Player Matchup

Sun Wukong
Sun Wukong
Gae baby Ryan
Sun Wukong
Level 149
God Stats
9W - 7L
1,545 SR
Queue Stats
535W - 482L
1,551 Elo+
Party 3
Bake Kujira
Bake Kujira
Goofty
Bake Kujira
Level 115
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Rama
Rama
Kirakills
Rama
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Nemesis
Nemesis
LordlySplash705
Nemesis
Level 84
God Stats
6W - 3L
1,587 SR
Queue Stats
68W - 49L
1,527 Elo+
Party 3
Janus
Janus
Lost Gaz
Janus
Level 146
God Stats
10W - 3L
1,695 SR
Queue Stats
139W - 124L
1,490 Elo+
Party 3
Team Averages
Level 100
1,573 SR
1,505 Elo+

VS

Team Averages
Level 119
1,584 SR
1,489 Elo+
Kukulkan
Kukulkan
MephistoBlack187
Kukulkan
Level 102
God Stats
5W - 7L
1,497 SR
Queue Stats
315W - 296L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
SSLP
Baron Samedi
Level 137
God Stats
28W - 13L
1,738 SR
Queue Stats
263W - 239L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SSLP2
Kumbhakarna
Level 124
God Stats
28W - 18L
1,598 SR
Queue Stats
244W - 229L
1,481 Elo+
Party 1
Arachne
Arachne
SpeakOut
Arachne
Level 83
God Stats
6W - 8L
1,343 SR
Queue Stats
165W - 153L
1,521 Elo+
Solo
Cernunnos
Cernunnos
TheScaryKiller
Cernunnos
Level 149
God Stats
9W - 3L
1,742 SR
Queue Stats
126W - 101L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gae baby Ryan
Sun Wukong
15
3 / 1 / 0
9,199
575
10,193
16,838
18,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bake Kujira
Goofty
Bake Kujira
11
1 / 1 / 1
7,137
446
5,221
10,237
7,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
11
0 / 7 / 0
6,402
400
1,027
9,509
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 3
7,830
489
7,374
15,160
7,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Lost Gaz
Janus
13
3 / 5 / 1
8,116
507
7,293
10,411
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,758
547
5,523
11,459
4,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
SSLP
Baron Samedi
15
1 / 4 / 2
8,862
554
5,532
10,674
6,611
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
SSLP2
Kumbhakarna
14
1 / 0 / 4
9,071
567
4,801
11,263
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Arachne
SpeakOut
Arachne
17
8 / 1 / 2
10,036
627
14,166
15,257
6,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
TheScaryKiller
Cernunnos
17
9 / 0 / 3
10,468
654
13,548
7,583
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
19
19
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Gae baby Ryan
Sun Wukong
3
1
0
3
L
Bake Kujira
Goofty
Bake Kujira
1
1
1
1.5
L
Rama
0
7
0
0
L
2
5
3
0.7
L
Janus
Lost Gaz
Janus
3
5
1
0.7
W
0
4
3
0.38
W
Baron Samedi
SSLP
Baron Samedi
1
4
2
0.5
W
Kumbhakarna
SSLP2
Kumbhakarna
1
0
4
3
W
Arachne
SpeakOut
Arachne
8
1
2
9
W
Cernunnos
TheScaryKiller
Cernunnos
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
43,570
62,155
Taken
56,236
40,231
Mitigated
33,295
8,411
Healing
23,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Gae baby Ryan
Sun Wukong
10,193
1,370
0
3,365
16,838
18,524
0
6,679
10,159
0
80,419
L
Bake Kujira
Goofty
Bake Kujira
5,221
2,455
0
2,482
10,237
7,431
12
2,915
7,322
28,669
0
L
Rama
1,027
736
0
690
9,509
2,966
0
1,414
8,095
0
32,494
L
7,374
2,892
0
1,358
15,160
7,214
0
2,460
12,700
0
67,718
L
Janus
Lost Gaz
Janus
7,293
857
0
516
10,411
4,096
0
2,388
8,023
67,942
0
W
5,523
386
135
3,213
11,459
4,381
251
5,855
5,404
76,330
0
W
Baron Samedi
SSLP
Baron Samedi
5,532
658
376
4,811
10,674
6,611
0
174
10,491
62,767
0
W
Kumbhakarna
SSLP2
Kumbhakarna
4,801
640
0
3,239
11,263
12,153
0
2,533
8,644
39,353
0
W
Arachne
SpeakOut
Arachne
14,166
10,218
0
6,685
15,257
6,802
358
3,137
12,066
0
84,914
W
Cernunnos
TheScaryKiller
Cernunnos
13,548
8,032
0
5,408
7,583
3,348
2,619
943
6,640
0
97,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
47,195
481
Minions Killed
514
0
Camps Cleared
0
1,655,426
Distance Traveled
1,551,862
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,199
575
141
9
0
317,437
1
L
Bake Kujira
7,137
446
52
3
0
354,804
5
L
Rama
6,402
400
59
4
0
283,229
0
L
Nemesis
7,830
489
103
6
0
370,954
0
L
Janus
8,116
507
126
8
0
329,002
1
W
Kukulkan
8,758
547
118
7
0
277,696
0
W
Baron Samedi
8,862
554
103
6
0
283,327
0
W
Kumbhakarna
9,071
567
62
4
0
330,706
1
W
Arachne
10,036
627
101
6
0
352,940
4
W
Cernunnos
10,468
654
130
8
0
307,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role