Player Matchup

Hercules
Hercules
DIEBLUE4
Hercules
Level 127
God Stats
11W - 8L
1,827 SR
Queue Stats
71W - 67L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
TraderToes
Tsukuyomi
Level 123
God Stats
8W - 4L
1,603 SR
Queue Stats
113W - 83L
1,585 Elo+
Solo
Tiamat
Tiamat
jbuggy101
Tiamat
Level 149
God Stats
6W - 3L
1,585 SR
Queue Stats
205W - 182L
1,567 Elo+
Solo
Izanami
Izanami
xNeedfor5leepX
Izanami
Level 126
God Stats
1W - 1L
1,243 SR
Queue Stats
73W - 57L
1,536 Elo+
Solo
Cthulhu
Cthulhu
zihames
Cthulhu
Level 109
God Stats
16W - 4L
1,780 SR
Queue Stats
113W - 72L
1,624 Elo+
Solo
Team Averages
Level 127
1,608 SR
1,562 Elo+

VS

Team Averages
Level 150
1,579 SR
1,516 Elo+
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Done Heavens
Freya
Level 159
God Stats
4W - 2L
1,867 SR
Queue Stats
108W - 110L
1,474 Elo+
Party 1
Bake Kujira
Bake Kujira
Gvcci Hucci
Bake Kujira
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
741W - 730L
1,530 Elo+
Party 1
Mulan
Mulan
SgtThompson2010
Mulan
Level 85
God Stats
1W - 3L
1,433 SR
Queue Stats
38W - 37L
1,516 Elo+
Solo
Agni
Agni
airhercules4006
Agni
Level 244
God Stats
8W - 7L
1,595 SR
Queue Stats
631W - 556L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DIEBLUE4
Hercules
9
3 / 0 / 1
5,471
782
3,689
5,310
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
TraderToes
Tsukuyomi
8
2 / 0 / 0
4,553
650
1,419
3,647
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
jbuggy101
Tiamat
9
0 / 0 / 1
5,010
716
974
2,492
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
2 / 0 / 0
3,646
521
2,131
1,553
434
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
zihames
Cthulhu
8
1 / 0 / 2
4,436
634
3,348
6,010
4,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 0 / 0
4,562
652
779
6,704
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 1 / 0
3,463
495
1,952
3,065
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bake Kujira
Gvcci Hucci
Bake Kujira
6
0 / 2 / 0
4,216
602
2,395
6,237
4,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 4 / 0
3,998
571
2,404
7,540
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

3
0 / 1 / 0
3,203
458
291
1,780
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Hercules
DIEBLUE4
Hercules
3
0
1
3.5
L
0
1
0
0
L
Bake Kujira
Gvcci Hucci
Bake Kujira
0
2
0
0
L
0
4
0
0
W
Tsukuyomi
TraderToes
Tsukuyomi
2
0
0
2
L
0
1
0
0
W
Tiamat
jbuggy101
Tiamat
0
0
1
0.5
W
2
0
0
2
W
Cthulhu
zihames
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,561
Damage
7,821
19,012
Taken
25,326
11,648
Mitigated
11,159
10,131
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
779
552
0
1,478
6,704
2,557
0
813
5,891
0
23,631
W
Hercules
DIEBLUE4
Hercules
3,689
1,212
0
2,449
5,310
4,406
12
0
5,310
0
34,239
L
1,952
495
0
1,146
3,065
943
0
1,295
1,770
13,363
0
L
Bake Kujira
Gvcci Hucci
Bake Kujira
2,395
1,866
0
1,850
6,237
4,220
0
2,053
4,184
17,878
0
L
2,404
347
0
1,414
7,540
3,042
0
0
7,540
0
19,570
W
Tsukuyomi
TraderToes
Tsukuyomi
1,419
308
0
2,811
3,647
1,153
0
476
3,123
0
22,535
L
291
43
0
950
1,780
397
0
161
1,619
7,048
0
W
Tiamat
jbuggy101
Tiamat
974
135
0
1,051
2,492
1,155
0
0
2,265
36,359
0
W
2,131
1,762
0
1,230
1,553
434
0
1,018
391
0
13,800
W
Cthulhu
zihames
Cthulhu
3,348
1,159
0
2,590
6,010
4,500
0
2,832
3,058
18,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,116
Gold Earned
19,442
256
Minions Killed
161
0
Camps Cleared
0
693,662
Distance Traveled
615,657
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,562
652
65
9
0
176,288
0
W
Hercules
5,471
782
64
9
0
142,909
0
L
Freya
3,463
495
23
3
0
102,953
4
L
Bake Kujira
4,216
602
25
4
0
141,838
0
L
Mulan
3,998
571
35
5
0
147,499
0
W
Tsukuyomi
4,553
650
49
7
0
193,458
0
L
Agni
3,203
458
13
2
0
47,079
0
W
Tiamat
5,010
716
74
11
0
140,854
2
W
Izanami
3,646
521
26
4
0
81,073
1
W
Cthulhu
4,436
634
43
6
0
135,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role