Player Matchup

Achilles
Achilles
Gold III
Aharra224
Achilles
Gold III
Level 159
God Stats
2W - 2L
1,644 SR
Queue Stats
95W - 89L
1,412 MMR
Party 2
Chiron
Chiron
Gold I
BiggessD_ickess
Chiron
Gold I
Level 104
God Stats
0W - 1L
1,899 SR
Queue Stats
43W - 47L
1,705 MMR
Party 2
Vulcan
Vulcan
Gold III
Blame_The_Wifi_
Vulcan
Gold III
Level 153
God Stats
8W - 5L
1,634 SR
Queue Stats
101W - 104L
1,502 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,726 SR
1,539 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,510 SR
1,498 MMR
Hun Batz
Hun Batz
Bronze III
MoistMeowMeow
Hun Batz
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,498 MMR
Party 1
Tyr
Tyr
Bronze III
PompaidTV
Tyr
Bronze III
Level 128
God Stats
1W - 0L
1,473 SR
Queue Stats
5W - 9L
1,490 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
luftwaffles8660
Morgan Le Fay
Platinum II
Level 125
God Stats
14W - 16L
1,557 SR
Queue Stats
382W - 437L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aharra224
Achilles
14
3 / 3 / 3
11,806
738
13,111
19,669
26,162
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 4
11,495
718
6,824
15,331
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 3
11,649
728
18,647
11,619
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboPersephoneThothBastetAh Muzen Cab

VS

Bans
Ne ZhaCharonXbalanqueAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MoistMeowMeow
Hun Batz
15
7 / 3 / 3
12,822
801
10,640
17,057
14,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 3 / 6
12,825
802
14,803
19,652
15,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Morgan Le Fay
luftwaffles8660
Morgan Le Fay
16
2 / 1 / 8
12,940
809
13,260
13,435
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
15
15
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aharra224
Achilles
3
3
3
1.5
L
1
6
4
0.5
L
2
6
3
0.58
W
Hun Batz
MoistMeowMeow
Hun Batz
7
3
3
2.83
W
6
3
6
3
W
Morgan Le Fay
luftwaffles8660
Morgan Le Fay
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
38,703
46,619
Taken
50,144
37,363
Mitigated
35,703
5,897
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aharra224
Achilles
13,111
2,626
0
2,290
19,669
26,162
0
6,045
13,263
0
25,863
L
6,824
2,227
512
1,702
15,331
6,506
978
3,238
11,928
0
39,031
L
18,647
8,904
0
1,393
11,619
4,695
265
3,644
7,791
78,311
0
W
Hun Batz
MoistMeowMeow
Hun Batz
10,640
1,946
0
2,380
17,057
14,069
644
5,725
11,332
0
32,497
W
14,803
2,529
0
2,557
19,652
15,521
327
7,159
12,493
0
29,277
W
Morgan Le Fay
luftwaffles8660
Morgan Le Fay
13,260
2,376
0
4,490
13,435
6,113
1,679
6,435
7,000
92,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
38,587
176
Minions Killed
176
0
Camps Cleared
0
884,976
Distance Traveled
946,757
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,806
738
21
1
0
309,123
3
L
Chiron
11,495
718
73
5
0
271,528
0
L
Vulcan
11,649
728
82
5
0
304,325
2
W
Hun Batz
12,822
801
22
1
0
321,061
0
W
Tyr
12,825
802
23
1
0
322,723
0
W
Morgan Le Fay
12,940
809
131
8
0
302,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role