Player Matchup

Maman Brigitte
Maman Brigitte
ArticFreezie
Maman Brigitte
Level 32
God Stats
0W - 2L
1,192 SR
Queue Stats
54W - 64L
1,341 Elo+
Solo
Bacchus
Bacchus
jamwammamcamsam
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,290 Elo+
Party 1
Izanami
Izanami
jarrinsonsmite
Izanami
Level 85
God Stats
0W - 2L
1,171 SR
Queue Stats
193W - 240L
1,417 Elo+
Solo
Ah Puch
Ah Puch
wDxrk
Ah Puch
Level 109
God Stats
1W - 1L
1,731 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 1
Hera
Hera
yarrowwwwww
Hera
Level 81
God Stats
1W - 1L
1,814 SR
Queue Stats
7W - 4L
1,588 Elo+
Party 1
Team Averages
Level 63
1,482 SR
1,421 Elo+

VS

Team Averages
Level 93
1,517 SR
1,417 Elo+
Bake Kujira
Bake Kujira
Bau5constantlycr
Bake Kujira
Level 117
God Stats
10W - 1L
1,337 SR
Queue Stats
235W - 205L
1,483 Elo+
Solo
Hachiman
Hachiman
JagerBomb4Days
Hachiman
Level 119
God Stats
3W - 0L
1,846 SR
Queue Stats
183W - 180L
1,464 Elo+
Solo
Nike
Nike
MYNFT
Nike
Level 86
God Stats
15W - 9L
1,569 SR
Queue Stats
383W - 356L
1,428 Elo+
Solo
Anubis
Anubis
THE m1ckey6801
Anubis
Level 33
God Stats
6W - 8L
1,242 SR
Queue Stats
55W - 59L
1,307 Elo+
Solo
Arachne
Arachne
jumbo_mullet8
Arachne
Level 111
God Stats
9W - 6L
1,590 SR
Queue Stats
457W - 467L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ArticFreezie
Maman Brigitte
10
1 / 3 / 1
5,556
505
3,327
10,015
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,833
439
1,756
7,977
5,919
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 0
5,133
467
3,807
7,603
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
wDxrk
Ah Puch
10
0 / 4 / 0
5,553
505
3,111
10,230
3,535
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 1
5,898
536
4,601
4,558
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Bau5constantlycr
Bake Kujira
10
2 / 0 / 9
6,727
612
5,544
8,242
7,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
11
7 / 0 / 3
7,200
655
8,517
5,601
2,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
MYNFT
Nike
12
4 / 0 / 0
7,672
697
5,750
5,056
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 1
6,820
620
3,309
9,897
4,755
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
12
2 / 0 / 0
6,738
613
3,428
7,283
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
17
18
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
ArticFreezie
Maman Brigitte
1
3
1
0.5
W
Bake Kujira
Bau5constantlycr
Bake Kujira
2
0
9
6.5
W
Hachiman
7
0
3
8.5
W
Nike
MYNFT
Nike
4
0
0
4
W
2
2
1
1.25
L
0
4
1
0.13
L
0
5
0
0
W
Arachne
2
0
0
2
L
Ah Puch
wDxrk
Ah Puch
0
4
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,602
Damage
26,548
40,383
Taken
36,079
16,604
Mitigated
21,299
10,964
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
ArticFreezie
Maman Brigitte
3,327
158
0
4,045
10,015
3,351
0
2,934
7,081
32,601
0
W
Bake Kujira
Bau5constantlycr
Bake Kujira
5,544
3,593
0
1,039
8,242
7,224
340
2,875
5,365
29,783
0
W
Hachiman
8,517
4,407
128
2,648
5,601
2,215
334
1,352
4,249
0
46,770
W
Nike
MYNFT
Nike
5,750
535
0
464
5,056
3,485
277
1,842
3,214
0
49,624
W
3,309
55
0
5,096
9,897
4,755
553
4,416
5,170
58,838
0
L
1,756
438
0
1,179
7,977
5,919
0
1,690
6,287
6,574
0
L
3,807
2,024
0
175
7,603
2,639
0
1,550
6,053
0
35,020
W
Arachne
3,428
2,334
0
3,368
7,283
3,620
0
1,965
5,286
0
60,123
L
Ah Puch
wDxrk
Ah Puch
3,111
216
0
4,805
10,230
3,535
0
687
9,543
38,161
0
L
4,601
841
0
760
4,558
1,160
0
1,992
2,566
38,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
35,157
267
Minions Killed
387
0
Camps Cleared
0
1,076,635
Distance Traveled
1,177,057
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,556
505
64
6
0
241,737
0
W
Bake Kujira
6,727
612
40
4
0
236,553
5
W
Hachiman
7,200
655
72
7
0
216,150
3
W
Nike
7,672
697
85
8
0
226,569
4
W
Anubis
6,820
620
93
8
0
215,160
0
L
Bacchus
4,833
439
10
1
0
229,199
2
L
Izanami
5,133
467
49
4
0
193,200
0
W
Arachne
6,738
613
97
9
0
282,625
2
L
Ah Puch
5,553
505
70
6
0
198,266
0
L
Hera
5,898
536
74
7
0
214,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role