Player Matchup

Amaterasu
Amaterasu
Animetic45
Amaterasu
Level 84
God Stats
17W - 15L
1,481 SR
Queue Stats
113W - 99L
1,406 Elo+
Party 2
Bastet
Bastet
Dieghito_7
Bastet
Level 88
God Stats
3W - 1L
1,463 SR
Queue Stats
112W - 91L
1,427 Elo+
Party 2
Ares
Ares
HaAurHa_
Ares
Level 79
God Stats
2W - 0L
1,566 SR
Queue Stats
282W - 272L
1,397 Elo+
Solo
Ra
Ra
SilkAefle
Ra
Level 156
God Stats
35W - 32L
1,411 SR
Queue Stats
46W - 43L
1,290 Elo+
Solo
Sol
Sol
Yohsehfoo
Sol
Level 86
God Stats
2W - 1L
1,436 SR
Queue Stats
150W - 130L
1,424 Elo+
Party 2
Team Averages
Level 99
1,471 SR
1,389 Elo+

VS

Team Averages
Level 57
1,410 SR
1,437 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Anevig
Chernobog
Level 68
God Stats
59W - 34L
1,617 SR
Queue Stats
225W - 197L
1,428 Elo+
Party 1
Anubis
Anubis
Django-jack11
Anubis
Level 46
God Stats
0W - 1L
1,082 SR
Queue Stats
16W - 21L
1,354 Elo+
Solo
Osiris
Osiris
Etnocid
Osiris
Level 82
God Stats
21W - 13L
1,585 SR
Queue Stats
165W - 148L
1,459 Elo+
Party 1
Cerberus
Cerberus
NiroStrike
Cerberus
Level 27
God Stats
1W - 7L
1,265 SR
Queue Stats
88W - 83L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Animetic45
Amaterasu
9
2 / 2 / 0
5,691
711
5,232
9,422
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Dieghito_7
Bastet
9
2 / 0 / 0
5,014
627
2,325
5,880
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
8
1 / 1 / 2
5,225
653
1,943
5,348
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 2 / 1
5,742
718
2,272
4,594
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 1
4,992
624
1,908
2,705
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
3,093
387
0
0
0
Chernobog
Anevig
Chernobog
8
1 / 2 / 1
4,815
602
2,911
5,632
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 3 / 0
5,126
641
3,127
5,535
2,611
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Etnocid
Osiris
8
2 / 1 / 0
5,239
655
6,471
9,820
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
NiroStrike
Cerberus
7
0 / 1 / 1
4,000
500
1,014
5,594
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
5
5
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
L
Chernobog
Anevig
Chernobog
1
2
1
0.75
W
Amaterasu
Animetic45
Amaterasu
2
2
0
1
W
Bastet
Dieghito_7
Bastet
2
0
0
2
L
2
3
0
0.67
L
Osiris
Etnocid
Osiris
2
1
0
2
W
Ares
1
1
2
2
L
Cerberus
NiroStrike
Cerberus
0
1
1
0.5
W
2
2
1
1.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,680
Damage
13,523
27,949
Taken
26,581
11,553
Mitigated
13,261
10,162
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Anevig
Chernobog
2,911
1,270
0
1,550
5,632
1,996
0
1,920
3,712
0
23,732
W
Amaterasu
Animetic45
Amaterasu
5,232
2,946
0
4,478
9,422
4,443
23
0
9,422
0
32,720
W
Bastet
Dieghito_7
Bastet
2,325
661
0
1,150
5,880
2,051
20
258
5,622
0
29,973
L
3,127
62
0
1,858
5,535
2,611
0
1,938
3,585
33,187
0
L
Osiris
Etnocid
Osiris
6,471
3,110
0
4,617
9,820
5,853
0
0
9,820
0
24,750
W
Ares
1,943
93
0
1,887
5,348
2,958
415
1,120
4,228
14,664
0
L
Cerberus
NiroStrike
Cerberus
1,014
79
0
1,635
5,594
2,801
0
2,253
3,341
12,962
0
W
2,272
102
156
1,166
4,594
1,364
48
2,574
2,020
40,349
0
W
1,908
840
55
1,270
2,705
737
648
189
2,516
31,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
22,273
264
Minions Killed
156
0
Camps Cleared
0
877,647
Distance Traveled
617,365
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,093
387
0
0
0
0
0
L
Chernobog
4,815
602
51
6
0
173,984
0
W
Amaterasu
5,691
711
60
8
0
167,323
0
W
Bastet
5,014
627
49
6
0
209,053
0
L
Anubis
5,126
641
45
6
0
134,112
0
L
Osiris
5,239
655
32
4
0
173,667
4
W
Ares
5,225
653
23
3
0
179,149
0
L
Cerberus
4,000
500
28
4
0
135,602
0
W
Ra
5,742
718
67
8
0
163,814
0
W
Sol
4,992
624
65
8
0
158,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role