Player Matchup

Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Incurs
Sylvanus
Level 94
God Stats
7W - 10L
1,516 SR
Queue Stats
189W - 173L
1,581 Elo+
Solo
Anubis
Anubis
P00T15
Anubis
Level 107
God Stats
22W - 6L
1,756 SR
Queue Stats
29W - 16L
1,652 Elo+
Party 2
Team Averages
Level 106
1,591 SR
1,578 Elo+

VS

Team Averages
Level 126
1,524 SR
1,535 Elo+
Anhur
Anhur
DomiKun00
Anhur
Level 194
God Stats
7W - 8L
1,485 SR
Queue Stats
1,142W - 1,141L
1,563 Elo+
Party 1
Xing Tian
Xing Tian
FrateleAlex
Xing Tian
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,497 Elo+
Party 1
Anubis
Anubis
nodithekiller
Anubis
Level 143
God Stats
72W - 56L
1,587 SR
Queue Stats
828W - 829L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 2
7,269
727
5,692
6,284
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Incurs
Sylvanus
9
0 / 3 / 3
6,720
672
4,351
10,810
9,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
P00T15
Anubis
10
2 / 4 / 1
7,461
746
5,563
7,708
2,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DomiKun00
Anhur
11
3 / 2 / 6
8,295
830
8,671
8,155
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
FrateleAlex
Xing Tian
10
1 / 1 / 8
7,480
748
5,420
8,340
9,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 4
8,571
857
8,852
4,861
2,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
9
9
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
2
1
W
Anhur
DomiKun00
Anhur
3
2
6
3
W
Xing Tian
FrateleAlex
Xing Tian
1
1
8
5
L
Sylvanus
Incurs
Sylvanus
0
3
3
0.5
L
Anubis
P00T15
Anubis
2
4
1
0.63
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,606
Damage
22,943
24,802
Taken
21,356
14,171
Mitigated
14,732
6,688
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,692
417
0
650
6,284
1,965
0
2,351
3,712
23,286
0
W
Anhur
DomiKun00
Anhur
8,671
4,067
0
3,565
8,155
2,533
336
4,890
3,005
0
42,662
W
Xing Tian
FrateleAlex
Xing Tian
5,420
769
0
716
8,340
9,550
58
6,312
1,814
12,871
0
L
Sylvanus
Incurs
Sylvanus
4,351
610
1,495
3,158
10,810
9,289
0
6,624
3,737
9,932
0
L
Anubis
P00T15
Anubis
5,563
508
0
1,385
7,708
2,917
0
4,549
2,946
28,468
0
W
8,852
342
0
2,076
4,861
2,649
147
3,897
698
34,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,450
Gold Earned
24,346
91
Minions Killed
132
0
Camps Cleared
0
477,434
Distance Traveled
524,458
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,269
727
45
5
0
178,217
0
W
Anhur
8,295
830
60
6
0
157,772
6
W
Xing Tian
7,480
748
20
2
0
185,255
0
L
Sylvanus
6,720
672
5
1
0
163,839
0
L
Anubis
7,461
746
41
4
0
135,378
0
W
Anubis
8,571
857
52
5
0
181,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role