Player Matchup

Cupid
Cupid
Admire Hamil
Cupid
Level 104
God Stats
0W - 4L
1,330 SR
Queue Stats
99W - 105L
1,454 Elo+
Party 1
Rama
Rama
Alezander04
Rama
Level 97
God Stats
1W - 1L
1,412 SR
Queue Stats
11W - 12L
1,527 Elo+
Party 3
Cthulhu
Cthulhu
VhS5415
Cthulhu
Level 20
God Stats
0W - 1L
1,721 SR
Queue Stats
12W - 13L
1,522 Elo+
Party 3
Tiamat
Tiamat
XTheBuffaloX
Tiamat
Level 129
God Stats
0W - 2L
1,311 SR
Queue Stats
228W - 224L
1,504 Elo+
Party 1
Ymir
Ymir
ZeusJuice94
Ymir
Level 87
God Stats
2W - 1L
1,481 SR
Queue Stats
56W - 48L
1,497 Elo+
Solo
Team Averages
Level 87
1,451 SR
1,501 Elo+

VS

Team Averages
Level 121
1,508 SR
1,471 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RookieMaster
Morgan Le Fay
Level 147
God Stats
6W - 3L
1,538 SR
Queue Stats
371W - 340L
1,491 Elo+
Solo
Charon
Charon
Rozshaka
Charon
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 182L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
7,879
716
9,342
11,804
5,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 1
7,608
692
6,746
13,233
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
VhS5415
Cthulhu
15
0 / 5 / 3
8,305
755
9,024
15,019
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
2 / 5 / 1
7,672
697
7,385
11,267
8,346
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,835
621
4,601
13,435
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 1 / 14
9,236
840
11,141
12,680
10,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
 
Atlas
15
2 / 1 / 18
8,561
778
12,960
17,531
16,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
 
Eset
15
2 / 1 / 19
8,550
777
10,294
6,373
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
RookieMaster
Morgan Le Fay
17
8 / 0 / 14
9,800
891
17,049
8,710
5,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Rozshaka
Charon
15
4 / 2 / 17
8,703
791
7,310
13,383
15,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
105
4
Kills
23
23
Deaths
5
7
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
14
14
W
Atlas
 
Atlas
2
1
18
11
W
Eset
 
Eset
2
1
19
11.5
L
1
2
1
0.75
L
1
6
1
0.25
W
Morgan Le Fay
RookieMaster
Morgan Le Fay
8
0
14
15
W
Charon
Rozshaka
Charon
4
2
17
6.25
L
Cthulhu
VhS5415
Cthulhu
0
5
3
0.3
L
Tiamat
2
5
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,098
Damage
58,754
64,758
Taken
58,677
50,228
Mitigated
50,576
20,069
Healing
20,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,141
734
70
3,605
12,680
10,036
0
4,037
8,643
0
17,531
W
Atlas
 
Atlas
12,960
4,059
741
7,316
17,531
16,309
72
5,325
12,206
24,010
0
W
Eset
 
Eset
10,294
369
1,332
1,046
6,373
3,458
1,027
2,908
3,465
17,889
0
L
9,342
2,459
4,525
6,203
11,804
5,384
0
8,474
3,146
0
19,144
L
6,746
5,921
99
1,662
13,233
6,224
0
8,382
4,520
0
17,142
W
Morgan Le Fay
RookieMaster
Morgan Le Fay
17,049
1,123
1,613
1,964
8,710
5,542
170
4,043
4,667
38,998
0
W
Charon
Rozshaka
Charon
7,310
1,238
873
1,451
13,383
15,231
111
4,697
8,686
12,391
367
L
Cthulhu
VhS5415
Cthulhu
9,024
289
1,045
1,830
15,019
17,740
0
11,122
3,549
18,076
0
L
Tiamat
7,385
528
281
1,624
11,267
8,346
0
9,163
1,967
17,906
0
L
4,601
599
1,405
1,395
13,435
12,534
0
8,925
4,330
6,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
44,850
104
Minions Killed
127
0
Camps Cleared
0
872,595
Distance Traveled
1,123,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,236
840
18
2
0
250,590
0
W
Atlas
8,561
778
26
2
0
196,730
0
W
Eset
8,550
777
23
2
0
223,426
0
L
Cupid
7,879
716
15
1
0
194,887
0
L
Rama
7,608
692
29
3
0
160,418
0
W
Morgan Le Fay
9,800
891
43
4
0
235,082
0
W
Charon
8,703
791
17
2
0
217,314
0
L
Cthulhu
8,305
755
32
3
0
194,141
0
L
Tiamat
7,672
697
22
2
0
185,903
0
L
Ymir
6,835
621
6
1
0
137,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role