Player Matchup

Sylvanus
Sylvanus
DeepHyphy
Sylvanus
Level 83
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PapaMattTTV
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,550 SR
Queue Stats
69W - 61L
1,578 Elo+
Party 1
Awilix
Awilix
ZeroSkill8442
Awilix
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 40L
1,602 Elo+
Party 1
Jing Wei
Jing Wei
papuyo23
Jing Wei
Level 77
God Stats
5W - 5L
1,601 SR
Queue Stats
175W - 143L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
wartaco924
Kuzenbo
Level 178
God Stats
49W - 41L
1,590 SR
Queue Stats
456W - 466L
1,452 Elo+
Solo
Team Averages
Level 121
1,493 SR
1,514 Elo+

VS

Team Averages
Level 122
1,544 SR
1,470 Elo+
Izanami
Izanami
Artanis7856
Izanami
Level 131
God Stats
6W - 1L
1,631 SR
Queue Stats
172W - 160L
1,578 Elo+
Solo
Bake Kujira
Bake Kujira
Retro_Tempest
Bake Kujira
Level 122
God Stats
24W - 15L
1,678 SR
Queue Stats
141W - 137L
1,487 Elo+
Solo
Agni
Agni
Vincent101391
Agni
Level 101
God Stats
1W - 0L
1,251 SR
Queue Stats
13W - 10L
1,439 Elo+
Solo
Sobek
Sobek
cagieo3o
Sobek
Level 129
God Stats
2W - 2L
1,567 SR
Queue Stats
388W - 394L
1,416 Elo+
Solo
Skadi
Skadi
ehmidae
Skadi
Level 126
God Stats
11W - 8L
1,591 SR
Queue Stats
162W - 209L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeepHyphy
Sylvanus
6
0 / 2 / 0
4,952
381
1,483
5,060
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
PapaMattTTV
Morgan Le Fay
11
2 / 2 / 1
6,532
502
7,544
6,359
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 2
7,512
578
9,262
9,833
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
papuyo23
Jing Wei
10
1 / 3 / 2
5,814
447
5,574
8,061
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
wartaco924
Kuzenbo
10
2 / 1 / 1
5,984
460
4,532
11,674
11,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artanis7856
Izanami
12
3 / 2 / 2
7,373
567
6,136
7,605
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Retro_Tempest
Bake Kujira
11
0 / 4 / 2
6,865
528
7,478
11,310
10,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 1
6,523
502
3,056
7,347
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
cagieo3o
Sobek
11
2 / 3 / 7
7,266
559
5,689
9,406
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
ehmidae
Skadi
13
4 / 0 / 1
7,597
584
5,624
10,121
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
12
Kills
9
9
Deaths
12
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Artanis7856
Izanami
3
2
2
2
L
Sylvanus
DeepHyphy
Sylvanus
0
2
0
0
L
Morgan Le Fay
PapaMattTTV
Morgan Le Fay
2
2
1
1.25
W
Bake Kujira
Retro_Tempest
Bake Kujira
0
4
2
0.25
W
0
3
1
0.17
L
7
1
2
8
W
Sobek
cagieo3o
Sobek
2
3
7
1.83
W
Skadi
ehmidae
Skadi
4
0
1
4.5
L
Jing Wei
papuyo23
Jing Wei
1
3
2
0.67
L
Kuzenbo
wartaco924
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,395
Damage
27,983
40,987
Taken
45,789
22,642
Mitigated
28,178
6,690
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Artanis7856
Izanami
6,136
4,144
0
2,056
7,605
2,592
1,788
1,976
5,629
0
60,433
L
Sylvanus
DeepHyphy
Sylvanus
1,483
483
1,035
1,641
5,060
2,595
0
1,330
3,730
10,604
0
L
Morgan Le Fay
PapaMattTTV
Morgan Le Fay
7,544
701
0
1,311
6,359
2,390
0
3,844
2,515
47,411
0
W
Bake Kujira
Retro_Tempest
Bake Kujira
7,478
4,111
0
1,744
11,310
10,198
480
2,368
8,452
49,149
0
W
3,056
99
0
575
7,347
2,490
0
3,678
3,625
40,574
0
L
9,262
4,101
0
651
9,833
3,828
0
3,056
6,777
0
54,608
W
Sobek
cagieo3o
Sobek
5,689
291
0
2,335
9,406
9,303
0
2,832
6,484
16,671
0
W
Skadi
ehmidae
Skadi
5,624
1,858
0
1,922
10,121
3,595
0
1,732
8,303
0
59,096
L
Jing Wei
papuyo23
Jing Wei
5,574
4,360
0
944
8,061
2,435
0
1,101
6,960
0
36,841
L
Kuzenbo
wartaco924
Kuzenbo
4,532
1,297
0
1,108
11,674
11,394
47
6,892
4,782
22,551
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
35,624
253
Minions Killed
385
0
Camps Cleared
0
1,130,172
Distance Traveled
1,207,764
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,373
567
114
9
0
232,624
2
L
Sylvanus
4,952
381
10
1
0
130,622
1
L
Morgan Le Fay
6,532
502
81
6
0
235,151
0
W
Bake Kujira
6,865
528
80
6
0
211,365
2
W
Agni
6,523
502
92
7
0
242,025
0
L
Awilix
7,512
578
76
6
0
310,282
1
W
Sobek
7,266
559
17
1
0
257,841
0
W
Skadi
7,597
584
82
6
0
263,909
0
L
Jing Wei
5,814
447
60
5
0
231,976
0
L
Kuzenbo
5,984
460
26
2
0
222,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role