Player Matchup

Da Ji
Da Ji
A9entRed2697
Da Ji
Level 25
God Stats
5W - 5L
1,600 SR
Queue Stats
105W - 90L
1,639 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Darkskies19
Kumbhakarna
Level 158
God Stats
0W - 1L
1,710 SR
Queue Stats
167W - 158L
1,645 Elo+
Party 1
Ao Kuang
Ao Kuang
TravyTrebo
Ao Kuang
Level 258
God Stats
0W - 1L
1,950 SR
Queue Stats
956W - 979L
1,590 Elo+
Party 1
Team Averages
Level 147
1,753 SR
1,624 Elo+

VS

Team Averages
Level 135
1,696 SR
1,681 Elo+
Hercules
Hercules
ChupaHuevos
Hercules
Level 147
God Stats
10W - 6L
1,680 SR
Queue Stats
210W - 118L
1,685 Elo+
Party 2
Ra
Ra
Nоbody
Ra
Level 101
God Stats
5W - 1L
1,836 SR
Queue Stats
271W - 147L
1,728 Elo+
Party 2
Bake Kujira
Bake Kujira
zlCycloneBoyS2lz
Bake Kujira
Level 157
God Stats
16W - 13L
1,571 SR
Queue Stats
162W - 138L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
10,625
664
13,325
23,314
30,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Darkskies19
Kumbhakarna
14
1 / 2 / 2
10,358
647
10,163
24,615
30,260
Ao Kuang
TravyTrebo
Ao Kuang
12
1 / 5 / 2
10,103
631
10,536
21,919
22,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChupaHuevos
Hercules
13
3 / 0 / 8
11,751
734
9,847
17,707
17,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 2 / 5
13,331
833
22,260
15,219
12,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bake Kujira
zlCycloneBoyS2lz
Bake Kujira
15
2 / 2 / 8
12,180
761
23,937
21,051
22,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Hercules
ChupaHuevos
Hercules
3
0
8
7
L
Kumbhakarna
Darkskies19
Kumbhakarna
1
2
2
1
W
6
2
5
4.25
L
Ao Kuang
TravyTrebo
Ao Kuang
1
5
2
0.4
W
Bake Kujira
zlCycloneBoyS2lz
Bake Kujira
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
56,044
69,848
Taken
53,977
83,298
Mitigated
51,918
10,956
Healing
26,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,325
1,880
0
2,389
23,314
30,706
0
14,136
8,302
1,365
38,573
W
Hercules
ChupaHuevos
Hercules
9,847
3,676
0
10,183
17,707
17,013
46
8,017
9,215
0
18,620
L
Kumbhakarna
Darkskies19
Kumbhakarna
10,163
1,229
0
4,889
24,615
30,260
0
14,853
8,089
36,926
0
W
22,260
2,216
3,614
8,379
15,219
12,071
1,132
4,716
10,117
88,353
0
L
Ao Kuang
TravyTrebo
Ao Kuang
10,536
3,814
0
3,678
21,919
22,332
0
11,799
9,382
34,008
0
W
Bake Kujira
zlCycloneBoyS2lz
Bake Kujira
23,937
10,919
0
4,361
21,051
22,834
1,249
7,567
10,081
62,228
2,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
37,262
102
Minions Killed
189
0
Camps Cleared
0
824,451
Distance Traveled
947,173
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,625
664
40
3
0
266,340
0
W
Hercules
11,751
734
22
1
0
353,146
0
L
Kumbhakarna
10,358
647
27
2
0
290,325
2
W
Ra
13,331
833
106
7
0
289,788
0
L
Ao Kuang
10,103
631
35
2
0
267,786
0
W
Bake Kujira
12,180
761
61
4
0
304,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role