Player Matchup

Morgan Le Fay
Morgan Le Fay
Cherinford
Morgan Le Fay
Level 63
God Stats
9W - 6L
1,372 SR
Queue Stats
143W - 137L
1,372 Elo+
Party 2
Mulan
Mulan
evalynethegamer
Mulan
Level 34
God Stats
2W - 3L
1,241 SR
Queue Stats
42W - 45L
1,502 Elo+
Solo
Ah Puch
Ah Puch
ironclad145
Ah Puch
Level 67
God Stats
10W - 12L
1,434 SR
Queue Stats
139W - 138L
1,371 Elo+
Party 2
Team Averages
Level 55
1,349 SR
1,415 Elo+

VS

Team Averages
Level 75
1,377 SR
1,406 Elo+
Baron Samedi
Baron Samedi
Fi050fa
Baron Samedi
Level 105
God Stats
3W - 2L
1,384 SR
Queue Stats
107W - 113L
1,401 Elo+
Solo
Skadi
Skadi
T0M_DE_B0MB18
Skadi
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,308 Elo+
Party 1
Ah Puch
Ah Puch
emotivecypress
Ah Puch
Level 40
God Stats
1W - 3L
1,246 SR
Queue Stats
89W - 75L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cherinford
Morgan Le Fay
13
10 / 1 / 4
10,249
932
11,505
7,677
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 11
8,297
754
6,520
12,555
12,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
ironclad145
Ah Puch
11
5 / 4 / 6
8,933
812
10,324
8,759
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fi050fa
Baron Samedi
11
2 / 6 / 2
8,173
743
5,584
10,643
8,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 4
7,817
711
6,347
9,486
3,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 3
8,145
740
11,187
10,308
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
5
5
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cherinford
Morgan Le Fay
10
1
4
12
L
Baron Samedi
Fi050fa
Baron Samedi
2
6
2
0.5
L
1
5
4
0.6
L
2
4
3
0.88
W
0
0
11
5.5
W
Ah Puch
ironclad145
Ah Puch
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,349
Damage
23,118
28,991
Taken
30,437
19,521
Mitigated
16,565
1,100
Healing
1,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cherinford
Morgan Le Fay
11,505
612
0
606
7,677
3,477
457
4,882
2,795
34,462
0
L
Baron Samedi
Fi050fa
Baron Samedi
5,584
327
326
977
10,643
8,885
0
7,725
2,918
23,034
0
L
6,347
2,530
0
140
9,486
3,599
267
7,053
2,433
0
21,052
L
11,187
438
0
388
10,308
4,081
0
7,308
3,000
37,960
0
W
6,520
1,128
0
343
12,555
12,405
0
6,472
6,083
0
26,094
W
Ah Puch
ironclad145
Ah Puch
10,324
289
0
151
8,759
3,639
471
5,839
2,920
33,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
24,135
107
Minions Killed
113
0
Camps Cleared
0
591,229
Distance Traveled
553,653
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,249
932
49
4
0
206,985
0
L
Baron Samedi
8,173
743
26
2
0
179,176
0
L
Skadi
7,817
711
26
2
0
189,793
0
L
Ah Puch
8,145
740
61
6
0
184,684
2
W
Mulan
8,297
754
25
2
0
199,524
0
W
Ah Puch
8,933
812
33
3
0
184,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role