Player Matchup

Kukulkan
Kukulkan
Bronze III
CaioGM0
Kukulkan
Bronze III
Level 76
God Stats
0W - 3L
1,547 SR
Queue Stats
0W - 15L
1,357 MMR
Party 1
Bacchus
Bacchus
Bronze III
lpraul
Bacchus
Bronze III
Level 52
God Stats
0W - 11L
1,562 SR
Queue Stats
0W - 15L
1,357 MMR
Party 1
Medusa
Medusa
Bronze III
ribertojunior
Medusa
Bronze III
Level 77
God Stats
0W - 1L
1,626 SR
Queue Stats
0W - 15L
1,357 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,578 SR
1,357 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,415 SR
984 MMR
Kuzenbo
Kuzenbo
Gold V
RalfBoRd3r
Kuzenbo
Gold V
Level 162
God Stats
74W - 66L
1,449 SR
Queue Stats
197W - 330L
1,399 MMR
Party 2
Discordia
Discordia
Silver IV
amysue_
Discordia
Silver IV
Level 141
God Stats
93W - 133L
1,384 SR
Queue Stats
230W - 401L
806 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
h4gybaer
Danzaburou
Silver IV
Level 149
God Stats
23W - 48L
1,412 SR
Queue Stats
234W - 408L
747 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaioGM0
Kukulkan
14
0 / 1 / 2
10,132
675
9,178
9,272
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
lpraul
Bacchus
12
1 / 3 / 1
9,761
651
4,122
15,651
20,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
9,736
649
5,333
10,761
4,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ne ZhaBastetNu WaAmaterasuHera

VS

Bans
ThothThanatosArtemisNeithHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RalfBoRd3r
Kuzenbo
13
1 / 1 / 4
10,700
713
6,780
12,021
15,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
amysue_
Discordia
14
2 / 1 / 2
10,985
732
10,662
7,050
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
h4gybaer
Danzaburou
14
2 / 0 / 2
11,771
785
13,144
7,505
3,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
5
5
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CaioGM0
Kukulkan
0
1
2
1
W
Kuzenbo
RalfBoRd3r
Kuzenbo
1
1
4
3
W
Discordia
amysue_
Discordia
2
1
2
3
W
Danzaburou
h4gybaer
Danzaburou
2
0
2
3
L
Bacchus
lpraul
Bacchus
1
3
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
30,586
35,684
Taken
26,576
28,915
Mitigated
21,122
5,397
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CaioGM0
Kukulkan
9,178
505
20
800
9,272
3,777
0
5,962
2,895
62,659
0
W
Kuzenbo
RalfBoRd3r
Kuzenbo
6,780
2,710
0
2,622
12,021
15,392
234
6,747
4,966
16,881
0
W
Discordia
amysue_
Discordia
10,662
205
0
1,320
7,050
2,608
446
3,173
3,697
50,020
0
W
Danzaburou
h4gybaer
Danzaburou
13,144
5,314
0
1,419
7,505
3,122
2,119
3,222
4,089
0
79,213
L
Bacchus
lpraul
Bacchus
4,122
264
0
2,164
15,651
20,731
0
5,945
9,305
13,136
0
L
5,333
2,152
0
2,413
10,761
4,407
0
5,211
5,384
0
36,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
33,456
170
Minions Killed
185
0
Camps Cleared
0
846,176
Distance Traveled
866,498
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,132
675
109
7
0
297,243
1
W
Kuzenbo
10,700
713
15
1
0
299,828
4
W
Discordia
10,985
732
59
4
0
286,808
8
W
Danzaburou
11,771
785
111
7
0
279,862
2
L
Bacchus
9,761
651
18
1
0
268,052
4
L
Medusa
9,736
649
43
3
0
280,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role