroad
Cerberus
3,728
287
0
4,509
11,844
6,652
171
3,123
8,651
18,553
0
W
Merlin
xBeezer2
Merlin
6,547
253
0
500
5,948
1,904
0
2,895
3,053
43,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
33,278
407
Minions Killed
382
0
Camps Cleared
0
1,125,738
Distance Traveled
1,148,101
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,436
703
128
11
0
209,268
0
W
Yemoja
6,944
579
21
2
0
184,862
1
L
Baron Samedi
6,518
543
65
5
0
190,403
0
L
Izanami
6,255
521
96
8
0
222,154
3
L
Thanatos
6,967
581
93
8
0
266,011
1
L
King Arthur
6,717
560
95
8
0
239,176
0
W
Danzaburou
7,250
604
85
7
0
245,561
0
W
Pele
8,199
683
85
7
0
268,129
5
L
Cerberus
6,821
568
33
3
0
230,357
4
W
Merlin
7,332
611
88
7
0
217,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role