Player Matchup

Atlas
Atlas
ABKAce
Atlas
Level 77
God Stats
11W - 6L
1,454 SR
Queue Stats
122W - 122L
1,462 Elo+
Party 2
Hachiman
Hachiman
C-_-K-_-52
Hachiman
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Tyr
Tyr
OhNoController
Tyr
Level 107
God Stats
12W - 12L
1,551 SR
Queue Stats
288W - 271L
1,539 Elo+
Solo
Susano
Susano
Sloppzz
Susano
Level 86
God Stats
3W - 8L
1,416 SR
Queue Stats
254W - 223L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ubic
Morgan Le Fay
Level 125
God Stats
4W - 9L
1,263 SR
Queue Stats
135W - 113L
1,531 Elo+
Party 2
Team Averages
Level 104
1,437 SR
1,512 Elo+

VS

Team Averages
Level 105
1,535 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Iurn
Danzaburou
Level 84
God Stats
35W - 21L
1,653 SR
Queue Stats
454W - 419L
1,575 Elo+
Solo
Janus
Janus
LilRoIII
Janus
Level 89
God Stats
7W - 9L
1,307 SR
Queue Stats
107W - 100L
1,439 Elo+
Party 1
Arachne
Arachne
Potterfa
Arachne
Level 128
God Stats
1W - 1L
1,716 SR
Queue Stats
31W - 37L
1,464 Elo+
Solo
Thoth
Thoth
SheriffWoodyXIII
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ABKAce
Atlas
10
2 / 2 / 5
5,955
541
2,473
8,664
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
C-_-K-_-52
Hachiman
11
2 / 1 / 1
6,390
581
2,393
4,067
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 0 / 0
6,755
614
5,383
6,713
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Sloppzz
Susano
11
2 / 0 / 0
6,368
579
2,669
7,393
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
Ubic
Morgan Le Fay
11
3 / 0 / 4
6,873
625
7,639
5,786
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
3 / 2 / 0
5,549
504
4,353
6,250
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Iurn
Danzaburou
10
0 / 0 / 0
5,918
538
2,807
6,143
3,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
LilRoIII
Janus
10
0 / 2 / 1
5,591
508
2,952
4,956
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Potterfa
Arachne
6
0 / 5 / 1
4,471
406
1,473
9,558
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 1 / 1
5,312
483
1,387
5,802
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
0
1.5
W
Atlas
ABKAce
Atlas
2
2
5
2.25
W
Hachiman
C-_-K-_-52
Hachiman
2
1
1
2.5
L
Danzaburou
Iurn
Danzaburou
0
0
0
0
L
Janus
LilRoIII
Janus
0
2
1
0.25
W
1
0
0
1
L
Arachne
Potterfa
Arachne
0
5
1
0.1
L
0
1
1
0.5
W
Susano
Sloppzz
Susano
2
0
0
2
W
Morgan Le Fay
Ubic
Morgan Le Fay
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
12,972
32,623
Taken
32,709
16,953
Mitigated
12,007
12,128
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,353
107
56
1,729
6,250
2,317
0
3,587
2,529
26,423
0
W
Atlas
ABKAce
Atlas
2,473
903
0
1,632
8,664
5,590
105
2,488
6,092
17,394
0
W
Hachiman
C-_-K-_-52
Hachiman
2,393
561
0
1,362
4,067
1,314
290
2,839
964
0
40,828
L
Danzaburou
Iurn
Danzaburou
2,807
1,064
0
2,679
6,143
3,137
0
0
6,143
0
39,827
L
Janus
LilRoIII
Janus
2,952
115
0
761
4,956
1,642
0
1,213
3,697
38,382
0
W
5,383
442
0
3,114
6,713
5,044
0
0
6,713
0
34,710
L
Arachne
Potterfa
Arachne
1,473
900
0
1,741
9,558
3,101
0
2,586
6,802
0
18,999
L
1,387
0
0
1,605
5,802
1,810
0
2,262
3,426
38,066
0
W
Susano
Sloppzz
Susano
2,669
963
0
5,201
7,393
2,828
0
593
6,800
0
50,012
W
Morgan Le Fay
Ubic
Morgan Le Fay
7,639
526
0
819
5,786
2,177
860
2,424
3,362
50,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
26,841
338
Minions Killed
295
0
Camps Cleared
0
1,102,287
Distance Traveled
1,009,567
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,549
504
46
4
0
211,341
0
W
Atlas
5,955
541
19
2
0
192,737
0
W
Hachiman
6,390
581
74
7
0
207,426
0
L
Danzaburou
5,918
538
82
7
0
187,611
0
L
Janus
5,591
508
74
7
0
219,688
0
W
Tyr
6,755
614
72
7
0
216,634
0
L
Arachne
4,471
406
32
3
0
196,773
0
L
Thoth
5,312
483
61
6
0
194,154
2
W
Susano
6,368
579
88
8
0
255,973
0
W
Morgan Le Fay
6,873
625
85
8
0
229,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role