Player Matchup

Hercules
Hercules
Silver I
Hoate
Hercules
Silver I
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 57L
1,330 MMR
Party 1
Arachne
Arachne
Silver I
Mochano
Arachne
Silver I
Level 144
God Stats
7W - 8L
1,272 SR
Queue Stats
54W - 57L
1,330 MMR
Party 1
Surtr
Surtr
Gold V
Reverze303
Surtr
Gold V
Level 113
God Stats
19W - 20L
1,287 SR
Queue Stats
355W - 359L
1,229 MMR
Solo
Ishtar
Ishtar
Silver I
Selley
Ishtar
Silver I
Level 109
God Stats
1W - 0L
1,834 SR
Queue Stats
23W - 28L
1,250 MMR
Solo
Anubis
Anubis
Silver IV
TheSarco0o
Anubis
Silver IV
Level 48
God Stats
1W - 1L
1,744 SR
Queue Stats
31W - 38L
1,333 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,527 SR
1,294 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,524 SR
1,291 MMR
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Rallepeter
Hachiman
Bronze III
Level 36
God Stats
2W - 3L
1,511 SR
Queue Stats
11W - 18L
1,377 MMR
Solo
The Morrigan
The Morrigan
Silver IV
helkez
The Morrigan
Silver IV
Level 147
God Stats
6W - 7L
1,533 SR
Queue Stats
206W - 237L
879 MMR
Solo
Athena
Athena
Silver V
ninaizni
Athena
Silver V
Level 128
God Stats
4W - 6L
1,604 SR
Queue Stats
6W - 18L
1,349 MMR
Solo
Achilles
Achilles
Gold IV
spitfirelouis56
Achilles
Gold IV
Level 141
God Stats
1W - 6L
1,474 SR
Queue Stats
171W - 184L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hoate
Hercules
15
2 / 1 / 5
10,981
578
7,237
17,787
19,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Mochano
Arachne
18
10 / 0 / 2
12,646
666
12,511
14,888
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Surtr
17
1 / 2 / 5
11,972
630
18,588
22,678
17,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Selley
Ishtar
19
2 / 0 / 3
12,673
667
12,581
13,002
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
TheSarco0o
Anubis
18
3 / 0 / 5
12,607
664
15,314
9,616
5,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnhurMaman BrigitteAo KuangThor

VS

Bans
ThanatosMedusaAh PuchMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 3 / 1
8,372
441
7,319
16,226
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Rallepeter
Hachiman
16
1 / 4 / 0
9,294
489
9,006
18,674
7,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
helkez
The Morrigan
14
1 / 2 / 0
8,338
439
6,257
6,145
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
ninaizni
Athena
11
0 / 6 / 2
7,466
393
3,615
19,767
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
15
1 / 3 / 1
9,223
485
14,223
24,196
31,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
3
3
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
1
0.17
W
Hercules
Hoate
Hercules
2
1
5
4.5
W
Arachne
Mochano
Arachne
10
0
2
11
L
Hachiman
Rallepeter
Hachiman
1
4
0
0.25
W
Surtr
1
2
5
1.75
W
Ishtar
Selley
Ishtar
2
0
3
3.5
W
Anubis
TheSarco0o
Anubis
3
0
5
5.5
L
The Morrigan
helkez
The Morrigan
1
2
0
0.5
L
Athena
ninaizni
Athena
0
6
2
0.17
L
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,231
Damage
40,420
77,971
Taken
85,008
55,139
Mitigated
66,538
39,571
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,319
2,023
0
669
16,226
6,449
0
2,231
13,903
0
81,359
W
Hercules
Hoate
Hercules
7,237
1,700
0
6,048
17,787
19,684
266
3,127
14,409
0
34,318
W
Arachne
Mochano
Arachne
12,511
8,484
0
7,747
14,888
6,543
3,556
806
13,866
0
101,187
L
Hachiman
Rallepeter
Hachiman
9,006
5,169
0
6,823
18,674
7,568
0
1,622
16,996
0
82,873
W
Surtr
18,588
7,673
0
10,938
22,678
17,509
5,161
1,258
20,206
2,688
96,583
W
Ishtar
Selley
Ishtar
12,581
8,005
0
7,339
13,002
6,156
6,634
863
12,139
0
124,216
W
Anubis
TheSarco0o
Anubis
15,314
943
0
7,499
9,616
5,247
1,944
4,882
4,734
126,190
0
L
The Morrigan
helkez
The Morrigan
6,257
302
0
556
6,145
2,124
437
4,321
1,764
62,678
0
L
Athena
ninaizni
Athena
3,615
566
352
2,276
19,767
18,809
0
5,897
13,727
20,953
0
L
Achilles
14,223
2,420
0
7,090
24,196
31,588
0
2,260
20,639
0
80,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,879
Gold Earned
42,693
677
Minions Killed
580
0
Camps Cleared
0
1,971,697
Distance Traveled
1,765,354
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,372
441
118
6
0
372,707
0
W
Hercules
10,981
578
39
2
0
417,385
8
W
Arachne
12,646
666
107
6
0
451,286
0
L
Hachiman
9,294
489
149
8
0
366,667
0
W
Surtr
11,972
630
132
7
0
361,148
2
W
Ishtar
12,673
667
201
11
0
361,138
3
W
Anubis
12,607
664
198
10
0
380,740
4
L
The Morrigan
8,338
439
120
6
0
306,590
6
L
Athena
7,466
393
32
2
0
342,578
1
L
Achilles
9,223
485
161
8
0
376,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role