Player Matchup

Gilgamesh
Gilgamesh
HashiramaSenju79
Gilgamesh
Level 147
God Stats
11W - 19L
1,439 SR
Queue Stats
253W - 245L
1,567 Elo+
Party 1
Artio
Artio
MrDiMouse
Artio
Level 68
God Stats
4W - 7L
1,429 SR
Queue Stats
131W - 130L
1,467 Elo+
Party 2
Ullr
Ullr
MrNick115
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
Musambe_Tutu1
Kukulkan
Level 149
God Stats
11W - 13L
1,457 SR
Queue Stats
348W - 344L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
fazfeiro
Ne Zha
Level 148
God Stats
1W - 3L
1,396 SR
Queue Stats
339W - 335L
1,506 Elo+
Party 1
Team Averages
Level 115
1,444 SR
1,492 Elo+

VS

Team Averages
Level 77
1,467 SR
1,444 Elo+
Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GGuadan
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,355 Elo+
Solo
Cerberus
Cerberus
LaraCullen
Cerberus
Level 88
God Stats
68W - 67L
1,514 SR
Queue Stats
82W - 86L
1,493 Elo+
Solo
Cernunnos
Cernunnos
LeviatabBRp
Cernunnos
Level 66
God Stats
2W - 1L
1,447 SR
Queue Stats
99W - 87L
1,487 Elo+
Solo
King Arthur
King Arthur
MihawkDBr
King Arthur
Level 120
God Stats
8W - 11L
1,375 SR
Queue Stats
558W - 637L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
0 / 2 / 1
7,673
590
9,195
16,477
16,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
MrDiMouse
Artio
10
0 / 5 / 2
6,005
462
3,538
16,370
9,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
10
0 / 6 / 1
5,697
438
5,141
13,750
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Musambe_Tutu1
Kukulkan
13
3 / 2 / 0
7,868
605
4,392
5,896
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
fazfeiro
Ne Zha
13
3 / 3 / 3
7,627
587
8,098
9,915
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 2 / 5
8,399
646
9,153
6,591
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
GGuadan
Thanatos
13
5 / 0 / 6
7,759
597
5,590
10,589
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
LaraCullen
Cerberus
11
5 / 1 / 6
7,750
596
5,597
9,370
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
LeviatabBRp
Cernunnos
13
3 / 2 / 8
7,513
578
14,681
10,600
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MihawkDBr
King Arthur
13
2 / 1 / 2
8,028
618
9,832
15,130
12,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
18
18
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
5
2.75
W
Thanatos
GGuadan
Thanatos
5
0
6
8
L
Gilgamesh
0
2
1
0.25
W
Cerberus
LaraCullen
Cerberus
5
1
6
8
W
Cernunnos
LeviatabBRp
Cernunnos
3
2
8
3.5
W
King Arthur
MihawkDBr
King Arthur
2
1
2
3
L
Artio
MrDiMouse
Artio
0
5
2
0.2
L
Ullr
0
6
1
0.08
L
Kukulkan
Musambe_Tutu1
Kukulkan
3
2
0
1.5
L
Ne Zha
fazfeiro
Ne Zha
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,364
Damage
44,853
62,408
Taken
52,280
36,992
Mitigated
30,747
10,587
Healing
21,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,153
428
0
1,020
6,591
2,199
81
2,018
4,573
66,357
0
W
Thanatos
GGuadan
Thanatos
5,590
1,715
0
9,124
10,589
4,231
1,002
2,663
7,926
0
55,298
L
Gilgamesh
9,195
2,634
0
2,141
16,477
16,869
128
2,333
14,144
0
63,229
W
Cerberus
LaraCullen
Cerberus
5,597
132
0
3,744
9,370
7,399
215
1,895
7,334
25,788
0
W
Cernunnos
LeviatabBRp
Cernunnos
14,681
8,481
0
4,051
10,600
4,401
2,055
1,311
9,289
0
63,041
W
King Arthur
MihawkDBr
King Arthur
9,832
890
0
3,786
15,130
12,517
0
0
14,009
173
58,226
L
Artio
MrDiMouse
Artio
3,538
335
1,422
4,704
16,370
9,700
0
4,951
11,419
19,399
0
L
Ullr
5,141
2,860
0
826
13,750
4,572
0
1,153
12,597
0
26,975
L
Kukulkan
Musambe_Tutu1
Kukulkan
4,392
344
0
520
5,896
2,152
0
3,932
1,964
57,787
103
L
Ne Zha
fazfeiro
Ne Zha
8,098
1,955
0
974
9,915
3,699
0
2,535
7,380
0
59,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
39,449
363
Minions Killed
433
0
Camps Cleared
0
1,353,889
Distance Traveled
1,328,715
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,399
646
110
8
0
273,215
2
W
Thanatos
7,759
597
86
7
0
311,885
0
L
Gilgamesh
7,673
590
102
8
0
251,225
0
W
Cerberus
7,750
596
51
4
0
242,104
5
W
Cernunnos
7,513
578
88
7
0
232,537
4
W
King Arthur
8,028
618
98
8
0
268,974
0
L
Artio
6,005
462
27
2
0
286,267
0
L
Ullr
5,697
438
34
3
0
239,006
0
L
Kukulkan
7,868
605
117
9
0
252,517
5
L
Ne Zha
7,627
587
83
6
0
324,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role