Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
Mdotskiii
Thoth
Platinum V
Level 117
God Stats
42W - 35L
1,550 SR
Queue Stats
364W - 350L
1,554 MMR
Solo
Ares
Ares
Silver II
MorningRubouts
Ares
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,576 MMR
Solo
Hun Batz
Hun Batz
Gold I
Testy48
Hun Batz
Gold I
Level 157
God Stats
4W - 0L
1,920 SR
Queue Stats
206W - 214L
1,580 MMR
Solo
Surtr
Surtr
Platinum IV
ºGutsº
Surtr
Platinum IV
Level 120
God Stats
4W - 1L
1,433 SR
Queue Stats
34W - 28L
1,671 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,581 SR
1,576 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,573 SR
1,581 MMR
Merlin
Merlin
Platinum II
DIRKTROLLZ
Merlin
Platinum II
Level 158
God Stats
31W - 26L
1,610 SR
Queue Stats
375W - 372L
1,887 MMR
Party 1
Anhur
Anhur
Gold III
RaikFrex
Anhur
Gold III
Level 129
God Stats
17W - 11L
1,676 SR
Queue Stats
185W - 187L
1,550 MMR
Solo
Loki
Loki
Gold III
Tigersrule37
Loki
Gold III
Level 123
God Stats
1W - 1L
1,428 SR
Queue Stats
501W - 517L
1,396 MMR
Party 1
Artio
Artio
Gold II
iMDoctorJones
Artio
Gold II
Level 184
God Stats
8W - 7L
1,610 SR
Queue Stats
249W - 250L
1,524 MMR
Solo
Achilles
Achilles
Gold II
nirvana5506
Achilles
Gold II
Level 158
God Stats
4W - 6L
1,540 SR
Queue Stats
131W - 161L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 2 / 6
10,291
572
14,710
10,571
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Thoth
Mdotskiii
Thoth
19
8 / 1 / 6
11,876
660
11,121
4,168
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 0 / 10
10,186
566
12,170
19,742
22,455
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
Testy48
Hun Batz
18
4 / 2 / 8
10,444
580
9,756
14,590
6,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
ºGutsº
Surtr
17
3 / 2 / 2
10,891
605
12,186
17,830
15,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Maman BrigitteChernobogXbalanqueAwilix

VS

Bans
Ao KuangThorAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DIRKTROLLZ
Merlin
15
2 / 5 / 0
9,449
525
9,291
12,465
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
RaikFrex
Anhur
15
1 / 5 / 1
9,287
516
8,004
16,805
6,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 5 / 2
8,336
463
5,629
16,057
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 4 / 2
8,788
488
4,881
19,492
15,801
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Achilles
nirvana5506
Achilles
15
2 / 2 / 0
8,822
490
10,953
19,831
26,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
7
7
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
6
3
L
Merlin
DIRKTROLLZ
Merlin
2
5
0
0.4
W
Thoth
Mdotskiii
Thoth
8
1
6
11
W
3
0
10
8
L
Anhur
RaikFrex
Anhur
1
5
1
0.3
W
Hun Batz
Testy48
Hun Batz
4
2
8
4
L
0
5
2
0.2
L
2
4
2
0.75
L
Achilles
nirvana5506
Achilles
2
2
0
1
W
Surtr
ºGutsº
Surtr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,943
Damage
38,758
66,901
Taken
84,650
50,053
Mitigated
58,747
17,716
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,710
9,159
0
4,240
10,571
4,069
2,504
3,174
7,345
0
83,538
L
Merlin
DIRKTROLLZ
Merlin
9,291
524
0
1,256
12,465
3,962
0
6,863
5,602
89,548
0
W
Thoth
Mdotskiii
Thoth
11,121
170
0
362
4,168
1,696
1,624
2,586
1,582
123,524
0
W
12,170
1,432
0
5,655
19,742
22,455
34
6,252
13,438
32,918
0
L
Anhur
RaikFrex
Anhur
8,004
5,043
0
3,951
16,805
6,364
964
5,763
11,042
0
86,093
W
Hun Batz
Testy48
Hun Batz
9,756
3,111
0
1,808
14,590
6,598
192
2,956
11,634
0
104,425
L
5,629
583
0
1,653
16,057
5,725
0
2,665
13,392
0
78,933
L
4,881
518
2,569
3,915
19,492
15,801
0
6,877
12,615
23,187
0
L
Achilles
nirvana5506
Achilles
10,953
2,232
0
8,872
19,831
26,895
0
1,562
18,269
2,443
62,580
W
Surtr
ºGutsº
Surtr
12,186
4,801
0
5,651
17,830
15,235
299
717
15,642
699
84,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,688
Gold Earned
44,682
658
Minions Killed
542
0
Camps Cleared
0
1,802,962
Distance Traveled
1,684,566
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,291
572
143
8
0
324,256
4
L
Merlin
9,449
525
156
9
0
302,172
5
W
Thoth
11,876
660
198
11
0
364,106
3
W
Ares
10,186
566
25
1
0
365,008
6
L
Anhur
9,287
516
137
8
0
321,172
4
W
Hun Batz
10,444
580
144
8
0
405,493
0
L
Loki
8,336
463
102
6
0
378,274
0
L
Artio
8,788
488
34
2
0
353,850
2
L
Achilles
8,822
490
113
6
0
329,098
0
W
Surtr
10,891
605
148
8
0
344,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role