Player Matchup

Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Christian CCP
Xing Tian
Level 158
God Stats
25W - 29L
1,416 SR
Queue Stats
333W - 339L
1,412 Elo+
Solo
Nemesis
Nemesis
DRTak
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,312 Elo+
Party 1
Merlin
Merlin
Dr Budknight
Merlin
Level 88
God Stats
1W - 2L
1,326 SR
Queue Stats
253W - 243L
1,413 Elo+
Solo
Ishtar
Ishtar
DrZactak
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,250 Elo+
Party 1
Team Averages
Level 90
1,448 SR
1,377 Elo+

VS

Team Averages
Level 117
1,452 SR
1,478 Elo+
Chernobog
Chernobog
BillyGinkers
Chernobog
Level 108
God Stats
62W - 53L
1,511 SR
Queue Stats
191W - 192L
1,487 Elo+
Party 2
Raijin
Raijin
Erik2G
Raijin
Level 146
God Stats
1W - 4L
1,329 SR
Queue Stats
166W - 167L
1,378 Elo+
Solo
Bake Kujira
Bake Kujira
Lostinink97
Bake Kujira
Level 94
God Stats
5W - 5L
1,304 SR
Queue Stats
154W - 147L
1,499 Elo+
Solo
Bacchus
Bacchus
Papi Witty
Bacchus
Level 82
God Stats
33W - 33L
1,501 SR
Queue Stats
193W - 195L
1,512 Elo+
Party 2
Nemesis
Nemesis
SquarishShark70
Nemesis
Level 154
God Stats
14W - 6L
1,614 SR
Queue Stats
244W - 242L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 0
6,312
451
7,367
9,621
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Christian CCP
Xing Tian
8
0 / 2 / 0
6,045
432
3,250
11,672
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
DRTak
Nemesis
11
1 / 2 / 1
6,367
455
4,220
10,252
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
13
1 / 0 / 0
7,232
517
4,150
4,403
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
DrZactak
Ishtar
11
0 / 4 / 0
6,308
451
2,494
8,326
2,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BillyGinkers
Chernobog
13
3 / 0 / 1
7,918
566
5,987
4,707
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Erik2G
Raijin
13
0 / 1 / 2
8,017
573
4,546
5,752
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Lostinink97
Bake Kujira
13
2 / 1 / 0
7,886
563
5,819
13,159
15,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Papi Witty
Bacchus
12
1 / 0 / 3
7,664
547
3,822
8,094
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 2
8,485
606
5,204
8,645
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Chernobog
BillyGinkers
Chernobog
3
0
1
3.5
L
Xing Tian
Christian CCP
Xing Tian
0
2
0
0
L
Nemesis
DRTak
Nemesis
1
2
1
0.75
L
Merlin
1
0
0
1
L
Ishtar
DrZactak
Ishtar
0
4
0
0
W
Raijin
Erik2G
Raijin
0
1
2
1
W
Bake Kujira
Lostinink97
Bake Kujira
2
1
0
2
W
Bacchus
Papi Witty
Bacchus
1
0
3
2.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
25,378
44,274
Taken
40,357
20,786
Mitigated
31,597
10,214
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,367
3,738
0
2,582
9,621
3,628
295
3,038
6,583
0
41,320
W
Chernobog
BillyGinkers
Chernobog
5,987
3,708
0
2,357
4,707
1,875
914
193
4,514
0
61,493
L
Xing Tian
Christian CCP
Xing Tian
3,250
267
281
2,791
11,672
9,161
0
5,228
6,444
16,055
0
L
Nemesis
DRTak
Nemesis
4,220
1,684
0
1,136
10,252
3,540
0
2,244
8,008
0
49,132
L
Merlin
4,150
293
117
1,553
4,403
1,621
0
2,281
2,122
54,544
0
L
Ishtar
DrZactak
Ishtar
2,494
1,757
0
1,754
8,326
2,836
0
816
7,510
0
33,133
W
Raijin
Erik2G
Raijin
4,546
172
0
1,724
5,752
2,444
175
3,604
2,148
64,341
0
W
Bake Kujira
Lostinink97
Bake Kujira
5,819
2,408
0
577
13,159
15,656
814
606
12,553
53,904
580
W
Bacchus
Papi Witty
Bacchus
3,822
439
0
2,807
8,094
8,280
90
1,859
6,235
29,692
0
W
5,204
2,337
0
618
8,645
3,342
0
1,138
7,507
0
82,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
39,970
305
Minions Killed
460
0
Camps Cleared
0
1,376,391
Distance Traveled
1,465,980
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,312
451
53
4
0
236,322
0
W
Chernobog
7,918
566
96
7
0
284,075
4
L
Xing Tian
6,045
432
8
1
0
257,543
8
L
Nemesis
6,367
455
78
6
0
373,394
0
L
Merlin
7,232
517
103
7
0
250,926
5
L
Ishtar
6,308
451
63
5
0
258,206
0
W
Raijin
8,017
573
125
9
0
259,108
0
W
Bake Kujira
7,886
563
94
7
0
272,251
0
W
Bacchus
7,664
547
40
3
0
311,431
6
W
Nemesis
8,485
606
105
8
0
339,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role