Player Matchup

Hera
Hera
Leuxthor
Hera
Level 140
God Stats
5W - 3L
1,736 SR
Queue Stats
193W - 185L
1,481 Elo+
Party 1
Ymir
Ymir
MORPHENOMENAL
Ymir
Level 145
God Stats
5W - 2L
1,767 SR
Queue Stats
144W - 49L
1,830 Elo+
Party 2
Scylla
Scylla
h2sn8w
Scylla
Level 119
God Stats
5W - 4L
1,506 SR
Queue Stats
217W - 206L
1,556 Elo+
Solo
Chernobog
Chernobog
iamjesus56
Chernobog
Level 199
God Stats
1W - 1L
1,662 SR
Queue Stats
677W - 375L
1,832 Elo+
Party 2
Chiron
Chiron
itslukeyeah
Chiron
Level 128
God Stats
6W - 4L
1,590 SR
Queue Stats
212W - 208L
1,456 Elo+
Party 1
Team Averages
Level 146
1,652 SR
1,631 Elo+

VS

Team Averages
Level 138
1,418 SR
1,546 Elo+
Vamana
Vamana
Delirious_Things
Vamana
Level 157
God Stats
1W - 5L
1,286 SR
Queue Stats
623W - 622L
1,509 Elo+
Solo
Bakasura
Bakasura
TheRegulation
Bakasura
Level 123
God Stats
1W - 1L
1,670 SR
Queue Stats
14W - 9L
1,595 Elo+
Solo
Ganesha
Ganesha
Trent002326
Ganesha
Level 142
God Stats
5W - 8L
1,463 SR
Queue Stats
343W - 335L
1,515 Elo+
Solo
Chaac
Chaac
gkuhn04
Chaac
Level 120
God Stats
0W - 2L
1,318 SR
Queue Stats
303W - 290L
1,571 Elo+
Solo
Chiron
Chiron
poetadark1
Chiron
Level 146
God Stats
2W - 5L
1,354 SR
Queue Stats
328W - 286L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 1 / 14
8,848
804
9,372
6,456
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 17
9,459
860
6,438
11,926
12,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
h2sn8w
Scylla
16
3 / 1 / 14
9,594
872
11,652
5,820
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
iamjesus56
Chernobog
16
5 / 2 / 12
9,653
878
16,198
11,111
5,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
15
7 / 2 / 9
9,309
846
9,139
7,930
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
7,787
708
9,825
11,658
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bakasura
TheRegulation
Bakasura
16
4 / 4 / 2
8,774
798
6,668
12,901
8,850
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Trent002326
Ganesha
15
0 / 4 / 1
7,445
677
4,598
12,260
11,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
gkuhn04
Chaac
14
1 / 4 / 2
7,445
677
10,454
12,764
16,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
poetadark1
Chiron
13
2 / 3 / 0
7,840
713
4,765
7,679
3,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
19
Kills
7
7
Deaths
19
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Hera
3
1
14
10
W
1
1
17
9.5
L
Bakasura
TheRegulation
Bakasura
4
4
2
1.25
L
Ganesha
Trent002326
Ganesha
0
4
1
0.13
L
Chaac
gkuhn04
Chaac
1
4
2
0.5
W
Scylla
h2sn8w
Scylla
3
1
14
10
W
Chernobog
iamjesus56
Chernobog
5
2
12
5.5
W
Chiron
7
2
9
5.75
L
Chiron
poetadark1
Chiron
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,799
Damage
36,310
43,243
Taken
57,262
28,300
Mitigated
51,200
13,751
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,825
2,360
1,070
2,070
11,658
10,502
0
3,560
8,098
0
15,551
W
Hera
9,372
1,870
250
1,292
6,456
3,230
1,304
338
5,394
19,028
0
W
6,438
1,481
1,292
2,951
11,926
12,188
212
1,085
9,473
8,600
0
L
Bakasura
TheRegulation
Bakasura
6,668
4,169
808
2,869
12,901
8,850
0
8,485
4,416
0
6,205
L
Ganesha
Trent002326
Ganesha
4,598
75
692
1,014
12,260
11,423
0
4,738
7,522
16,028
0
L
Chaac
gkuhn04
Chaac
10,454
805
368
4,209
12,764
16,753
0
6,622
6,142
0
20,320
W
Scylla
h2sn8w
Scylla
11,652
1,677
2,177
1,201
5,820
2,935
455
766
4,761
30,500
0
W
Chernobog
iamjesus56
Chernobog
16,198
8,463
194
970
11,111
5,615
2,176
1,359
8,543
0
38,029
W
Chiron
9,139
1,894
2,442
982
7,930
4,332
730
498
7,056
0
13,980
L
Chiron
poetadark1
Chiron
4,765
165
851
1,239
7,679
3,672
0
4,057
3,597
0
17,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
39,291
137
Minions Killed
116
0
Camps Cleared
0
1,015,183
Distance Traveled
912,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,787
708
19
2
0
196,779
0
W
Hera
8,848
804
23
2
0
214,562
0
W
Ymir
9,459
860
5
0
0
215,618
0
L
Bakasura
8,774
798
35
3
0
211,423
0
L
Ganesha
7,445
677
1
0
0
152,772
0
L
Chaac
7,445
677
22
2
0
192,264
0
W
Scylla
9,594
872
48
4
0
204,448
0
W
Chernobog
9,653
878
55
5
0
173,343
0
W
Chiron
9,309
846
6
1
0
207,212
0
L
Chiron
7,840
713
39
4
0
159,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role