Player Matchup

Discordia
Discordia
 
Discordia
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ec902ino
Charybdis
Level 100
God Stats
3W - 2L
1,414 SR
Queue Stats
134W - 168L
1,458 Elo+
Solo
Charon
Charon
THEgregster321
Charon
Level 143
God Stats
2W - 2L
1,582 SR
Queue Stats
183W - 145L
1,498 Elo+
Solo
Geb
Geb
TheBestItalian1
Geb
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 42L
1,430 Elo+
Solo
Neith
Neith
Zenboxx
Neith
Level 114
God Stats
2W - 1L
1,446 SR
Queue Stats
130W - 129L
1,501 Elo+
Solo
Team Averages
Level 123
1,488 SR
1,478 Elo+

VS

Team Averages
Level 133
1,555 SR
1,490 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CleaRFeaR
Chiron
Level 94
God Stats
1W - 1L
1,738 SR
Queue Stats
28W - 33L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Marley436
Danzaburou
Level 150
God Stats
2W - 2L
1,564 SR
Queue Stats
280W - 272L
1,532 Elo+
Solo
Hachiman
Hachiman
bee_sosa1
Hachiman
Level 117
God Stats
0W - 3L
1,311 SR
Queue Stats
155W - 162L
1,519 Elo+
Solo
Scylla
Scylla
elgoldentaco
Scylla
Level 148
God Stats
4W - 4L
1,665 SR
Queue Stats
331W - 339L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
8 / 3 / 10
9,610
961
16,336
8,584
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Ec902ino
Charybdis
15
2 / 2 / 11
8,578
858
4,601
10,917
6,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 17
9,802
980
8,453
9,727
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 8
8,138
814
5,016
9,887
9,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Zenboxx
Neith
18
9 / 1 / 12
10,428
1,043
9,854
10,019
6,550
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 7 / 0
7,392
739
8,503
11,877
4,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
CleaRFeaR
Chiron
14
1 / 4 / 3
7,690
769
8,423
9,468
3,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Marley436
Danzaburou
13
1 / 5 / 5
7,404
740
4,588
9,437
3,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
bee_sosa1
Hachiman
12
2 / 6 / 1
7,181
718
6,099
9,862
3,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
2 / 2 / 3
8,638
864
8,529
6,261
4,019
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
24
Kills
8
8
Deaths
24
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
3
10
4.33
L
Artemis
 
Artemis
2
7
0
0.29
L
Chiron
CleaRFeaR
Chiron
1
4
3
0.63
W
Charybdis
Ec902ino
Charybdis
2
2
11
3.75
L
Danzaburou
Marley436
Danzaburou
1
5
5
0.7
W
4
1
17
12.5
W
1
1
8
5
W
Neith
Zenboxx
Neith
9
1
12
15
L
Hachiman
bee_sosa1
Hachiman
2
6
1
0.42
L
Scylla
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,260
Damage
36,142
49,134
Taken
46,905
38,169
Mitigated
19,555
17,648
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,336
378
176
549
8,584
4,427
345
1,075
7,509
26,361
0
L
Artemis
 
Artemis
8,503
3,187
1,508
2,223
11,877
4,707
0
7,837
4,040
0
13,429
L
Chiron
CleaRFeaR
Chiron
8,423
2,550
806
2,160
9,468
3,554
0
5,299
4,169
0
11,256
W
Charybdis
Ec902ino
Charybdis
4,601
1,969
738
2,525
10,917
6,243
1,386
1,154
9,763
0
15,292
L
Danzaburou
Marley436
Danzaburou
4,588
691
167
1,105
9,437
3,721
0
7,485
1,952
0
16,631
W
8,453
581
1,184
1,351
9,727
11,708
388
1,984
7,743
14,008
0
W
5,016
388
1,714
1,719
9,887
9,241
0
1,946
7,941
11,594
0
W
Neith
Zenboxx
Neith
9,854
2,959
2,928
4,764
10,019
6,550
1,007
2,370
7,649
0
31,080
L
Hachiman
bee_sosa1
Hachiman
6,099
3,087
90
296
9,862
3,554
0
5,924
3,938
0
9,525
L
Scylla
8,529
63
749
1,010
6,261
4,019
0
3,260
3,001
28,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,556
Gold Earned
38,305
140
Minions Killed
97
0
Camps Cleared
0
964,094
Distance Traveled
931,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,610
961
31
3
0
174,913
0
L
Artemis
7,392
739
8
1
0
166,509
0
L
Chiron
7,690
769
6
1
0
213,727
0
W
Charybdis
8,578
858
44
4
0
184,438
0
L
Danzaburou
7,404
740
24
2
0
183,067
0
W
Charon
9,802
980
17
2
0
199,470
0
W
Geb
8,138
814
14
1
0
208,617
0
W
Neith
10,428
1,043
34
3
0
196,656
0
L
Hachiman
7,181
718
11
1
0
156,576
0
L
Scylla
8,638
864
48
5
0
211,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role