Player Matchup

Baron Samedi
Baron Samedi
Gold I
ImNotStxff
Baron Samedi
Gold I
Level 47
God Stats
22W - 19L
1,690 SR
Queue Stats
45W - 46L
1,737 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Larch-Dance
Gilgamesh
Gold II
Level 158
God Stats
12W - 21L
1,489 SR
Queue Stats
464W - 524L
1,683 MMR
Solo
Scylla
Scylla
Gold I
OmeGonorrea
Scylla
Gold I
Level 125
God Stats
0W - 4L
1,260 SR
Queue Stats
43W - 49L
1,620 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,480 SR
1,680 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,540 SR
1,664 MMR
Charon
Charon
Silver I
LIL-BERSERKER
Charon
Silver I
Level 159
God Stats
8W - 1L
1,645 SR
Queue Stats
9W - 2L
1,680 MMR
Party 2
Bacchus
Bacchus
Silver I
SPLASH251
Bacchus
Silver I
Level 129
God Stats
1W - 0L
1,435 SR
Queue Stats
9W - 3L
1,656 MMR
Party 2
Hou Yi
Hou Yi
Silver I
ohLafo
Hou Yi
Silver I
Level 147
God Stats
3W - 0L
1,539 SR
Queue Stats
9W - 3L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImNotStxff
Baron Samedi
12
0 / 4 / 3
9,508
679
6,129
14,364
16,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Larch-Dance
Gilgamesh
11
1 / 5 / 1
9,249
661
7,642
22,252
18,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
2 / 1 / 1
10,312
737
15,048
7,653
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasThothSobekKuzenboShiva

VS

Bans
Ne ZhaTiamatAresFreyaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
10,317
737
8,557
13,095
12,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
SPLASH251
Bacchus
13
0 / 1 / 10
10,020
716
8,947
11,054
13,664
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
ohLafo
Hou Yi
15
8 / 0 / 1
11,790
842
18,902
11,654
4,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
10
10
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ImNotStxff
Baron Samedi
0
4
3
0.38
W
2
2
8
3
L
Gilgamesh
Larch-Dance
Gilgamesh
1
5
1
0.3
L
Scylla
2
1
1
2.5
W
Bacchus
SPLASH251
Bacchus
0
1
10
5
W
Hou Yi
ohLafo
Hou Yi
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,819
Damage
36,406
44,269
Taken
35,803
38,833
Mitigated
31,457
9,880
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ImNotStxff
Baron Samedi
6,129
199
757
2,590
14,364
16,516
72
7,032
7,332
27,236
0
W
8,557
1,238
0
1,117
13,095
12,804
208
9,098
3,839
39,635
0
L
Gilgamesh
Larch-Dance
Gilgamesh
7,642
1,698
0
4,291
22,252
18,771
116
6,678
15,574
0
33,079
L
Scylla
15,048
1,471
0
2,242
7,653
3,546
93
4,014
3,639
53,651
0
W
Bacchus
SPLASH251
Bacchus
8,947
1,111
0
2,408
11,054
13,664
243
5,215
5,656
18,615
637
W
Hou Yi
ohLafo
Hou Yi
18,902
12,416
0
6,186
11,654
4,989
1,326
7,134
4,191
0
63,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
32,127
146
Minions Killed
156
0
Camps Cleared
0
735,305
Distance Traveled
810,662
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,508
679
30
2
0
238,144
1
W
Charon
10,317
737
27
2
0
267,009
0
L
Gilgamesh
9,249
661
25
2
0
239,210
0
L
Scylla
10,312
737
91
7
0
257,951
0
W
Bacchus
10,020
716
19
1
0
291,349
0
W
Hou Yi
11,790
842
110
8
0
252,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role